Player Matchup

Anhur
Anhur
Ballslinger
Anhur
Level 28
God Stats
16W - 2L
1,862 SR
Queue Stats
63W - 34L
1,640 Elo+
Party 1
Atlas
Atlas
Pelicanobeak
Atlas
Level 80
God Stats
42W - 18L
1,487 SR
Queue Stats
147W - 116L
1,598 Elo+
Party 1
Fafnir
Fafnir
hoontey
Fafnir
Level 64
God Stats
20W - 6L
1,815 SR
Queue Stats
197W - 159L
1,637 Elo+
Party 1
Team Averages
Level 57
1,721 SR
1,625 Elo+

VS

Team Averages
Level 72
1,466 SR
1,384 Elo+
Sylvanus
Sylvanus
BaldNotsack
Sylvanus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,406 Elo+
Party 2
Cerberus
Cerberus
DiligentTiger41
Cerberus
Level 36
God Stats
7W - 12L
1,418 SR
Queue Stats
18W - 21L
1,411 Elo+
Solo
Jormungandr
Jormungandr
FlamboyantFish6
Jormungandr
Level 95
God Stats
3W - 4L
1,481 SR
Queue Stats
10W - 15L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 5
8,892
988
15,566
7,284
3,462
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

12
2 / 1 / 8
7,462
829
7,854
8,514
6,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fafnir
hoontey
Fafnir
13
3 / 1 / 9
7,984
887
5,748
7,386
7,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BaldNotsack
Sylvanus
10
1 / 3 / 0
6,241
693
2,795
10,416
6,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cerberus
9
0 / 5 / 0
5,792
644
3,014
11,738
4,165
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Jormungandr
FlamboyantFish6
Jormungandr
11
0 / 4 / 2
6,536
726
6,230
11,376
5,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
1
2
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BaldNotsack
Sylvanus
1
3
0
0.33
W
7
0
5
9.5
L
Cerberus
0
5
0
0
L
Jormungandr
FlamboyantFish6
Jormungandr
0
4
2
0.25
W
2
1
8
6
W
Fafnir
hoontey
Fafnir
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,168
Damage
12,039
23,184
Taken
33,530
18,146
Mitigated
15,825
7,555
Healing
4,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BaldNotsack
Sylvanus
2,795
675
744
1,774
10,416
6,521
0
3,812
6,148
12,535
0
W
15,566
9,480
0
3,287
7,284
3,462
1,274
4,587
2,697
0
53,212
L
Cerberus
3,014
422
65
1,095
11,738
4,165
0
4,633
6,433
15,705
0
L
Jormungandr
FlamboyantFish6
Jormungandr
6,230
771
233
657
11,376
5,139
0
3,190
7,637
22,487
646
W
7,854
3,129
0
2,313
8,514
6,731
786
4,325
4,189
19,841
0
W
Fafnir
hoontey
Fafnir
5,748
1,141
0
1,955
7,386
7,953
499
3,350
4,036
14,639
1,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,338
Gold Earned
18,569
116
Minions Killed
86
0
Camps Cleared
0
488,053
Distance Traveled
455,728
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,241
693
20
2
0
131,661
0
W
Anhur
8,892
988
78
9
0
150,369
0
L
Cerberus
5,792
644
36
4
0
154,180
0
L
Jormungandr
6,536
726
30
3
0
169,887
3
W
Atlas
7,462
829
19
2
0
165,746
0
W
Fafnir
7,984
887
19
2
0
171,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role