Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
DarkSaint87
Nut
Level 129
God Stats
4W - 3L
1,573 SR
Queue Stats
25W - 25L
1,491 Elo+
Party 3
Persephone
Persephone
Lord Ragukor
Persephone
Level 127
God Stats
0W - 1L
1,558 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Athena
Athena
Truenova1313
Athena
Level 158
God Stats
4W - 5L
1,578 SR
Queue Stats
28W - 26L
1,502 Elo+
Party 3
Bellona
Bellona
Why So Havoc
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 101
1,542 SR
1,499 Elo+

VS

Team Averages
Level 97
1,593 SR
1,448 Elo+
Anhur
Anhur
CelineCed
Anhur
Level 108
God Stats
4W - 4L
1,904 SR
Queue Stats
80W - 88L
1,493 Elo+
Solo
Vamana
Vamana
L00CH8996
Vamana
Level 80
God Stats
26W - 22L
1,513 SR
Queue Stats
118W - 115L
1,384 Elo+
Party 1
Artemis
Artemis
flageagles
Artemis
Level 89
God Stats
29W - 22L
1,593 SR
Queue Stats
248W - 235L
1,519 Elo+
Party 1
Janus
Janus
iSpacedOut2
Janus
Level 159
God Stats
1W - 0L
1,423 SR
Queue Stats
27W - 29L
1,409 Elo+
Solo
Cerberus
Cerberus
x Ortyy
Cerberus
Level 47
God Stats
39W - 25L
1,532 SR
Queue Stats
198W - 192L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
0 / 1 / 0
5,237
436
3,200
8,732
3,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 0
4,958
413
4,805
7,659
2,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
Lord Ragukor
Persephone
10
0 / 3 / 0
5,711
476
3,544
6,087
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
7
0 / 5 / 0
4,787
399
3,715
11,257
7,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Why So Havoc
Bellona
9
0 / 1 / 0
5,083
424
2,680
7,149
6,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CelineCed
Anhur
12
1 / 0 / 2
6,997
583
6,466
8,248
3,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
L00CH8996
Vamana
10
3 / 0 / 2
6,269
522
4,853
9,667
4,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
flageagles
Artemis
11
6 / 0 / 2
7,171
598
7,717
4,844
1,887
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 0 / 5
7,062
589
4,581
3,112
1,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
x Ortyy
Cerberus
10
1 / 0 / 8
6,068
506
4,748
9,142
5,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
12
13
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
1
0
0
W
Anhur
CelineCed
Anhur
1
0
2
2
L
0
3
0
0
W
Vamana
L00CH8996
Vamana
3
0
2
4
L
Persephone
Lord Ragukor
Persephone
0
3
0
0
L
Athena
0
5
0
0
L
Bellona
Why So Havoc
Bellona
0
1
0
0
W
Artemis
flageagles
Artemis
6
0
2
7
W
1
0
5
3.5
W
Cerberus
x Ortyy
Cerberus
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,944
Damage
28,365
40,884
Taken
35,013
20,813
Mitigated
15,926
7,413
Healing
13,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,200
663
0
3,173
8,732
3,036
0
490
8,203
0
32,636
W
Anhur
CelineCed
Anhur
6,466
3,734
0
2,811
8,248
3,021
357
132
8,116
0
49,010
L
4,805
2,304
53
954
7,659
2,329
0
1,815
5,677
0
32,562
W
Vamana
L00CH8996
Vamana
4,853
2,274
0
2,563
9,667
4,700
0
1,653
8,014
0
39,724
L
Persephone
Lord Ragukor
Persephone
3,544
164
0
1,237
6,087
1,848
0
1,865
3,989
37,166
0
L
Athena
3,715
890
0
1,061
11,257
7,341
0
4,073
6,582
14,957
0
L
Bellona
Why So Havoc
Bellona
2,680
481
0
935
7,149
6,259
0
0
7,149
0
18,176
W
Artemis
flageagles
Artemis
7,717
3,253
0
2,966
4,844
1,887
591
975
3,869
0
42,918
W
4,581
397
0
1,458
3,112
1,021
834
1,038
2,074
48,768
1,674
W
Cerberus
x Ortyy
Cerberus
4,748
276
0
3,402
9,142
5,297
0
3,461
5,681
23,946
952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,776
Gold Earned
33,567
208
Minions Killed
367
0
Camps Cleared
0
1,121,554
Distance Traveled
1,192,532
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,237
436
54
5
0
239,802
0
W
Anhur
6,997
583
68
6
0
209,006
3
L
Nut
4,958
413
63
5
0
196,110
2
W
Vamana
6,269
522
63
5
0
282,544
0
L
Persephone
5,711
476
62
5
0
215,501
5
L
Athena
4,787
399
12
1
0
209,585
3
L
Bellona
5,083
424
17
1
0
260,556
0
W
Artemis
7,171
598
84
7
0
220,254
0
W
Janus
7,062
589
83
7
0
232,406
4
W
Cerberus
6,068
506
69
6
0
248,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role