Player Matchup

Anubis
Anubis
 
Anubis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FoolKillinFun
Ah Muzen Cab
Level 76
God Stats
12W - 7L
1,571 SR
Queue Stats
33W - 27L
1,450 Elo+
Party 3
Pele
Pele
MiriyaMei
Pele
Level 65
God Stats
5W - 3L
1,521 SR
Queue Stats
22W - 17L
1,490 Elo+
Party 3
Artio
Artio
Rake450
Artio
Level 65
God Stats
10W - 2L
1,661 SR
Queue Stats
41W - 28L
1,490 Elo+
Party 2
Anhur
Anhur
TJHooDisBack
Anhur
Level 104
God Stats
5W - 6L
1,421 SR
Queue Stats
35W - 44L
1,428 Elo+
Solo
Team Averages
Level 85
1,535 SR
1,472 Elo+

VS

Team Averages
Level 118
1,414 SR
1,449 Elo+
Bacchus
Bacchus
Beezzy09
Bacchus
Level 89
God Stats
5W - 4L
1,593 SR
Queue Stats
19W - 20L
1,395 Elo+
Solo
Guan Yu
Guan Yu
Cream_Reaper420
Guan Yu
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 156L
1,497 Elo+
Solo
Ullr
Ullr
MACV SOG v009
Ullr
Level 138
God Stats
2W - 5L
1,296 SR
Queue Stats
57W - 65L
1,416 Elo+
Solo
Bakasura
Bakasura
OGMel
Bakasura
Level 148
God Stats
7W - 16L
1,246 SR
Queue Stats
92W - 96L
1,532 Elo+
Party 1
Hades
Hades
TheOriginalJayP
Hades
Level 109
God Stats
19W - 27L
1,435 SR
Queue Stats
26W - 36L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
2 / 1 / 0
4,821
804
1,967
2,578
978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
FoolKillinFun
Ah Muzen Cab
8
0 / 0 / 0
4,233
706
809
2,531
794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Pele
7
0 / 0 / 0
3,760
627
939
4,713
1,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Rake450
Artio
6
0 / 0 / 0
3,445
574
1,267
2,672
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 0
3,532
589
779
2,574
734
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Beezzy09
Bacchus
6
0 / 0 / 0
3,510
585
1,060
3,834
2,356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
1,149
192
0
0
0
6
0 / 0 / 0
3,321
554
1,721
2,289
604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bakasura
OGMel
Bakasura
8
1 / 2 / 0
4,173
696
1,792
5,935
2,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
0 / 0 / 0
3,891
649
952
2,718
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
2
Kills
1
1
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
0
2
L
Bacchus
Beezzy09
Bacchus
0
0
0
0
L
0
0
0
0
W
Ah Muzen Cab
FoolKillinFun
Ah Muzen Cab
0
0
0
0
L
0
0
0
0
W
Pele
0
0
0
0
L
Bakasura
OGMel
Bakasura
1
2
0
0.5
W
Artio
Rake450
Artio
0
0
0
0
W
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,761
Damage
5,525
15,068
Taken
14,776
5,533
Mitigated
6,124
5,532
Healing
4,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,967
197
0
1,133
2,578
978
0
0
2,467
28,196
562
L
Bacchus
Beezzy09
Bacchus
1,060
229
0
852
3,834
2,356
0
583
3,102
7,886
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
FoolKillinFun
Ah Muzen Cab
809
103
0
725
2,531
794
0
916
1,615
0
24,779
L
1,721
610
0
325
2,289
604
0
466
1,754
0
18,174
W
Pele
939
224
0
644
4,713
1,743
0
36
4,677
0
29,033
L
Bakasura
OGMel
Bakasura
1,792
1,319
0
2,055
5,935
2,170
0
1,657
4,048
0
15,625
W
Artio
Rake450
Artio
1,267
105
168
1,456
2,672
1,284
0
351
2,321
7,660
1,111
W
779
568
0
1,406
2,574
734
0
709
1,865
0
20,468
L
952
36
0
1,543
2,718
994
0
0
2,718
18,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,791
Gold Earned
16,044
213
Minions Killed
138
0
Camps Cleared
0
638,808
Distance Traveled
498,678
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,821
804
57
10
0
125,267
0
L
Bacchus
3,510
585
10
2
0
136,910
4
L
Guan Yu
1,149
192
0
0
0
0
0
W
Ah Muzen Cab
4,233
706
58
10
0
127,565
0
L
Ullr
3,321
554
33
6
0
111,901
0
W
Pele
3,760
627
41
7
0
129,697
0
L
Bakasura
4,173
696
44
7
0
137,944
0
W
Artio
3,445
574
17
3
0
140,957
0
W
Anhur
3,532
589
40
7
0
115,322
0
L
Hades
3,891
649
51
9
0
111,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role