Player Matchup

Athena
Athena
 
Athena
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Brownies0wn
Nox
Level 144
God Stats
7W - 2L
1,500 SR
Queue Stats
510W - 495L
1,525 Elo+
Party 1
Gilgamesh
Gilgamesh
FicklePlace5541
Gilgamesh
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 79L
1,512 Elo+
Party 1
Medusa
Medusa
LokiEvolution
Medusa
Level 156
God Stats
8W - 8L
1,552 SR
Queue Stats
28W - 24L
1,614 Elo+
Solo
Team Averages
Level 144
1,510 SR
1,530 Elo+

VS

Team Averages
Level 168
1,652 SR
1,546 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Friebu
Persephone
Level 159
God Stats
9W - 2L
1,860 SR
Queue Stats
134W - 116L
1,656 Elo+
Party 2
Hun Batz
Hun Batz
Psychopathy
Hun Batz
Level 172
God Stats
17W - 8L
1,698 SR
Queue Stats
178W - 175L
1,642 Elo+
Party 2
Nut
Nut
silkacid01
Nut
Level 183
God Stats
62W - 60L
1,500 SR
Queue Stats
427W - 465L
1,403 Elo+
Solo
Ymir
Ymir
xXBluDemonsXx
Ymir
Level 173
God Stats
4W - 5L
1,702 SR
Queue Stats
237W - 226L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 1 / 3
5,887
1,177
3,562
5,575
5,172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
 
Ah Puch
10
1 / 0 / 1
5,787
1,157
6,818
2,385
1,110
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
1 / 1 / 2
5,998
1,200
1,493
3,453
3,003
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
FicklePlace5541
Gilgamesh
10
1 / 1 / 2
5,609
1,122
4,335
5,885
6,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 2 / 1
5,067
1,013
2,860
2,870
1,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Team 1 Tickets

371

VS

Team 2 Tickets

395

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 0 / 5
5,709
1,142
2,207
4,126
1,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
Friebu
Persephone
11
4 / 0 / 1
7,088
1,418
5,843
3,840
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Psychopathy
Hun Batz
10
1 / 0 / 3
6,259
1,252
5,149
4,544
4,124
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 4
5,406
1,081
2,773
3,235
1,280
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 4
5,901
1,180
1,762
5,525
3,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
3
Kills
5
5
Deaths
3
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
3
1.5
L
Ah Puch
 
Ah Puch
1
0
1
1.5
W
Danzaburou
 
Danzaburou
0
0
5
2.5
L
1
1
2
2
L
Gilgamesh
FicklePlace5541
Gilgamesh
1
1
2
2
W
Persephone
Friebu
Persephone
4
0
1
4.5
L
0
2
1
0.25
W
Hun Batz
Psychopathy
Hun Batz
1
0
3
2.5
W
0
1
4
2
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,068
Damage
17,734
20,168
Taken
21,270
16,543
Mitigated
12,520
2,138
Healing
2,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,562
624
0
675
5,575
5,172
0
2,340
3,235
4,554
2,269
L
Ah Puch
 
Ah Puch
6,818
165
0
720
2,385
1,110
0
872
1,513
18,301
517
W
Danzaburou
 
Danzaburou
2,207
816
0
200
4,126
1,801
0
1,282
2,758
0
13,726
L
1,493
238
0
343
3,453
3,003
0
1,236
2,217
6,223
0
L
Gilgamesh
FicklePlace5541
Gilgamesh
4,335
1,417
0
400
5,885
6,154
0
2,012
3,873
0
10,794
W
Persephone
Friebu
Persephone
5,843
703
0
374
3,840
1,353
0
2,292
1,507
22,099
0
L
2,860
963
0
0
2,870
1,104
0
1,141
1,729
0
10,151
W
Hun Batz
Psychopathy
Hun Batz
5,149
692
0
611
4,544
4,124
0
2,316
2,111
0
11,192
W
2,773
1,302
0
349
3,235
1,280
0
936
2,222
0
7,452
W
1,762
349
0
641
5,525
3,962
0
3,618
1,828
5,181
154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,348
Gold Earned
30,363
84
Minions Killed
106
3
Camps Cleared
8
441,997
Distance Traveled
475,517
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,887
1,177
10
2
1
101,706
0
L
Ah Puch
5,787
1,157
26
5
1
106,050
0
W
Danzaburou
5,709
1,142
25
5
2
85,776
0
L
Nox
5,998
1,200
14
3
0
79,950
0
L
Gilgamesh
5,609
1,122
21
4
1
100,171
0
W
Persephone
7,088
1,418
31
6
1
100,061
0
L
Medusa
5,067
1,013
13
3
0
54,120
0
W
Hun Batz
6,259
1,252
20
4
1
108,992
0
W
Nut
5,406
1,081
19
4
4
89,504
0
W
Ymir
5,901
1,180
11
2
0
91,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role