Player Matchup

Discordia
Discordia
Cats12
Discordia
Level 27
God Stats
16W - 9L
1,813 SR
Queue Stats
215W - 221L
1,479 Elo+
Party 1
Fenrir
Fenrir
DEFEKTIVE
Fenrir
Level 37
God Stats
54W - 40L
1,550 SR
Queue Stats
592W - 609L
1,447 Elo+
Party 1
Ganesha
Ganesha
ImExcaliburr
Ganesha
Level 26
God Stats
3W - 7L
1,482 SR
Queue Stats
22W - 20L
1,495 Elo+
Party 1
Team Averages
Level 30
1,615 SR
1,474 Elo+

VS

Team Averages
Level 42
1,537 SR
1,378 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
JustMauii
Nut
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,477 Elo+
Solo
Cerberus
Cerberus
Stegimus
Cerberus
Level 42
God Stats
4W - 1L
1,610 SR
Queue Stats
14W - 22L
1,157 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cats12
Discordia
16
7 / 2 / 2
10,643
819
13,642
8,285
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
DEFEKTIVE
Fenrir
14
2 / 1 / 4
9,302
716
3,647
9,981
7,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
ImExcaliburr
Ganesha
16
0 / 1 / 8
9,083
699
9,167
13,017
12,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 2 / 2
8,470
652
9,723
8,077
3,202
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 3 / 3
8,580
660
2,510
8,675
2,882
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Stegimus
Cerberus
13
1 / 4 / 3
8,144
626
9,451
15,782
9,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
9
Kills
4
4
Deaths
9
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
2
2
1.5
W
Discordia
Cats12
Discordia
7
2
2
4
W
Fenrir
DEFEKTIVE
Fenrir
2
1
4
4
W
Ganesha
ImExcaliburr
Ganesha
0
1
8
4
L
1
3
3
0.83
L
Cerberus
Stegimus
Cerberus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,456
Damage
21,684
31,283
Taken
32,534
23,547
Mitigated
15,998
7,885
Healing
2,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
9,723
997
0
0
8,077
3,202
245
6,114
1,578
31,876
0
W
Discordia
Cats12
Discordia
13,642
724
0
549
8,285
3,103
824
5,904
2,205
55,130
0
W
Fenrir
DEFEKTIVE
Fenrir
3,647
820
0
3,298
9,981
7,714
973
6,476
3,138
0
20,620
W
Ganesha
ImExcaliburr
Ganesha
9,167
326
0
4,038
13,017
12,730
308
6,497
6,256
30,337
2,893
L
2,510
1,143
0
0
8,675
2,882
374
5,293
2,748
0
27,112
L
Cerberus
Stegimus
Cerberus
9,451
833
0
2,994
15,782
9,914
284
9,496
5,247
26,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,028
Gold Earned
25,194
145
Minions Killed
139
0
Camps Cleared
0
767,524
Distance Traveled
658,091
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,470
652
50
4
0
223,719
0
W
Discordia
10,643
819
96
7
0
237,326
0
W
Fenrir
9,302
716
39
3
0
264,526
0
W
Ganesha
9,083
699
10
1
0
265,672
1
L
Nut
8,580
660
39
3
0
208,598
0
L
Cerberus
8,144
626
50
4
0
225,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role