Player Matchup

Horus
Horus
 
Horus
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 248
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
CheatAllied
Neith
Level 184
God Stats
24W - 9L
1,709 SR
Queue Stats
352W - 124L
1,690 Elo+
Party 1
Kukulkan
Kukulkan
TiroAplico
Kukulkan
Level 68
God Stats
26W - 24L
1,574 SR
Queue Stats
63W - 63L
1,523 Elo+
Solo
Ix Chel
Ix Chel
ezenx14
Ix Chel
Level 159
God Stats
21W - 13L
1,587 SR
Queue Stats
246W - 222L
1,503 Elo+
Solo
Team Averages
Level 172
1,574 SR
1,543 Elo+

VS

Team Averages
Level 106
1,413 SR
1,540 Elo+
Jormungandr
Jormungandr
Horkvinsk
Jormungandr
Level 42
God Stats
1W - 4L
1,723 SR
Queue Stats
48W - 54L
1,523 Elo+
Solo
Aphrodite
Aphrodite
Jhow_2014
Aphrodite
Level 147
God Stats
110W - 121L
1,453 SR
Queue Stats
368W - 356L
1,529 Elo+
Solo
Nut
Nut
LordofSongs
Nut
Level 125
God Stats
6W - 6L
1,500 SR
Queue Stats
356W - 378L
1,510 Elo+
Solo
Janus
Janus
PalmoLenga
Janus
Level 69
God Stats
2W - 10L
1,155 SR
Queue Stats
157W - 129L
1,616 Elo+
Solo
Mercury
Mercury
diazalejo
Mercury
Level 148
God Stats
4W - 11L
1,234 SR
Queue Stats
432W - 441L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 0 / 13
8,031
1,147
5,964
8,311
9,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Da Ji
 
Da Ji
13
2 / 0 / 10
7,456
1,065
8,274
8,838
10,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
7 / 0 / 5
8,771
1,253
10,207
4,020
2,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
TiroAplico
Kukulkan
14
3 / 0 / 10
8,148
1,164
10,503
2,984
1,732
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
ezenx14
Ix Chel
14
3 / 1 / 10
8,227
1,175
8,288
5,477
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

355

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Horkvinsk
Jormungandr
12
0 / 3 / 1
6,880
983
3,393
13,368
12,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Jhow_2014
Aphrodite
12
0 / 1 / 1
6,902
986
2,727
4,463
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 10 / 1
6,796
971
9,214
16,272
7,563
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
12
0 / 1 / 0
6,925
989
5,528
2,981
1,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
diazalejo
Mercury
12
1 / 2 / 0
7,380
1,054
4,732
7,870
3,312
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
4
17
Kills
1
1
Deaths
17
48
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
13
8.5
W
Da Ji
 
Da Ji
2
0
10
7
W
7
0
5
9.5
L
Jormungandr
Horkvinsk
Jormungandr
0
3
1
0.17
L
Aphrodite
Jhow_2014
Aphrodite
0
1
1
0.5
L
0
10
1
0.05
L
Janus
0
1
0
0
W
Kukulkan
TiroAplico
Kukulkan
3
0
10
8
L
Mercury
diazalejo
Mercury
1
2
0
0.5
W
Ix Chel
ezenx14
Ix Chel
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,236
Damage
25,594
29,630
Taken
44,954
26,228
Mitigated
26,637
10,396
Healing
3,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,964
2,805
2,950
2,929
8,311
9,112
0
3,573
4,655
0
12,979
W
Da Ji
 
Da Ji
8,274
1,770
0
0
8,838
10,481
0
3,326
5,221
0
13,392
W
10,207
2,448
0
865
4,020
2,004
0
1,682
2,211
0
20,269
L
Jormungandr
Horkvinsk
Jormungandr
3,393
1,282
0
397
13,368
12,240
0
6,076
7,292
4,643
455
L
Aphrodite
Jhow_2014
Aphrodite
2,727
94
1,127
1,751
4,463
2,389
0
1,617
2,846
12,032
0
L
9,214
6,577
0
290
16,272
7,563
0
6,788
9,484
0
15,282
L
Janus
5,528
91
0
0
2,981
1,133
0
720
2,261
24,985
0
W
Kukulkan
TiroAplico
Kukulkan
10,503
924
0
0
2,984
1,732
0
646
2,338
25,111
1,599
L
Mercury
diazalejo
Mercury
4,732
2,180
0
0
7,870
3,312
0
3,028
4,842
0
22,364
W
Ix Chel
ezenx14
Ix Chel
8,288
1,714
2,751
901
5,477
2,899
0
1,571
3,871
25,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,633
Gold Earned
34,883
137
Minions Killed
136
5
Camps Cleared
6
767,834
Distance Traveled
670,133
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,031
1,147
11
2
0
167,152
0
W
Da Ji
7,456
1,065
10
1
1
154,902
0
W
Neith
8,771
1,253
39
6
1
146,539
0
L
Jormungandr
6,880
983
8
1
1
133,264
0
L
Aphrodite
6,902
986
23
3
1
98,374
0
L
Nut
6,796
971
15
2
0
106,994
0
L
Janus
6,925
989
53
8
0
151,023
0
W
Kukulkan
8,148
1,164
36
5
2
152,429
0
L
Mercury
7,380
1,054
37
5
4
180,478
0
W
Ix Chel
8,227
1,175
41
6
1
146,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role