Player Matchup

Charon
Charon
BarbaricBanana
Charon
Level 144
God Stats
19W - 11L
1,798 SR
Queue Stats
37W - 26L
1,551 Elo+
Party 2
Mercury
Mercury
GlngherBreadMan
Mercury
Level 126
God Stats
11W - 8L
1,553 SR
Queue Stats
48W - 44L
1,470 Elo+
Party 2
Nut
Nut
anonymouseradio
Nut
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 62L
1,468 Elo+
Party 3
Mulan
Mulan
corpsefiesta
Mulan
Level 164
God Stats
2W - 5L
1,500 SR
Queue Stats
283W - 285L
1,566 Elo+
Party 3
Hel
Hel
theamazingamigo
Hel
Level 148
God Stats
1W - 4L
1,319 SR
Queue Stats
84W - 97L
1,534 Elo+
Solo
Team Averages
Level 142
1,534 SR
1,518 Elo+

VS

Team Averages
Level 132
1,594 SR
1,466 Elo+
King Arthur
King Arthur
 
King Arthur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Corrupt xChris
Awilix
Level 160
God Stats
2W - 1L
1,735 SR
Queue Stats
268W - 266L
1,528 Elo+
Solo
Bacchus
Bacchus
Kolmeezy
Bacchus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,319 Elo+
Party 1
Hel
Hel
KrestMoonLight
Hel
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 35L
1,494 Elo+
Party 1
Charybdis
Charybdis
ProfessorBeast
Charybdis
Level 148
God Stats
2W - 2L
1,734 SR
Queue Stats
79W - 78L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 0
4,502
643
3,862
6,314
3,337
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 0 / 0
4,140
591
1,943
5,730
2,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 1 / 2
3,900
557
2,228
4,526
1,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 2 / 0
4,397
628
3,396
6,856
4,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

2
0 / 1 / 0
2,954
422
461
1,130
298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
1 / 1 / 0
4,051
579
3,810
6,401
4,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
2 / 0 / 2
4,810
687
3,557
6,277
2,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Kolmeezy
Bacchus
7
1 / 1 / 1
4,220
603
1,923
4,541
3,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 0 / 1
4,133
590
1,397
2,681
635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
ProfessorBeast
Charybdis
7
1 / 1 / 0
4,074
582
3,861
4,179
1,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
5
5
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
1
0
1
L
2
1
0
2
W
2
0
2
3
L
0
0
0
0
W
Bacchus
Kolmeezy
Bacchus
1
1
1
1.5
W
0
0
1
0.5
W
Charybdis
ProfessorBeast
Charybdis
1
1
0
1
L
0
1
2
1
L
1
2
0
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,890
Damage
14,548
24,556
Taken
24,079
11,477
Mitigated
13,222
6,107
Healing
7,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,810
468
0
1,540
6,401
4,994
0
0
6,401
0
25,640
L
3,862
555
0
2,101
6,314
3,337
0
1,040
5,274
14,710
2,410
W
3,557
1,270
0
970
6,277
2,675
0
315
5,962
0
30,688
L
1,943
1,204
0
535
5,730
2,114
0
770
4,960
0
27,927
W
Bacchus
Kolmeezy
Bacchus
1,923
275
0
2,044
4,541
3,496
0
968
3,573
8,796
0
W
1,397
0
225
1,186
2,681
635
0
461
2,220
18,873
2,162
W
Charybdis
ProfessorBeast
Charybdis
3,861
2,839
0
1,460
4,179
1,422
0
2,275
1,904
0
27,730
L
2,228
1,540
0
1,293
4,526
1,384
0
705
3,821
0
22,807
L
3,396
606
0
1,708
6,856
4,344
0
261
6,595
0
25,682
L
461
86
102
368
1,130
298
0
532
598
2,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,893
Gold Earned
21,288
150
Minions Killed
188
0
Camps Cleared
0
596,495
Distance Traveled
694,646
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,051
579
31
4
0
129,849
0
L
Charon
4,502
643
20
3
0
139,486
0
W
Awilix
4,810
687
58
8
0
145,429
0
L
Mercury
4,140
591
51
7
0
182,632
0
W
Bacchus
4,220
603
11
2
0
157,544
0
W
Hel
4,133
590
38
5
0
138,233
0
W
Charybdis
4,074
582
50
7
0
123,591
0
L
Nut
3,900
557
41
6
0
128,630
0
L
Mulan
4,397
628
37
5
0
114,495
0
L
Hel
2,954
422
1
0
0
31,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role