Player Matchup

Surtr
Surtr
AlucanSP011
Surtr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,476 Elo+
Solo
Nut
Nut
HammeredElmo420
Nut
Level 125
God Stats
13W - 10L
1,575 SR
Queue Stats
263W - 247L
1,414 Elo+
Solo
Chang'e
Chang'e
Riblaga
Chang'e
Level 123
God Stats
2W - 2L
1,691 SR
Queue Stats
32W - 23L
1,577 Elo+
Solo
Neith
Neith
SlySneakyBear
Neith
Level 109
God Stats
55W - 43L
1,680 SR
Queue Stats
345W - 327L
1,535 Elo+
Solo
Bacchus
Bacchus
zero7287
Bacchus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,554 Elo+
Solo
Team Averages
Level 114
1,589 SR
1,511 Elo+

VS

Team Averages
Level 138
1,420 SR
1,561 Elo+
Heimdallr
Heimdallr
CARDSCORPI0N
Heimdallr
Level 106
God Stats
2W - 3L
1,082 SR
Queue Stats
15W - 16L
1,698 Elo+
Party 1
Nemesis
Nemesis
Cheezballer99
Nemesis
Level 144
God Stats
1W - 1L
1,385 SR
Queue Stats
10W - 9L
1,698 Elo+
Party 1
Ix Chel
Ix Chel
FengSimp
Ix Chel
Level 142
God Stats
3W - 4L
1,507 SR
Queue Stats
161W - 146L
1,504 Elo+
Solo
Kukulkan
Kukulkan
Tyson Ow
Kukulkan
Level 158
God Stats
1W - 2L
1,726 SR
Queue Stats
160W - 157L
1,502 Elo+
Solo
Sylvanus
Sylvanus
peacemakerA94
Sylvanus
Level 138
God Stats
89W - 83L
1,400 SR
Queue Stats
505W - 513L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 3
8,488
606
4,945
12,169
7,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 4 / 0
8,290
592
9,104
11,542
4,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Riblaga
Chang'e
12
1 / 1 / 1
7,678
548
3,530
9,216
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
9 / 2 / 3
8,864
633
12,635
13,034
5,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
zero7287
Bacchus
12
1 / 0 / 10
8,264
590
8,644
10,063
11,233
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CARDSCORPI0N
Heimdallr
13
2 / 3 / 1
7,197
514
6,707
10,936
4,959
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
13
3 / 2 / 2
7,197
514
7,387
13,289
6,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
FengSimp
Ix Chel
12
1 / 4 / 2
7,189
514
4,909
10,528
6,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
Tyson Ow
Kukulkan
13
1 / 0 / 1
7,320
523
6,969
5,210
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
peacemakerA94
Sylvanus
10
0 / 10 / 1
6,012
429
7,706
15,678
7,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
19
Kills
7
7
Deaths
19
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
Heimdallr
CARDSCORPI0N
Heimdallr
2
3
1
0.83
L
Nemesis
3
2
2
2
L
Ix Chel
FengSimp
Ix Chel
1
4
2
0.5
W
4
4
0
1
W
Chang'e
Riblaga
Chang'e
1
1
1
1.5
W
9
2
3
5.25
L
Kukulkan
Tyson Ow
Kukulkan
1
0
1
1.5
L
Sylvanus
peacemakerA94
Sylvanus
0
10
1
0.05
W
Bacchus
zero7287
Bacchus
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,858
Damage
33,678
56,024
Taken
55,641
32,662
Mitigated
27,835
19,862
Healing
10,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,945
1,581
0
1,662
12,169
7,826
455
2,574
9,591
1,887
58,177
L
Heimdallr
CARDSCORPI0N
Heimdallr
6,707
3,150
0
3,170
10,936
4,959
608
2,498
8,438
0
39,538
L
Nemesis
7,387
2,635
0
1,874
13,289
6,510
0
3,848
9,439
0
49,503
L
Ix Chel
FengSimp
Ix Chel
4,909
305
582
2,333
10,528
6,462
0
899
9,629
51,636
0
W
9,104
5,725
0
3,688
11,542
4,821
2,653
4,518
6,947
0
63,958
W
Chang'e
Riblaga
Chang'e
3,530
330
1,833
5,526
9,216
3,389
635
2,575
6,641
47,538
1,265
W
12,635
6,281
0
4,542
13,034
5,393
1,165
6,021
7,011
0
67,336
L
Kukulkan
Tyson Ow
Kukulkan
6,969
407
0
625
5,210
2,219
0
1,130
4,080
60,238
946
L
Sylvanus
peacemakerA94
Sylvanus
7,706
3,226
255
1,357
15,678
7,685
462
3,551
12,127
33,693
8,838
W
Bacchus
zero7287
Bacchus
8,644
1,324
0
2,611
10,063
11,233
180
2,812
7,205
17,224
2,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,584
Gold Earned
34,915
426
Minions Killed
382
0
Camps Cleared
0
1,365,409
Distance Traveled
1,376,945
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,488
606
111
8
0
280,898
0
L
Heimdallr
7,197
514
57
4
0
280,930
2
L
Nemesis
7,197
514
74
5
0
330,863
0
L
Ix Chel
7,189
514
94
7
0
255,481
1
W
Nut
8,290
592
108
8
0
232,115
0
W
Chang'e
7,678
548
80
6
0
243,383
0
W
Neith
8,864
633
107
8
0
300,636
0
L
Kukulkan
7,320
523
99
7
0
297,907
0
L
Sylvanus
6,012
429
58
4
0
211,764
0
W
Bacchus
8,264
590
20
1
0
308,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role