Player Matchup

The Morrigan
The Morrigan
Elfregn
The Morrigan
Level 108
God Stats
8W - 5L
1,546 SR
Queue Stats
76W - 65L
1,489 Elo+
Party 2
Chiron
Chiron
InsaneXArtist
Chiron
Level 108
God Stats
3W - 0L
1,733 SR
Queue Stats
100W - 89L
1,492 Elo+
Party 2
Arachne
Arachne
Knobody
Arachne
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 49L
1,491 Elo+
Party 2
Aphrodite
Aphrodite
LMP93
Aphrodite
Level 67
God Stats
5W - 2L
1,624 SR
Queue Stats
182W - 176L
1,467 Elo+
Solo
Horus
Horus
Tuggsalot
Horus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,552 Elo+
Party 2
Team Averages
Level 78
1,581 SR
1,498 Elo+

VS

Team Averages
Level 90
1,581 SR
1,517 Elo+
Bastet
Bastet
Feacrii
Bastet
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,531 Elo+
Party 1
Chaac
Chaac
GHOSSCT
Chaac
Level 118
God Stats
1W - 1L
1,745 SR
Queue Stats
16W - 11L
1,646 Elo+
Party 1
Cabrakan
Cabrakan
YeetWoodMac69
Cabrakan
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 62L
1,493 Elo+
Solo
Izanami
Izanami
bigstack-chasa
Izanami
Level 64
God Stats
33W - 27L
1,659 SR
Queue Stats
48W - 47L
1,516 Elo+
Solo
Hera
Hera
cypress_415
Hera
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 112L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Elfregn
The Morrigan
15
9 / 2 / 5
10,624
559
16,598
8,871
4,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
9 / 0 / 7
10,331
544
15,263
10,803
4,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
Knobody
Arachne
17
5 / 2 / 6
9,951
524
8,844
14,971
7,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
LMP93
Aphrodite
14
2 / 2 / 13
9,819
517
10,076
24,872
19,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
Tuggsalot
Horus
13
1 / 4 / 6
8,031
423
6,856
18,185
14,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Feacrii
Bastet
16
3 / 2 / 3
8,690
457
10,423
19,518
8,417
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Chaac
GHOSSCT
Chaac
16
5 / 2 / 4
10,157
535
17,372
17,810
20,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
YeetWoodMac69
Cabrakan
12
1 / 9 / 3
6,980
367
7,962
20,722
18,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
0 / 6 / 3
8,864
467
6,242
13,469
5,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 7 / 1
7,073
372
4,201
9,544
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
26
Kills
9
10
Deaths
26
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Elfregn
The Morrigan
9
2
5
5.75
L
Bastet
Feacrii
Bastet
3
2
3
2.25
L
Chaac
GHOSSCT
Chaac
5
2
4
3.5
W
9
0
7
12.5
W
Arachne
Knobody
Arachne
5
2
6
4
W
Aphrodite
LMP93
Aphrodite
2
2
13
4.25
W
Horus
Tuggsalot
Horus
1
4
6
1
L
Cabrakan
YeetWoodMac69
Cabrakan
1
9
3
0.28
L
0
6
3
0.25
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,637
Damage
46,200
77,702
Taken
81,063
50,260
Mitigated
55,754
32,514
Healing
23,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Elfregn
The Morrigan
16,598
2,813
0
578
8,871
4,059
901
2,176
6,526
73,831
730
L
Bastet
Feacrii
Bastet
10,423
2,263
0
8,011
19,518
8,417
0
7,955
11,521
0
74,600
L
Chaac
GHOSSCT
Chaac
17,372
3,739
0
7,784
17,810
20,560
89
3,768
13,197
0
84,308
W
15,263
6,691
1,183
5,293
10,803
4,990
1,768
1,319
9,484
0
84,938
W
Arachne
Knobody
Arachne
8,844
6,408
0
4,427
14,971
7,891
0
1,540
13,431
0
71,062
W
Aphrodite
LMP93
Aphrodite
10,076
2,269
6,191
12,263
24,872
19,022
386
5,423
19,449
34,945
4,290
W
Horus
Tuggsalot
Horus
6,856
2,926
380
2,199
18,185
14,298
0
1,705
16,480
2,573
28,677
L
Cabrakan
YeetWoodMac69
Cabrakan
7,962
930
0
4,326
20,722
18,783
0
10,328
10,226
27,456
0
L
6,242
3,674
0
1,999
13,469
5,219
0
3,810
9,614
0
86,412
L
4,201
771
0
1,019
9,544
2,775
0
4,482
5,015
41,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,756
Gold Earned
41,764
453
Minions Killed
485
0
Camps Cleared
0
1,673,841
Distance Traveled
1,599,561
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,624
559
147
8
0
303,027
2
L
Bastet
8,690
457
119
6
0
420,145
0
L
Chaac
10,157
535
141
7
0
369,005
2
W
Chiron
10,331
544
117
6
0
358,646
5
W
Arachne
9,951
524
88
5
0
383,677
3
W
Aphrodite
9,819
517
49
3
0
326,736
10
W
Horus
8,031
423
52
3
0
301,755
4
L
Cabrakan
6,980
367
35
2
0
306,705
6
L
Izanami
8,864
467
131
7
0
284,262
1
L
Hera
7,073
372
59
3
0
219,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role