Player Matchup

Ymir
Ymir
 
Ymir
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
GIRTHQUAKE666
Apollo
Level 146
God Stats
1W - 6L
1,418 SR
Queue Stats
126W - 116L
1,545 Elo+
Party 2
Ratatoskr
Ratatoskr
Pedroho
Ratatoskr
Level 83
God Stats
3W - 2L
1,930 SR
Queue Stats
53W - 41L
1,604 Elo+
Solo
King Arthur
King Arthur
RbOt Chapo
King Arthur
Level 210
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,445 Elo+
Party 2
Tiamat
Tiamat
RbOt DeF
Tiamat
Level 209
God Stats
15W - 17L
1,568 SR
Queue Stats
200W - 181L
1,610 Elo+
Party 2
Team Averages
Level 174
1,583 SR
1,541 Elo+

VS

Team Averages
Level 151
1,576 SR
1,543 Elo+
Nut
Nut
Depressiοn
Nut
Level 156
God Stats
26W - 19L
1,465 SR
Queue Stats
248W - 244L
1,513 Elo+
Party 3
Athena
Athena
ProWoodchuck
Athena
Level 169
God Stats
10W - 5L
1,630 SR
Queue Stats
30W - 31L
1,522 Elo+
Party 3
Ravana
Ravana
SoyZelda
Ravana
Level 159
God Stats
5W - 3L
1,658 SR
Queue Stats
216W - 196L
1,583 Elo+
Party 1
Baron Samedi
Baron Samedi
TRUPR
Baron Samedi
Level 169
God Stats
3W - 4L
1,867 SR
Queue Stats
156W - 150L
1,535 Elo+
Party 1
Sun Wukong
Sun Wukong
TSk chocomilk
Sun Wukong
Level 102
God Stats
4W - 2L
1,261 SR
Queue Stats
234W - 206L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 5 / 3
6,254
481
5,699
14,180
8,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 6 / 1
6,787
522
5,658
11,214
4,062
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
Pedroho
Ratatoskr
13
7 / 3 / 2
7,676
590
7,491
12,791
4,701
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
RbOt Chapo
King Arthur
13
1 / 2 / 2
7,171
552
10,967
13,173
11,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
RbOt DeF
Tiamat
13
1 / 2 / 2
7,252
558
3,899
6,957
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 5
7,157
551
8,343
10,918
4,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Athena
13
4 / 1 / 7
7,435
572
8,813
13,280
7,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
SoyZelda
Ravana
15
7 / 1 / 2
8,484
653
7,693
5,646
2,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
TRUPR
Baron Samedi
13
3 / 3 / 1
7,421
571
6,516
8,806
4,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
TSk chocomilk
Sun Wukong
14
1 / 3 / 2
8,085
622
6,521
14,789
12,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
12
Kills
18
18
Deaths
12
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
3
0.3
W
3
4
5
1.38
L
3
6
1
0.58
L
Ratatoskr
Pedroho
Ratatoskr
7
3
2
2.67
W
Athena
4
1
7
7.5
L
King Arthur
RbOt Chapo
King Arthur
1
2
2
1
L
Tiamat
RbOt DeF
Tiamat
1
2
2
1
W
Ravana
SoyZelda
Ravana
7
1
2
8
W
Baron Samedi
TRUPR
Baron Samedi
3
3
1
1.17
W
Sun Wukong
TSk chocomilk
Sun Wukong
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,714
Damage
37,886
58,315
Taken
53,439
33,682
Mitigated
31,498
11,908
Healing
20,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,699
1,189
0
2,194
14,180
8,275
0
5,666
8,444
38,322
2,894
W
8,343
3,845
0
2,383
10,918
4,302
720
1,904
9,014
0
51,303
L
5,658
3,653
0
2,121
11,214
4,062
0
2,040
9,174
0
43,123
L
Ratatoskr
Pedroho
Ratatoskr
7,491
2,362
0
3,394
12,791
4,701
0
1,514
11,145
0
50,194
W
Athena
8,813
4,384
0
5,280
13,280
7,631
110
2,594
10,594
34,928
7,518
L
King Arthur
RbOt Chapo
King Arthur
10,967
1,135
0
2,468
13,173
11,972
0
1,269
11,016
0
55,817
L
Tiamat
RbOt DeF
Tiamat
3,899
519
0
1,731
6,957
4,672
0
3,838
2,931
46,462
907
W
Ravana
SoyZelda
Ravana
7,693
2,007
0
3,824
5,646
2,558
0
1,363
4,283
0
66,589
W
Baron Samedi
TRUPR
Baron Samedi
6,516
390
19
2,940
8,806
4,891
0
3,655
5,151
45,705
0
W
Sun Wukong
TSk chocomilk
Sun Wukong
6,521
977
0
6,305
14,789
12,116
0
0
13,808
0
64,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,140
Gold Earned
38,582
412
Minions Killed
424
0
Camps Cleared
0
1,272,745
Distance Traveled
1,313,384
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,254
481
57
4
0
238,469
0
W
Nut
7,157
551
71
5
0
248,744
0
L
Apollo
6,787
522
80
6
0
247,806
2
L
Ratatoskr
7,676
590
91
7
0
312,508
2
W
Athena
7,435
572
54
4
0
256,599
1
L
King Arthur
7,171
552
90
7
0
236,631
4
L
Tiamat
7,252
558
94
7
0
237,331
1
W
Ravana
8,484
653
105
8
0
319,258
0
W
Baron Samedi
7,421
571
83
6
0
245,860
0
W
Sun Wukong
8,085
622
111
9
0
242,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role