Player Matchup

Bastet
Bastet
ADROT28
Bastet
Level 68
God Stats
66W - 50L
1,503 SR
Queue Stats
342W - 326L
1,452 Elo+
Solo
Chaac
Chaac
Hollistics_
Chaac
Level 105
God Stats
1W - 4L
1,179 SR
Queue Stats
169W - 163L
1,545 Elo+
Solo
Thoth
Thoth
Invya
Thoth
Level 36
God Stats
4W - 3L
1,548 SR
Queue Stats
6W - 5L
1,494 Elo+
Party 1
Sobek
Sobek
Obxys
Sobek
Level 107
God Stats
1W - 4L
1,146 SR
Queue Stats
190W - 169L
1,545 Elo+
Party 1
Artemis
Artemis
Seeberger15
Artemis
Level 44
God Stats
3W - 5L
1,300 SR
Queue Stats
8W - 7L
1,608 Elo+
Solo
Team Averages
Level 72
1,335 SR
1,529 Elo+

VS

Team Averages
Level 76
1,547 SR
1,478 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Atlantis_Kun
Hun Batz
Level 66
God Stats
3W - 2L
1,694 SR
Queue Stats
171W - 141L
1,459 Elo+
Solo
Anhur
Anhur
BusterHyman1
Anhur
Level 81
God Stats
4W - 3L
1,501 SR
Queue Stats
29W - 27L
1,477 Elo+
Solo
Maui
Maui
N7BRE
Maui
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 101L
1,512 Elo+
Solo
Hercules
Hercules
StewartandZoe27
Hercules
Level 78
God Stats
202W - 206L
1,537 SR
Queue Stats
804W - 751L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ADROT28
Bastet
10
1 / 1 / 1
5,494
499
3,673
10,646
3,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 0 / 1
6,764
615
4,387
9,623
5,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Invya
Thoth
11
2 / 1 / 0
5,859
533
3,122
4,205
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Obxys
Sobek
9
0 / 2 / 1
5,240
476
2,340
8,772
6,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Seeberger15
Artemis
10
0 / 1 / 0
5,115
465
2,529
4,060
1,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 3 / 1
5,992
545
7,392
5,736
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Atlantis_Kun
Hun Batz
10
3 / 1 / 0
5,791
526
4,702
8,367
3,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 3
6,287
572
3,145
5,619
2,056
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Maui
N7BRE
Maui
9
1 / 0 / 1
5,319
484
1,877
6,756
4,582
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
6
0 / 2 / 0
4,817
438
2,025
4,297
1,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
6
Kills
5
5
Deaths
6
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
3
1
0.5
W
Bastet
ADROT28
Bastet
1
1
1
1.5
L
Hun Batz
Atlantis_Kun
Hun Batz
3
1
0
3
L
0
0
3
1.5
W
3
0
1
3.5
W
Thoth
Invya
Thoth
2
1
0
2
L
Maui
N7BRE
Maui
1
0
1
1.5
W
Sobek
Obxys
Sobek
0
2
1
0.25
W
Artemis
Seeberger15
Artemis
0
1
0
0
L
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,051
Damage
19,141
37,306
Taken
30,775
17,496
Mitigated
14,298
13,516
Healing
7,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,392
276
0
1,200
5,736
2,244
0
2,482
3,254
51,919
0
W
Bastet
ADROT28
Bastet
3,673
1,051
0
5,673
10,646
3,432
0
2,406
8,240
0
26,190
L
Hun Batz
Atlantis_Kun
Hun Batz
4,702
1,187
0
722
8,367
3,775
0
724
7,643
0
41,124
L
3,145
1,883
0
2,822
5,619
2,056
415
584
5,035
0
48,277
W
4,387
885
0
2,512
9,623
5,297
410
1,729
7,894
0
46,347
W
Thoth
Invya
Thoth
3,122
0
0
1,070
4,205
1,484
166
2,367
1,838
38,548
0
L
Maui
N7BRE
Maui
1,877
455
0
1,591
6,756
4,582
0
1,672
5,084
17,190
1,548
W
Sobek
Obxys
Sobek
2,340
91
0
4,261
8,772
6,254
0
2,175
6,597
18,883
0
W
Artemis
Seeberger15
Artemis
2,529
508
0
0
4,060
1,029
264
322
3,738
0
31,150
L
Hercules
2,025
947
0
992
4,297
1,641
0
0
4,297
0
22,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,472
Gold Earned
28,206
262
Minions Killed
307
0
Camps Cleared
0
1,073,979
Distance Traveled
967,413
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,992
545
85
8
0
205,927
0
W
Bastet
5,494
499
48
4
0
263,444
0
L
Hun Batz
5,791
526
61
6
0
257,184
0
L
Anhur
6,287
572
89
8
0
175,220
0
W
Chaac
6,764
615
75
7
0
199,671
0
W
Thoth
5,859
533
61
6
0
215,566
0
L
Maui
5,319
484
25
2
0
233,427
2
W
Sobek
5,240
476
28
3
0
226,805
3
W
Artemis
5,115
465
50
5
0
168,493
0
L
Hercules
4,817
438
47
4
0
95,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role