Player Matchup

Ne Zha
Ne Zha
Platinum II
 
Ne Zha
Platinum II
Level 254
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Terra
Terra
Platinum II
ArhiКot
Terra
Platinum II
Level 182
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 67L
1,977 MMR
Party 1
Vulcan
Vulcan
Gold II
Murtukоv
Vulcan
Gold II
Level 125
God Stats
1W - 2L
1,571 SR
Queue Stats
13W - 6L
1,845 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 187
1,524 SR
1,774 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 122
1,627 SR
2,016 MMR
Cupid
Cupid
Gold II
Birmer
Cupid
Gold II
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 48L
1,700 MMR
Solo
Achilles
Achilles
Diamond IV
Hellried
Achilles
Diamond IV
Level 155
God Stats
59W - 33L
1,522 SR
Queue Stats
471W - 376L
2,143 MMR
Solo
Janus
Janus
Diamond II
ReyBasics
Janus
Diamond II
Level 107
God Stats
4W - 5L
1,859 SR
Queue Stats
405W - 366L
2,204 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
2 / 3 / 5
12,013
667
20,979
19,429
15,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Terra
ArhiКot
Terra
17
2 / 4 / 4
11,377
632
18,010
29,851
40,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Murtukоv
Vulcan
16
3 / 5 / 3
11,365
631
18,527
14,515
6,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
Morgan Le FayCharonAresKuzenboIx Chel

VS

Bans
ThothAnhurXbalanqueHou YiHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Birmer
Cupid
19
4 / 1 / 5
12,694
705
17,387
20,608
9,522
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Hellried
Achilles
18
5 / 4 / 4
12,426
690
16,941
28,871
34,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
ReyBasics
Janus
18
3 / 2 / 8
12,492
694
17,773
16,954
6,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
7
Kills
12
12
Deaths
7
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
3
5
1.5
L
Terra
ArhiКot
Terra
2
4
4
1
W
Cupid
Birmer
Cupid
4
1
5
6.5
W
Achilles
Hellried
Achilles
5
4
4
1.75
L
Vulcan
Murtukоv
Vulcan
3
5
3
0.9
W
Janus
ReyBasics
Janus
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,516
Damage
52,101
63,795
Taken
66,433
62,231
Mitigated
51,447
16,276
Healing
25,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
20,979
2,394
0
6,848
19,429
15,267
0
6,133
12,783
0
74,507
L
Terra
ArhiКot
Terra
18,010
1,339
595
7,833
29,851
40,208
87
6,672
22,373
43,633
3,201
W
Cupid
Birmer
Cupid
17,387
9,830
666
11,266
20,608
9,522
2,352
9,365
10,240
0
84,437
W
Achilles
Hellried
Achilles
16,941
1,951
0
8,197
28,871
34,993
128
14,978
11,938
0
34,982
L
Vulcan
Murtukоv
Vulcan
18,527
7,180
0
1,000
14,515
6,756
0
4,812
9,252
50,355
0
W
Janus
ReyBasics
Janus
17,773
1,340
400
4,767
16,954
6,932
207
9,944
6,344
66,190
649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,755
Gold Earned
37,612
205
Minions Killed
262
0
Camps Cleared
0
1,056,346
Distance Traveled
1,078,741
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,013
667
83
5
0
369,296
2
L
Terra
11,377
632
59
3
0
346,401
0
W
Cupid
12,694
705
110
6
0
329,273
0
W
Achilles
12,426
690
35
2
0
371,178
3
L
Vulcan
11,365
631
63
4
0
340,649
0
W
Janus
12,492
694
117
7
0
378,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role