Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze III
UR-MOTHERx21
Ah Muzen Cab
Bronze III
Level 140
God Stats
1W - 0L
1,738 SR
Queue Stats
31W - 41L
1,046 MMR
Party 2
Achilles
Achilles
Gold V
WildManWoods007
Achilles
Gold V
Level 145
God Stats
7W - 7L
1,500 SR
Queue Stats
276W - 280L
1,139 MMR
Solo
Hel
Hel
Silver V
anthonyl8881
Hel
Silver V
Level 121
God Stats
2W - 2L
1,326 SR
Queue Stats
31W - 39L
1,210 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,521 SR
1,132 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 94
1,445 SR
1,135 MMR
Da Ji
Da Ji
Bronze III
GlazdMuffin
Da Ji
Bronze III
Level 40
God Stats
0W - 1L
1,302 SR
Queue Stats
22W - 56L
1,109 MMR
Party 1
Tiamat
Tiamat
Bronze III
HabibiSabry
Tiamat
Bronze III
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 51L
1,109 MMR
Party 1
Hercules
Hercules
Bronze IV
HeyItsRyno
Hercules
Bronze IV
Level 133
God Stats
2W - 3L
1,532 SR
Queue Stats
4W - 10L
1,187 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
UR-MOTHERx21
Ah Muzen Cab
19
4 / 2 / 7
13,865
730
15,804
13,551
7,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
20
7 / 4 / 5
14,515
764
17,731
28,098
44,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 4 / 10
13,167
693
7,049
19,514
11,740
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BacchusAthenaBake KujiraGilgameshJanus

VS

Bans
Ne ZhaHachimanKumbhakarnaAwilixSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 5
11,638
613
9,765
15,673
7,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
20
3 / 3 / 6
13,723
722
18,539
15,328
9,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
HeyItsRyno
Hercules
19
6 / 2 / 4
13,632
717
18,576
19,276
17,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
12
Kills
10
10
Deaths
12
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
L
Tiamat
3
3
6
2
L
Hercules
HeyItsRyno
Hercules
6
2
4
4
W
Ah Muzen Cab
UR-MOTHERx21
Ah Muzen Cab
4
2
7
3.75
W
Achilles
7
4
5
2.38
W
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,584
Damage
46,880
61,163
Taken
50,277
63,380
Mitigated
35,323
27,416
Healing
10,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,765
944
0
994
15,673
7,894
350
2,008
12,797
0
43,043
L
Tiamat
18,539
1,007
0
3,341
15,328
9,840
596
2,788
11,861
77,000
0
L
Hercules
HeyItsRyno
Hercules
18,576
4,778
0
5,961
19,276
17,589
323
1,903
16,447
0
56,901
W
Ah Muzen Cab
UR-MOTHERx21
Ah Muzen Cab
15,804
6,955
0
2,271
13,551
7,403
2,418
4,401
8,979
0
67,387
W
Achilles
17,731
3,661
0
6,159
28,098
44,237
218
7,176
20,096
0
42,291
W
7,049
224
8,984
10,002
19,514
11,740
434
6,989
11,971
57,611
1,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,547
Gold Earned
38,993
244
Minions Killed
253
0
Camps Cleared
0
1,014,060
Distance Traveled
1,045,446
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,638
613
50
3
0
334,590
0
L
Tiamat
13,723
722
117
6
0
326,370
1
L
Hercules
13,632
717
86
5
0
384,486
4
W
Ah Muzen Cab
13,865
730
101
5
0
317,182
1
W
Achilles
14,515
764
56
3
0
358,648
1
W
Hel
13,167
693
87
5
0
338,230
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role