Player Matchup

Cerberus
Cerberus
NickWelsh117
Cerberus
Level 28
God Stats
7W - 5L
1,579 SR
Queue Stats
50W - 47L
1,499 Elo+
Party 1
Chaac
Chaac
Ruthless VOK
Chaac
Level 100
God Stats
3W - 3L
1,551 SR
Queue Stats
52W - 47L
1,501 Elo+
Party 1
Chang'e
Chang'e
deepnekro
Chang'e
Level 59
God Stats
1W - 1L
1,502 SR
Queue Stats
74W - 44L
1,627 Elo+
Solo
Team Averages
Level 62
1,544 SR
1,542 Elo+

VS

Team Averages
Level 60
1,560 SR
1,406 Elo+
Amaterasu
Amaterasu
Miyagies
Amaterasu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,455 Elo+
Party 2
Chaac
Chaac
SpaceCadet88495
Chaac
Level 36
God Stats
11W - 16L
1,387 SR
Queue Stats
191W - 239L
1,289 Elo+
Solo
Persephone
Persephone
hitsquadonpoint
Persephone
Level 127
God Stats
2W - 0L
1,793 SR
Queue Stats
17W - 5L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NickWelsh117
Cerberus
15
1 / 3 / 6
9,794
653
9,965
22,397
19,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 4 / 6
9,498
633
17,480
20,571
14,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
deepnekro
Chang'e
16
5 / 2 / 1
10,117
674
14,020
17,768
7,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Miyagies
Amaterasu
17
3 / 1 / 6
10,744
716
14,266
19,935
16,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 4 / 4
11,279
752
14,321
20,732
24,119
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
hitsquadonpoint
Persephone
17
1 / 2 / 8
11,517
768
22,586
11,207
4,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
7
Kills
9
9
Deaths
7
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Miyagies
Amaterasu
3
1
6
6
L
Cerberus
NickWelsh117
Cerberus
1
3
6
1.33
L
1
4
6
1
W
5
4
4
1.75
L
Chang'e
deepnekro
Chang'e
5
2
1
2.75
W
Persephone
hitsquadonpoint
Persephone
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,465
Damage
51,173
60,736
Taken
51,874
42,279
Mitigated
45,286
28,388
Healing
13,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Miyagies
Amaterasu
14,266
7,443
0
2,975
19,935
16,879
930
10,855
8,707
0
34,751
L
Cerberus
NickWelsh117
Cerberus
9,965
756
0
7,323
22,397
19,653
85
7,654
14,101
30,735
0
L
17,480
2,901
0
5,696
20,571
14,906
368
8,355
11,653
0
41,091
W
14,321
1,227
377
6,433
20,732
24,119
669
9,595
10,648
0
38,497
L
Chang'e
deepnekro
Chang'e
14,020
1,251
5,567
9,802
17,768
7,720
176
6,136
11,475
36,622
0
W
Persephone
hitsquadonpoint
Persephone
22,586
1,637
0
4,061
11,207
4,288
303
3,573
7,231
78,578
423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,409
Gold Earned
33,540
172
Minions Killed
196
0
Camps Cleared
0
775,668
Distance Traveled
858,521
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,744
716
40
3
0
320,076
0
L
Cerberus
9,794
653
78
5
0
271,433
0
L
Chaac
9,498
633
51
3
0
277,875
0
W
Chaac
11,279
752
45
3
0
255,861
0
L
Chang'e
10,117
674
43
3
0
226,360
0
W
Persephone
11,517
768
111
7
0
282,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role