Player Matchup

Pele
Pele
 
Pele
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GaloTheGreat
Kumbhakarna
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 7L
1,398 Elo+
Solo
Kukulkan
Kukulkan
Mythile
Kukulkan
Level 119
God Stats
4W - 1L
1,828 SR
Queue Stats
193W - 70L
1,592 Elo+
Solo
Horus
Horus
bDpLAW
Horus
Level 87
God Stats
1W - 0L
1,715 SR
Queue Stats
95W - 89L
1,525 Elo+
Party 1
Sol
Sol
larskon
Sol
Level 129
God Stats
5W - 4L
1,689 SR
Queue Stats
272W - 307L
1,432 Elo+
Solo
Team Averages
Level 114
1,646 SR
1,489 Elo+

VS

Team Averages
Level 132
1,573 SR
1,498 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
GralNacho74
Heimdallr
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
137W - 139L
1,465 Elo+
Solo
Cthulhu
Cthulhu
MiNyMi
Cthulhu
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Terra
Terra
SpiritusLux
Terra
Level 139
God Stats
3W - 1L
1,864 SR
Queue Stats
134W - 137L
1,524 Elo+
Solo
Cabrakan
Cabrakan
knovato
Cabrakan
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
0 / 1 / 11
5,506
1,101
3,326
5,446
2,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Kumbhakarna
GaloTheGreat
Kumbhakarna
10
1 / 0 / 11
5,609
1,122
2,994
7,006
6,297
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Mythile
Kukulkan
12
4 / 2 / 6
6,455
1,291
7,243
4,371
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Horus
bDpLAW
Horus
9
1 / 2 / 11
5,841
1,168
2,567
6,857
5,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sol
12
7 / 1 / 6
6,730
1,346
6,184
3,190
1,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 3 / 2
5,731
1,146
5,906
6,686
3,036
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
GralNacho74
Heimdallr
13
1 / 3 / 2
5,470
1,094
5,113
6,152
2,984
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
MiNyMi
Cthulhu
9
0 / 4 / 4
5,248
1,050
2,789
7,540
5,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 0 / 0
4,420
884
0
0
0
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cabrakan
knovato
Cabrakan
9
2 / 3 / 1
5,529
1,106
2,007
4,496
2,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
13
Kills
4
6
Deaths
13
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
0
1
11
5.5
L
Danzaburou
 
Danzaburou
1
3
2
0.67
W
Kumbhakarna
GaloTheGreat
Kumbhakarna
1
0
11
6.5
L
Heimdallr
GralNacho74
Heimdallr
1
3
2
0.67
L
Cthulhu
MiNyMi
Cthulhu
0
4
4
0.5
W
Kukulkan
Mythile
Kukulkan
4
2
6
3.5
L
0
0
0
0
W
Horus
bDpLAW
Horus
1
2
11
3.25
L
Cabrakan
knovato
Cabrakan
2
3
1
0.83
W
Sol
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,314
Damage
15,815
26,870
Taken
24,874
19,025
Mitigated
14,570
7,819
Healing
3,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,326
430
581
1,553
5,446
2,650
111
1,162
4,284
0
6,410
L
Danzaburou
 
Danzaburou
5,906
2,604
115
2,085
6,686
3,036
0
4,175
2,511
0
12,975
W
Kumbhakarna
GaloTheGreat
Kumbhakarna
2,994
216
148
1,256
7,006
6,297
514
1,018
5,988
4,408
0
L
Heimdallr
GralNacho74
Heimdallr
5,113
1,866
0
385
6,152
2,984
0
3,343
2,809
0
14,551
L
Cthulhu
MiNyMi
Cthulhu
2,789
88
133
538
7,540
5,878
0
5,153
2,387
5,581
40
W
Kukulkan
Mythile
Kukulkan
7,243
1,295
585
102
4,371
2,496
899
1,166
3,205
14,952
503
L
0
0
0
0
0
0
0
0
0
0
0
W
Horus
bDpLAW
Horus
2,567
1,078
1,216
1,538
6,857
5,954
269
1,021
5,836
0
4,312
L
Cabrakan
knovato
Cabrakan
2,007
306
0
305
4,496
2,672
0
3,455
1,041
2,478
0
W
Sol
6,184
3,002
542
298
3,190
1,628
1,749
429
2,761
12,934
1,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,141
Gold Earned
26,398
63
Minions Killed
35
0
Camps Cleared
0
553,262
Distance Traveled
370,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,506
1,101
3
1
0
122,271
0
L
Danzaburou
5,731
1,146
14
3
0
85,853
0
W
Kumbhakarna
5,609
1,122
8
2
0
112,588
0
L
Heimdallr
5,470
1,094
19
4
0
88,543
0
L
Cthulhu
5,248
1,050
2
0
0
103,847
0
W
Kukulkan
6,455
1,291
30
6
0
121,056
0
L
Terra
4,420
884
0
0
0
16,450
0
W
Horus
5,841
1,168
2
0
0
103,766
0
L
Cabrakan
5,529
1,106
0
0
0
75,798
0
W
Sol
6,730
1,346
20
4
0
93,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role