Player Matchup

Thor
Thor
Groxar
Thor
Level 107
God Stats
10W - 6L
1,606 SR
Queue Stats
108W - 117L
1,491 Elo+
Solo
Maui
Maui
P29Jano0305
Maui
Level 119
God Stats
0W - 2L
1,291 SR
Queue Stats
47W - 48L
1,528 Elo+
Party 1
Discordia
Discordia
laValita
Discordia
Level 68
God Stats
16W - 19L
1,559 SR
Queue Stats
44W - 44L
1,544 Elo+
Party 1
Team Averages
Level 98
1,485 SR
1,521 Elo+

VS

Team Averages
Level 107
1,603 SR
1,462 Elo+
Merlin
Merlin
BoxiMonster
Merlin
Level 54
God Stats
1W - 0L
1,875 SR
Queue Stats
15W - 6L
1,600 Elo+
Party 2
Ymir
Ymir
iByMatteo
Ymir
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,370 Elo+
Solo
Nut
Nut
xEliasx5
Nut
Level 158
God Stats
27W - 13L
1,432 SR
Queue Stats
190W - 109L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Groxar
Thor
16
5 / 5 / 1
11,316
666
10,734
15,790
9,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 2 / 4
10,312
607
7,815
19,936
22,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
laValita
Discordia
18
0 / 4 / 5
11,237
661
11,965
8,573
3,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
2 / 3 / 4
11,814
695
7,861
9,172
4,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
17
0 / 0 / 9
11,356
668
8,237
12,239
13,562
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
9 / 3 / 2
13,266
780
22,572
17,971
7,368
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
6
Kills
11
11
Deaths
6
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
3
4
1.33
L
Thor
Groxar
Thor
5
5
1
1.1
L
1
2
4
1.5
W
Ymir
0
0
9
4.5
L
Discordia
laValita
Discordia
0
4
5
0.63
W
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,514
Damage
38,670
44,299
Taken
39,382
35,714
Mitigated
24,988
3,847
Healing
6,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
7,861
536
0
836
9,172
4,058
84
4,958
3,772
43,299
458
L
Thor
Groxar
Thor
10,734
1,915
0
1,376
15,790
9,077
0
5,295
10,434
0
34,707
L
7,815
1,406
0
1,901
19,936
22,792
0
6,740
12,998
20,425
1,071
W
Ymir
8,237
897
0
915
12,239
13,562
728
7,048
4,390
31,875
1,764
L
Discordia
laValita
Discordia
11,965
638
0
570
8,573
3,845
0
3,278
5,195
68,336
0
W
22,572
14,777
0
4,764
17,971
7,368
921
6,517
10,454
0
79,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,865
Gold Earned
36,436
194
Minions Killed
219
0
Camps Cleared
0
918,102
Distance Traveled
898,037
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,814
695
75
4
0
295,841
3
L
Thor
11,316
666
45
3
0
293,819
0
L
Maui
10,312
607
20
1
0
321,851
0
W
Ymir
11,356
668
42
2
0
310,586
5
L
Discordia
11,237
661
129
8
0
302,432
0
W
Nut
13,266
780
102
6
0
291,610
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role