Player Matchup

Sylvanus
Sylvanus
Gold IV
 
Sylvanus
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Artemis
Artemis
Gold V
BioCiccio
Artemis
Gold V
Level 159
God Stats
12W - 10L
1,726 SR
Queue Stats
56W - 55L
1,501 MMR
Party 2
Agni
Agni
Gold IV
Quick5ilver
Agni
Gold IV
Level 223
God Stats
9W - 6L
1,600 SR
Queue Stats
61W - 56L
1,589 MMR
Party 2
Cerberus
Cerberus
Gold III
YvesSaintLeart
Cerberus
Gold III
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 70L
1,522 MMR
Solo
Nemesis
Nemesis
Silver I
goodmornỉng
Nemesis
Silver I
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,592 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,565 SR
1,541 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,505 SR
1,546 MMR
Awilix
Awilix
Silver II
Feshyrasheko
Awilix
Silver II
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 36L
1,546 MMR
Solo
Ra
Ra
Gold V
IrishSweeney
Ra
Gold V
Level 153
God Stats
0W - 1L
1,754 SR
Queue Stats
11W - 13L
1,547 MMR
Solo
Thor
Thor
Bronze III
cristianrivero2
Thor
Bronze III
Level 187
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 20L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver I
krinal
Xing Tian
Silver I
Level 114
God Stats
0W - 1L
1,272 SR
Queue Stats
13W - 14L
1,501 MMR
Party 1
Apollo
Apollo
Gold V
ouilly
Apollo
Gold V
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 18L
1,633 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
0 / 0 / 1
3,595
719
1,238
3,175
1,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
BioCiccio
Artemis
6
0 / 1 / 1
3,193
639
2,563
2,412
807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 0 / 0
3,557
711
502
2,081
576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cerberus
6
0 / 0 / 0
3,603
721
279
2,181
1,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
7
2 / 0 / 0
3,661
732
2,084
3,042
1,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AphroditeHachimanAthenaBake Kujira

VS

Bans
BellonaThanatosKukulkanAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
7
0 / 0 / 1
3,553
711
1,639
3,306
1,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
3,372
674
593
1,640
526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

1
0 / 0 / 0
2,440
488
0
215
55
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Xing Tian
krinal
Xing Tian
5
0 / 0 / 1
3,356
671
849
3,666
2,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
ouilly
Apollo
5
1 / 1 / 0
3,276
655
2,649
3,276
903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
1
1
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
1
0.5
W
Artemis
BioCiccio
Artemis
0
1
1
0.5
L
Awilix
0
0
1
0.5
L
0
1
0
0
W
0
0
0
0
W
Cerberus
0
0
0
0
L
0
0
0
0
W
Nemesis
2
0
0
2
L
Xing Tian
krinal
Xing Tian
0
0
1
0.5
L
Apollo
ouilly
Apollo
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,666
Damage
5,730
12,891
Taken
12,103
5,766
Mitigated
4,723
5,869
Healing
5,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,238
452
371
2,183
3,175
1,851
0
462
2,713
11,384
0
W
Artemis
BioCiccio
Artemis
2,563
1,023
0
821
2,412
807
0
361
2,051
0
19,664
L
Awilix
1,639
577
0
1,811
3,306
1,074
0
515
2,731
0
18,634
L
593
160
180
320
1,640
526
0
216
1,402
17,379
1,931
W
502
196
0
1,105
2,081
576
0
472
1,609
18,046
0
W
Cerberus
279
61
0
764
2,181
1,427
0
0
2,181
18,288
0
L
0
0
0
0
215
55
0
0
215
0
970
W
Nemesis
2,084
890
0
625
3,042
1,105
0
74
2,968
0
20,866
L
Xing Tian
krinal
Xing Tian
849
23
0
1,624
3,666
2,165
0
669
2,997
5,607
0
L
Apollo
ouilly
Apollo
2,649
1,933
0
1,239
3,276
903
0
537
2,739
0
17,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,609
Gold Earned
15,997
165
Minions Killed
112
0
Camps Cleared
0
475,366
Distance Traveled
486,420
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,595
719
15
3
0
91,993
0
W
Artemis
3,193
639
36
7
0
103,490
0
L
Awilix
3,553
711
41
8
0
131,811
0
L
Ra
3,372
674
29
6
0
112,987
0
W
Agni
3,557
711
41
8
0
97,323
0
W
Cerberus
3,603
721
34
7
0
69,093
0
L
Thor
2,440
488
3
1
0
20,155
0
W
Nemesis
3,661
732
39
8
0
113,467
0
L
Xing Tian
3,356
671
7
1
0
122,310
0
L
Apollo
3,276
655
32
6
0
99,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role