Player Matchup

Lancelot
Lancelot
MOVI_te_kcha
Lancelot
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 47L
1,355 Elo+
Party 1
Thanatos
Thanatos
TilinInsanoWaza
Thanatos
Level 21
God Stats
1W - 1L
1,357 SR
Queue Stats
6W - 6L
992 Elo+
Party 1
Ne Zha
Ne Zha
raulmatinn
Ne Zha
Level 29
God Stats
3W - 3L
1,324 SR
Queue Stats
43W - 44L
1,364 Elo+
Party 1
Team Averages
Level 30
1,394 SR
1,237 Elo+

VS

Team Averages
Level 52
1,558 SR
1,506 Elo+
Neith
Neith
LanaLee1013
Neith
Level 89
God Stats
2W - 4L
1,674 SR
Queue Stats
5W - 7L
1,509 Elo+
Party 2
Surtr
Surtr
dRDragonKlawz
Surtr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
illgoindry
Baron Samedi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
MOVI_te_kcha
Lancelot
15
3 / 6 / 11
10,122
723
13,783
16,721
10,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
17
12 / 2 / 9
11,756
840
14,674
13,332
7,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
raulmatinn
Ne Zha
18
6 / 0 / 12
11,233
802
11,487
8,983
5,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
8,983
642
7,208
12,743
4,151
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 6 / 3
8,833
631
5,273
17,466
18,091
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
illgoindry
Baron Samedi
14
3 / 8 / 1
9,536
681
8,137
14,437
5,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
21
Kills
6
8
Deaths
21
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Lancelot
MOVI_te_kcha
Lancelot
3
6
11
1.42
W
Thanatos
12
2
9
8.25
L
2
6
3
0.58
L
Baron Samedi
illgoindry
Baron Samedi
3
8
1
0.44
W
Ne Zha
raulmatinn
Ne Zha
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,944
Damage
20,618
39,036
Taken
44,646
23,361
Mitigated
27,753
13,758
Healing
6,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,208
3,038
213
1,809
12,743
4,151
0
12
12,264
0
31,953
W
Lancelot
MOVI_te_kcha
Lancelot
13,783
1,955
0
2,815
16,721
10,117
265
3,776
12,668
0
40,385
W
Thanatos
14,674
3,242
0
8,007
13,332
7,613
1,268
2,305
10,858
0
29,529
L
5,273
2,201
0
914
17,466
18,091
0
0
16,625
484
13,120
L
Baron Samedi
illgoindry
Baron Samedi
8,137
695
1,287
2,275
14,437
5,511
0
0
13,825
30,286
568
W
Ne Zha
raulmatinn
Ne Zha
11,487
911
0
2,936
8,983
5,631
581
1,763
7,058
0
59,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,111
Gold Earned
27,352
175
Minions Killed
107
0
Camps Cleared
0
815,349
Distance Traveled
601,623
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,983
642
62
4
0
192,209
3
W
Lancelot
10,122
723
56
4
0
273,706
0
W
Thanatos
11,756
840
31
2
0
266,490
0
L
Surtr
8,833
631
8
1
0
203,023
0
L
Baron Samedi
9,536
681
37
3
0
206,391
2
W
Ne Zha
11,233
802
88
6
0
275,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role