Player Matchup

Hachiman
Hachiman
Fletch Gordan
Hachiman
Level 97
God Stats
31W - 36L
1,513 SR
Queue Stats
55W - 70L
1,437 Elo+
Party 3
Olorun
Olorun
Jesus-loves-me23
Olorun
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 127L
1,411 Elo+
Party 1
Bacchus
Bacchus
justinkase09
Bacchus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 84L
1,462 Elo+
Solo
Nut
Nut
lurkylurk6669
Nut
Level 76
God Stats
35W - 27L
1,580 SR
Queue Stats
152W - 170L
1,492 Elo+
Party 1
Hades
Hades
mindofmiller
Hades
Level 48
God Stats
45W - 32L
1,614 SR
Queue Stats
45W - 34L
1,540 Elo+
Party 3
Team Averages
Level 99
1,541 SR
1,469 Elo+

VS

Team Averages
Level 52
1,256 SR
1,301 Elo+
Ah Muzen Cab
Ah Muzen Cab
FatNinja1897
Ah Muzen Cab
Level 87
God Stats
3W - 9L
1,201 SR
Queue Stats
17W - 16L
1,518 Elo+
Solo
Shiva
Shiva
Goosebumps8967
Shiva
Level 62
God Stats
0W - 2L
1,261 SR
Queue Stats
1W - 9L
1,199 Elo+
Party 2
Cabrakan
Cabrakan
Nervedone
Cabrakan
Level 51
God Stats
0W - 4L
1,298 SR
Queue Stats
232W - 267L
1,439 Elo+
Solo
Nu Wa
Nu Wa
ZoraSky
Nu Wa
Level 41
God Stats
84W - 77L
1,488 SR
Queue Stats
437W - 494L
1,349 Elo+
Solo
Izanami
Izanami
rodriguezdnn
Izanami
Level 20
God Stats
0W - 3L
1,032 SR
Queue Stats
0W - 3L
1,001 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fletch Gordan
Hachiman
15
4 / 2 / 5
9,104
1,012
8,524
5,894
2,724
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 1 / 18
9,507
1,056
10,855
9,429
4,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
justinkase09
Bacchus
15
2 / 0 / 13
10,299
1,144
5,424
9,434
12,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 0 / 7
10,677
1,186
12,585
7,596
3,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 0 / 8
10,102
1,122
7,336
5,718
2,927
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Team 1 Tickets

334

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FatNinja1897
Ah Muzen Cab
15
1 / 5 / 2
9,039
1,004
9,268
10,200
4,763
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 0
8,168
908
2,258
5,883
5,577
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
Nervedone
Cabrakan
14
0 / 8 / 2
8,910
990
9,438
23,649
32,626
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
ZoraSky
Nu Wa
14
1 / 4 / 2
8,837
982
11,139
9,458
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
rodriguezdnn
Izanami
13
0 / 0 / 1
8,010
890
2,301
1,074
481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
10
19
Kills
3
3
Deaths
19
51
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
FatNinja1897
Ah Muzen Cab
1
5
2
0.4
W
Hachiman
Fletch Gordan
Hachiman
4
2
5
3.25
L
1
2
0
0.5
W
0
1
18
9
L
Cabrakan
Nervedone
Cabrakan
0
8
2
0.13
L
Nu Wa
ZoraSky
Nu Wa
1
4
2
0.5
W
Bacchus
justinkase09
Bacchus
2
0
13
8.5
W
9
0
7
12.5
W
4
0
8
8
L
Izanami
rodriguezdnn
Izanami
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,724
Damage
34,404
38,071
Taken
50,264
25,740
Mitigated
47,232
10,881
Healing
1,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
FatNinja1897
Ah Muzen Cab
9,268
2,742
0
0
10,200
4,763
0
5,884
4,316
0
32,507
W
Hachiman
Fletch Gordan
Hachiman
8,524
6,248
0
361
5,894
2,724
0
3,294
2,600
0
25,418
L
2,258
519
0
568
5,883
5,577
0
3,321
2,562
0
6,684
W
10,855
4,587
1,741
3,402
9,429
4,310
0
4,651
4,778
23,065
950
L
Cabrakan
Nervedone
Cabrakan
9,438
1,500
0
638
23,649
32,626
0
10,358
13,291
15,566
1,956
L
Nu Wa
ZoraSky
Nu Wa
11,139
2,133
0
0
9,458
3,785
0
3,341
6,117
28,884
0
W
Bacchus
justinkase09
Bacchus
5,424
637
0
1,890
9,434
12,297
0
4,321
5,113
16,802
0
W
12,585
7,395
0
278
7,596
3,482
0
4,674
2,922
0
27,187
W
7,336
94
961
2,248
5,718
2,927
0
2,737
2,981
36,494
805
L
Izanami
rodriguezdnn
Izanami
2,301
1,361
0
299
1,074
481
0
255
819
0
14,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,689
Gold Earned
42,964
240
Minions Killed
140
6
Camps Cleared
3
797,831
Distance Traveled
595,542
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,039
1,004
39
4
0
160,558
0
W
Hachiman
9,104
1,012
39
4
1
108,870
0
L
Shiva
8,168
908
13
1
1
77,341
0
W
Olorun
9,507
1,056
35
4
2
161,892
0
L
Cabrakan
8,910
990
13
1
1
140,940
0
L
Nu Wa
8,837
982
45
5
0
141,127
0
W
Bacchus
10,299
1,144
29
3
0
176,398
0
W
Nut
10,677
1,186
31
3
0
149,590
0
W
Hades
10,102
1,122
106
12
3
201,081
0
L
Izanami
8,010
890
30
3
1
75,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role