Player Matchup

Hera
Hera
Chromaticllama
Hera
Level 145
God Stats
15W - 16L
1,501 SR
Queue Stats
292W - 240L
1,608 Elo+
Party 2
Cthulhu
Cthulhu
Kentuckee
Cthulhu
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,469 Elo+
Solo
Nut
Nut
Rufcon1457
Nut
Level 127
God Stats
5W - 3L
1,500 SR
Queue Stats
34W - 29L
1,495 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Themonacale
Tsukuyomi
Level 137
God Stats
13W - 7L
1,913 SR
Queue Stats
96W - 92L
1,485 Elo+
Solo
King Arthur
King Arthur
mateoburbur96
King Arthur
Level 128
God Stats
19W - 22L
1,428 SR
Queue Stats
228W - 191L
1,598 Elo+
Party 2
Team Averages
Level 136
1,568 SR
1,531 Elo+

VS

Team Averages
Level 105
1,486 SR
1,490 Elo+
Athena
Athena
 
Athena
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Energy1357
Baron Samedi
Level 67
God Stats
14W - 9L
1,342 SR
Queue Stats
173W - 132L
1,511 Elo+
Party 1
Martichoras
Martichoras
Hambluhambsawich
Martichoras
Level 132
God Stats
5W - 5L
1,297 SR
Queue Stats
242W - 220L
1,482 Elo+
Party 3
Sun Wukong
Sun Wukong
Trogdor1220
Sun Wukong
Level 81
God Stats
2W - 0L
1,736 SR
Queue Stats
144W - 140L
1,503 Elo+
Solo
Mercury
Mercury
xFaIlenAngeI
Mercury
Level 115
God Stats
12W - 7L
1,555 SR
Queue Stats
474W - 442L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,560
473
11,936
8,319
3,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Kentuckee
Cthulhu
12
1 / 4 / 1
7,169
448
4,754
15,495
12,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 1 / 1
8,662
541
5,872
9,647
4,121
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Tsukuyomi
Themonacale
Tsukuyomi
9
2 / 3 / 0
6,410
401
2,947
7,166
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
mateoburbur96
King Arthur
13
1 / 2 / 0
7,763
485
11,236
17,200
16,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
1 / 0 / 11
8,193
512
7,561
13,641
12,255
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Energy1357
Baron Samedi
15
5 / 2 / 2
9,093
568
7,797
9,119
4,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
Hambluhambsawich
Martichoras
16
3 / 3 / 0
9,663
604
9,372
10,559
4,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Trogdor1220
Sun Wukong
14
2 / 2 / 2
8,731
546
8,885
14,623
12,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
xFaIlenAngeI
Mercury
18
3 / 0 / 4
9,734
608
7,954
12,580
6,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
7
Kills
14
14
Deaths
7
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
11
6.5
L
1
4
1
0.38
W
Baron Samedi
Energy1357
Baron Samedi
5
2
2
3
W
Martichoras
Hambluhambsawich
Martichoras
3
3
0
1
L
Cthulhu
Kentuckee
Cthulhu
1
4
1
0.38
L
2
1
1
2.5
L
Tsukuyomi
Themonacale
Tsukuyomi
2
3
0
0.67
W
Sun Wukong
Trogdor1220
Sun Wukong
2
2
2
1.5
L
King Arthur
mateoburbur96
King Arthur
1
2
0
0.5
W
Mercury
xFaIlenAngeI
Mercury
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,745
Damage
41,569
57,827
Taken
60,522
39,715
Mitigated
40,251
12,189
Healing
17,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,561
1,979
0
1,995
13,641
12,255
0
6,034
7,607
22,466
0
L
11,936
2,250
0
500
8,319
3,672
360
6,210
2,109
62,147
0
W
Baron Samedi
Energy1357
Baron Samedi
7,797
518
451
1,870
9,119
4,467
228
7,001
2,118
60,758
1,912
W
Martichoras
Hambluhambsawich
Martichoras
9,372
4,932
0
4,274
10,559
4,612
0
1,433
9,126
0
93,913
L
Cthulhu
Kentuckee
Cthulhu
4,754
985
1,504
3,051
15,495
12,541
0
5,208
10,240
25,055
651
L
5,872
3,890
0
3,416
9,647
4,121
0
919
8,728
0
76,172
L
Tsukuyomi
Themonacale
Tsukuyomi
2,947
586
0
1,528
7,166
2,434
0
1,336
5,786
0
32,210
W
Sun Wukong
Trogdor1220
Sun Wukong
8,885
1,516
0
6,281
14,623
12,427
324
186
14,437
177
59,854
L
King Arthur
mateoburbur96
King Arthur
11,236
1,619
0
2,190
17,200
16,947
0
1,514
14,613
382
65,982
W
Mercury
xFaIlenAngeI
Mercury
7,954
3,356
0
3,086
12,580
6,490
0
2,040
10,540
0
112,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,564
Gold Earned
45,414
437
Minions Killed
557
0
Camps Cleared
0
1,419,813
Distance Traveled
1,739,721
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,193
512
28
2
0
415,609
0
L
Hera
7,560
473
110
7
0
302,884
3
W
Baron Samedi
9,093
568
105
7
0
299,470
2
W
Martichoras
9,663
604
161
10
0
287,134
0
L
Cthulhu
7,169
448
33
2
0
296,993
3
L
Nut
8,662
541
143
9
0
291,645
0
L
Tsukuyomi
6,410
401
54
3
0
236,677
4
W
Sun Wukong
8,731
546
97
6
0
301,938
0
L
King Arthur
7,763
485
97
6
0
291,614
0
W
Mercury
9,734
608
166
10
0
435,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role