Player Matchup

Neith
Neith
GANGSTA G33K510
Neith
Level 27
God Stats
2W - 4L
1,334 SR
Queue Stats
7W - 12L
1,360 Elo+
Party 1
Ymir
Ymir
PGresham13
Ymir
Level 102
God Stats
2W - 3L
1,152 SR
Queue Stats
11W - 13L
1,407 Elo+
Party 1
Sol
Sol
SFNxXAstroXx
Sol
Level 88
God Stats
1W - 0L
1,472 SR
Queue Stats
14W - 26L
1,350 Elo+
Party 1
Serqet
Serqet
shankstank7
Serqet
Level 103
God Stats
20W - 17L
1,546 SR
Queue Stats
97W - 102L
1,454 Elo+
Party 1
Osiris
Osiris
xRoofdiggyx
Osiris
Level 28
God Stats
2W - 3L
1,480 SR
Queue Stats
29W - 48L
1,406 Elo+
Party 1
Team Averages
Level 70
1,397 SR
1,395 Elo+

VS

Team Averages
Level 73
1,556 SR
1,502 Elo+
Bastet
Bastet
ArcanePengi
Bastet
Level 156
God Stats
8W - 10L
1,725 SR
Queue Stats
163W - 136L
1,612 Elo+
Party 2
Surtr
Surtr
NAB0MAN
Surtr
Level 34
God Stats
1W - 2L
1,594 SR
Queue Stats
33W - 26L
1,381 Elo+
Solo
Baba Yaga
Baba Yaga
SaltyThief
Baba Yaga
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 120L
1,452 Elo+
Solo
Nut
Nut
ScrubNuker
Nut
Level 47
God Stats
0W - 1L
1,349 SR
Queue Stats
9W - 8L
1,610 Elo+
Party 2
Artio
Artio
wilsonthegreen
Artio
Level 49
God Stats
0W - 4L
1,611 SR
Queue Stats
3W - 5L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
6,901
493
5,592
6,001
2,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
0 / 0 / 4
7,193
514
5,321
8,466
7,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 1 / 2
7,503
536
5,638
8,992
3,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Serqet
16
5 / 2 / 1
8,593
614
6,119
11,705
5,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Osiris
13
1 / 1 / 3
8,274
591
6,586
13,537
12,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
3 / 2 / 1
7,249
518
10,131
15,898
6,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Surtr
NAB0MAN
Surtr
7
0 / 2 / 0
5,564
397
3,807
7,658
4,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baba Yaga
SaltyThief
Baba Yaga
14
2 / 3 / 1
8,144
582
8,333
7,935
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 1 / 0
5,862
419
3,386
6,822
2,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 1 / 0
5,775
413
2,160
10,379
9,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
8
Kills
5
5
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bastet
3
2
1
1.75
W
0
1
2
1
L
Surtr
NAB0MAN
Surtr
0
2
0
0
W
0
0
4
2
W
2
1
2
3
L
Baba Yaga
SaltyThief
Baba Yaga
2
3
1
0.83
L
0
1
0
0
W
Serqet
5
2
1
2.75
L
0
1
0
0
W
Osiris
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,256
Damage
27,817
48,701
Taken
48,692
30,556
Mitigated
27,002
19,657
Healing
13,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
10,131
2,806
0
6,486
15,898
6,483
0
1,970
13,724
0
56,952
W
5,592
2,018
0
1,336
6,001
2,405
430
282
5,719
0
54,703
L
Surtr
NAB0MAN
Surtr
3,807
1,844
0
2,429
7,658
4,046
0
0
7,658
440
25,273
W
5,321
596
0
2,736
8,466
7,055
0
1,630
6,836
32,060
2,822
W
5,638
1,295
0
4,678
8,992
3,349
0
5,927
3,065
45,612
178
L
Baba Yaga
SaltyThief
Baba Yaga
8,333
196
0
1,318
7,935
4,300
541
3,743
4,192
58,315
1,068
L
3,386
1,724
0
1,505
6,822
2,806
0
1,066
5,498
0
44,216
W
Serqet
6,119
2,179
0
6,197
11,705
5,332
585
667
11,038
0
71,763
L
2,160
421
290
1,863
10,379
9,367
0
3,942
6,437
14,850
0
W
Osiris
6,586
3,447
0
4,710
13,537
12,415
287
2,133
10,859
0
54,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,464
Gold Earned
32,594
424
Minions Killed
313
0
Camps Cleared
0
1,254,631
Distance Traveled
1,188,399
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,249
518
87
6
0
306,995
0
W
Neith
6,901
493
97
7
0
224,491
0
L
Surtr
5,564
397
46
3
0
151,857
1
W
Ymir
7,193
514
39
3
0
244,527
2
W
Sol
7,503
536
71
5
0
241,512
0
L
Baba Yaga
8,144
582
92
7
0
242,509
0
L
Nut
5,862
419
61
4
0
220,771
0
W
Serqet
8,593
614
118
8
0
314,171
1
L
Artio
5,775
413
27
2
0
266,267
0
W
Osiris
8,274
591
99
7
0
229,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role