Player Matchup

Maui
Maui
 
Maui
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
MYBUSSYSTINKS
Maman Brigitte
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
534W - 490L
1,493 Elo+
Party 1
Rama
Rama
ZIZIFO
Rama
Level 154
God Stats
12W - 11L
1,615 SR
Queue Stats
300W - 256L
1,553 Elo+
Solo
Anubis
Anubis
clutchgods
Anubis
Level 123
God Stats
6W - 11L
1,307 SR
Queue Stats
20W - 33L
1,376 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
spludgingSpoon
Ah Muzen Cab
Level 126
God Stats
4W - 2L
1,845 SR
Queue Stats
210W - 195L
1,560 Elo+
Party 1
Team Averages
Level 114
1,553 SR
1,496 Elo+

VS

Team Averages
Level 114
1,487 SR
1,442 Elo+
Cerberus
Cerberus
GatoCasero
Cerberus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,491 Elo+
Solo
Nut
Nut
Marsfiremandala
Nut
Level 129
God Stats
11W - 7L
1,622 SR
Queue Stats
165W - 148L
1,557 Elo+
Solo
Rama
Rama
Scuba__Steve04
Rama
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,491 Elo+
Solo
Mulan
Mulan
i LOVExxCAKE
Mulan
Level 146
God Stats
2W - 7L
1,500 SR
Queue Stats
168W - 171L
1,292 Elo+
Solo
Awilix
Awilix
xKnep
Awilix
Level 107
God Stats
0W - 3L
1,315 SR
Queue Stats
189W - 164L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
3 / 1 / 3
8,600
573
4,948
13,057
12,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Maman Brigitte
MYBUSSYSTINKS
Maman Brigitte
13
2 / 0 / 5
8,022
535
9,557
8,365
3,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Rama
ZIZIFO
Rama
15
3 / 0 / 3
9,476
632
7,423
9,053
3,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Anubis
clutchgods
Anubis
15
2 / 1 / 3
9,045
603
7,247
6,565
3,100
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
spludgingSpoon
Ah Muzen Cab
13
0 / 1 / 2
7,786
519
9,216
8,577
3,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GatoCasero
Cerberus
11
1 / 1 / 0
6,617
441
4,960
16,684
14,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 4 / 0
6,809
454
2,367
8,632
3,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 1 / 1
7,077
472
2,805
8,180
3,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 1 / 0
7,573
505
8,618
12,659
8,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
xKnep
Awilix
14
2 / 3 / 0
7,851
523
4,805
12,595
4,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
10
Kills
3
3
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
3
1
3
4.5
L
Cerberus
GatoCasero
Cerberus
1
1
0
1
W
Maman Brigitte
MYBUSSYSTINKS
Maman Brigitte
2
0
5
4.5
L
0
4
0
0
L
0
1
1
0.5
W
Rama
ZIZIFO
Rama
3
0
3
4.5
W
Anubis
clutchgods
Anubis
2
1
3
3.5
L
0
1
0
0
W
Ah Muzen Cab
spludgingSpoon
Ah Muzen Cab
0
1
2
1
L
Awilix
xKnep
Awilix
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,391
Damage
23,555
45,617
Taken
58,750
26,157
Mitigated
34,223
14,506
Healing
18,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,948
1,082
0
1,762
13,057
12,183
0
2,456
10,601
31,694
0
L
Cerberus
GatoCasero
Cerberus
4,960
543
0
3,789
16,684
14,615
0
6,153
10,531
30,436
0
W
Maman Brigitte
MYBUSSYSTINKS
Maman Brigitte
9,557
825
0
4,312
8,365
3,432
0
146
8,219
48,548
1,251
L
2,367
1,513
0
2,160
8,632
3,257
0
5,026
3,606
0
43,272
L
2,805
2,468
0
2,496
8,180
3,183
0
1,734
6,446
0
57,156
W
Rama
ZIZIFO
Rama
7,423
5,360
0
4,262
9,053
3,886
532
187
8,866
0
68,722
W
Anubis
clutchgods
Anubis
7,247
52
250
3,555
6,565
3,100
531
1,296
5,269
73,679
590
L
8,618
687
0
4,249
12,659
8,414
0
3,083
9,576
0
53,209
W
Ah Muzen Cab
spludgingSpoon
Ah Muzen Cab
9,216
3,904
0
365
8,577
3,556
753
1,732
6,845
0
73,310
L
Awilix
xKnep
Awilix
4,805
2,238
0
5,485
12,595
4,754
0
5,500
7,095
0
63,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,929
Gold Earned
35,927
463
Minions Killed
456
0
Camps Cleared
0
1,528,612
Distance Traveled
1,432,482
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,600
573
38
3
0
322,939
8
L
Cerberus
6,617
441
54
4
0
328,220
5
W
Maman Brigitte
8,022
535
73
5
0
346,240
0
L
Nut
6,809
454
84
6
0
215,409
0
L
Rama
7,077
472
100
7
0
274,557
1
W
Rama
9,476
632
119
8
0
281,248
2
W
Anubis
9,045
603
128
9
0
292,391
0
L
Mulan
7,573
505
104
7
0
278,313
1
W
Ah Muzen Cab
7,786
519
105
7
0
285,794
2
L
Awilix
7,851
523
114
8
0
335,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role