Player Matchup

Cupid
Cupid
Astro90
Cupid
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,156 Elo+
Party 1
Anubis
Anubis
EvesAppL3
Anubis
Level 78
God Stats
9W - 3L
1,685 SR
Queue Stats
58W - 57L
1,533 Elo+
Party 1
Sun Wukong
Sun Wukong
FatDirtyBeard
Sun Wukong
Level 13
God Stats
0W - 3L
1,140 SR
Queue Stats
13W - 15L
1,463 Elo+
Party 1
Team Averages
Level 50
1,442 SR
1,384 Elo+

VS

Team Averages
Level 61
1,415 SR
1,381 Elo+
Artemis
Artemis
Arkasia6544
Artemis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 16L
1,474 Elo+
Solo
Charon
Charon
Shadowmast
Charon
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,402 Elo+
Party 2
Janus
Janus
WheelchairRanger
Janus
Level 66
God Stats
2W - 1L
1,244 SR
Queue Stats
2W - 3L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Astro90
Cupid
15
0 / 5 / 0
9,375
625
6,239
13,650
6,159
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
EvesAppL3
Anubis
13
1 / 4 / 0
9,047
603
11,230
11,670
5,748
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
FatDirtyBeard
Sun Wukong
14
0 / 4 / 1
9,230
615
3,102
18,428
20,905
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arkasia6544
Artemis
18
7 / 1 / 6
12,376
825
14,533
7,909
3,342
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
Shadowmast
Charon
16
3 / 0 / 7
11,023
735
10,532
12,446
14,116
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 0 / 10
11,719
781
13,408
7,321
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
13
13
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
Arkasia6544
Artemis
7
1
6
10
L
Cupid
Astro90
Cupid
0
5
0
0
L
Anubis
EvesAppL3
Anubis
1
4
0
0.25
L
Sun Wukong
FatDirtyBeard
Sun Wukong
0
4
1
0.13
W
Charon
Shadowmast
Charon
3
0
7
6.5
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,571
Damage
38,473
43,748
Taken
27,676
32,812
Mitigated
19,896
5,875
Healing
3,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Arkasia6544
Artemis
14,533
8,139
0
922
7,909
3,342
1,720
3,088
4,799
0
69,013
L
Cupid
Astro90
Cupid
6,239
2,902
218
2,817
13,650
6,159
0
6,080
7,470
0
35,579
L
Anubis
EvesAppL3
Anubis
11,230
157
0
1,761
11,670
5,748
0
6,480
5,148
32,411
423
L
Sun Wukong
FatDirtyBeard
Sun Wukong
3,102
301
0
1,079
18,428
20,905
0
8,993
9,279
0
28,368
W
Charon
Shadowmast
Charon
10,532
2,058
0
1,254
12,446
14,116
400
3,532
8,914
37,121
4,114
W
13,408
942
0
895
7,321
2,438
755
4,681
2,594
54,338
636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,652
Gold Earned
35,118
147
Minions Killed
230
0
Camps Cleared
0
844,349
Distance Traveled
833,311
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,376
825
87
6
0
264,459
0
L
Cupid
9,375
625
58
4
0
267,144
0
L
Anubis
9,047
603
60
4
0
257,272
0
L
Sun Wukong
9,230
615
29
2
0
319,933
0
W
Charon
11,023
735
40
3
0
261,396
4
W
Janus
11,719
781
103
7
0
307,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role