Player Matchup

Ix Chel
Ix Chel
CreepItOut
Ix Chel
Level 172
God Stats
11W - 6L
1,727 SR
Queue Stats
317W - 241L
1,611 Elo+
Party 2
Medusa
Medusa
HollyButtt
Medusa
Level 12
God Stats
2W - 6L
1,626 SR
Queue Stats
4W - 6L
1,820 Elo+
Party 3
Thanatos
Thanatos
ItsGlizzzy
Thanatos
Level 29
God Stats
2W - 4L
1,448 SR
Queue Stats
81W - 78L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
NaSaRae
Aphrodite
Level 31
God Stats
6W - 6L
1,611 SR
Queue Stats
86W - 87L
1,553 Elo+
Party 2
Nike
Nike
Violentine
Nike
Level 79
God Stats
7W - 3L
1,509 SR
Queue Stats
83W - 78L
1,467 Elo+
Party 3
Team Averages
Level 65
1,584 SR
1,590 Elo+

VS

Team Averages
Level 56
1,526 SR
1,445 Elo+
Anubis
Anubis
 
Anubis
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Drillary
Pele
Level 81
God Stats
1W - 1L
1,300 SR
Queue Stats
130W - 117L
1,461 Elo+
Party 1
Sobek
Sobek
PurplePacks
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,385 Elo+
Party 1
Neith
Neith
ThinePlebian
Neith
Level 35
God Stats
27W - 11L
1,670 SR
Queue Stats
33W - 36L
1,381 Elo+
Party 1
Jormungandr
Jormungandr
XxChocoX85
Jormungandr
Level 60
God Stats
46W - 35L
1,662 SR
Queue Stats
202W - 190L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CreepItOut
Ix Chel
13
7 / 4 / 1
8,166
628
11,494
11,097
3,145
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
HollyButtt
Medusa
10
2 / 5 / 1
5,782
445
6,520
11,775
4,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
ItsGlizzzy
Thanatos
11
4 / 6 / 2
6,354
489
4,133
14,273
5,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Aphrodite
NaSaRae
Aphrodite
10
0 / 5 / 3
6,029
464
2,112
12,059
6,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 2
6,660
512
4,331
12,603
8,102
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
9 / 5 / 0
8,847
681
13,324
10,731
5,049
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Pele
12
4 / 6 / 5
7,358
566
5,563
12,591
4,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 2 / 8
7,207
554
3,766
10,159
7,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 0 / 4
7,866
605
10,692
6,113
2,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
XxChocoX85
Jormungandr
14
3 / 0 / 1
8,198
631
9,052
9,171
9,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
13
Kills
21
21
Deaths
13
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
5
0
1.8
L
Ix Chel
CreepItOut
Ix Chel
7
4
1
1.88
W
Pele
4
6
5
1.08
L
Medusa
HollyButtt
Medusa
2
5
1
0.5
L
Thanatos
ItsGlizzzy
Thanatos
4
6
2
0.83
L
Aphrodite
NaSaRae
Aphrodite
0
5
3
0.3
W
1
2
8
2.5
W
4
0
4
6
L
0
1
2
1
W
Jormungandr
XxChocoX85
Jormungandr
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,590
Damage
42,397
61,807
Taken
48,765
27,276
Mitigated
29,212
19,440
Healing
15,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,324
1,654
0
3,690
10,731
5,049
682
7,851
2,880
50,984
2,379
L
Ix Chel
CreepItOut
Ix Chel
11,494
1,153
100
2,342
11,097
3,145
165
6,350
4,747
52,689
511
W
Pele
5,563
1,595
0
3,805
12,591
4,223
152
2,683
9,908
0
45,610
L
Medusa
HollyButtt
Medusa
6,520
2,417
0
846
11,775
4,254
0
2,215
9,560
0
39,380
L
Thanatos
ItsGlizzzy
Thanatos
4,133
895
0
8,122
14,273
5,217
0
3,718
10,555
0
32,700
L
Aphrodite
NaSaRae
Aphrodite
2,112
412
1,544
3,367
12,059
6,558
36
5,364
6,695
17,679
0
W
3,766
54
0
4,045
10,159
7,886
603
2,195
7,964
11,993
2,966
W
10,692
3,820
0
2,176
6,113
2,410
2,311
877
5,236
0
63,444
L
4,331
1,258
0
3,119
12,603
8,102
0
6,707
5,896
0
51,371
W
Jormungandr
XxChocoX85
Jormungandr
9,052
1,943
0
1,293
9,171
9,644
380
0
9,171
55,935
3,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,991
Gold Earned
39,476
293
Minions Killed
350
0
Camps Cleared
0
1,223,854
Distance Traveled
1,115,499
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,847
681
81
6
0
203,366
0
L
Ix Chel
8,166
628
72
6
0
241,514
0
W
Pele
7,358
566
69
5
0
276,520
1
L
Medusa
5,782
445
46
4
0
259,621
0
L
Thanatos
6,354
489
51
4
0
272,954
0
L
Aphrodite
6,029
464
36
3
0
221,999
2
W
Sobek
7,207
554
19
1
0
236,762
0
W
Neith
7,866
605
101
8
0
189,545
0
L
Nike
6,660
512
88
7
0
227,766
2
W
Jormungandr
8,198
631
80
6
0
209,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role