Player Matchup

Surtr
Surtr
Famoso-cerca15
Surtr
Level 37
God Stats
5W - 4L
1,500 SR
Queue Stats
180W - 204L
1,395 Elo+
Party 2
Shiva
Shiva
MassChris13
Shiva
Level 43
God Stats
3W - 4L
1,836 SR
Queue Stats
35W - 40L
1,431 Elo+
Solo
Loki
Loki
trabajo_concreto
Loki
Level 13
God Stats
9W - 8L
1,245 SR
Queue Stats
44W - 46L
1,111 Elo+
Party 2
Team Averages
Level 31
1,527 SR
1,312 Elo+

VS

Team Averages
Level 39
1,285 SR
1,267 Elo+
Anubis
Anubis
H7 Storm
Anubis
Level 22
God Stats
3W - 5L
1,396 SR
Queue Stats
30W - 63L
1,270 Elo+
Party 1
Bacchus
Bacchus
HammArr30
Bacchus
Level 40
God Stats
14W - 12L
1,108 SR
Queue Stats
309W - 313L
1,246 Elo+
Solo
Cupid
Cupid
SEITZYBOY
Cupid
Level 55
God Stats
27W - 23L
1,350 SR
Queue Stats
79W - 119L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 4
9,228
710
7,690
11,482
8,349
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 3 / 5
9,430
725
13,935
16,388
13,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 6 / 4
9,467
728
8,007
12,772
5,129
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
H7 Storm
Anubis
15
3 / 3 / 4
9,682
745
9,953
8,737
4,185
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
HammArr30
Bacchus
15
2 / 4 / 8
9,419
725
9,847
16,341
20,021
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
SEITZYBOY
Cupid
15
6 / 4 / 5
10,370
798
9,856
11,041
4,456
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
11
Kills
11
12
Deaths
11
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
W
Anubis
H7 Storm
Anubis
3
3
4
1.67
W
Bacchus
HammArr30
Bacchus
2
4
8
1.5
L
4
3
5
2.17
W
Cupid
SEITZYBOY
Cupid
6
4
5
2.13
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,632
Damage
29,656
40,642
Taken
36,119
27,104
Mitigated
28,662
2,998
Healing
6,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,690
2,853
0
693
11,482
8,349
127
4,666
6,771
434
24,039
W
Anubis
H7 Storm
Anubis
9,953
1,277
0
3,698
8,737
4,185
590
52
8,669
46,070
0
W
Bacchus
HammArr30
Bacchus
9,847
1,181
297
1,118
16,341
20,021
464
131
16,190
19,941
1,413
L
13,935
1,708
737
1,568
16,388
13,626
0
8,092
8,204
0
41,602
W
Cupid
SEITZYBOY
Cupid
9,856
6,007
208
1,270
11,041
4,456
2,220
77
10,960
0
27,638
L
8,007
2,160
0
0
12,772
5,129
63
5,889
6,817
0
28,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,125
Gold Earned
29,471
114
Minions Killed
138
0
Camps Cleared
0
634,715
Distance Traveled
675,142
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,228
710
28
2
0
198,156
0
W
Anubis
9,682
745
69
5
0
214,431
0
W
Bacchus
9,419
725
33
3
0
236,133
0
L
Shiva
9,430
725
50
4
0
239,358
0
W
Cupid
10,370
798
36
3
0
224,578
0
L
Loki
9,467
728
36
3
0
197,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role