Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Falkorrr
Thor
Level 156
God Stats
0W - 3L
1,324 SR
Queue Stats
87W - 75L
1,466 Elo+
Party 2
Izanami
Izanami
SoupcanxSam
Izanami
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 75L
1,633 Elo+
Party 1
Gilgamesh
Gilgamesh
elgoldentaco
Gilgamesh
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
299W - 293L
1,479 Elo+
Party 2
Merlin
Merlin
xGeebuttersnaps
Merlin
Level 144
God Stats
0W - 2L
1,269 SR
Queue Stats
142W - 143L
1,550 Elo+
Party 1
Team Averages
Level 148
1,419 SR
1,525 Elo+

VS

Team Averages
Level 143
1,499 SR
1,480 Elo+
Horus
Horus
 
Horus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
CyanspiritssTTV
Geb
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,385 Elo+
Solo
Cernunnos
Cernunnos
Michilada
Cernunnos
Level 200
God Stats
4W - 2L
1,497 SR
Queue Stats
211W - 212L
1,559 Elo+
Solo
Tiamat
Tiamat
marinacc
Tiamat
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
131W - 122L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
1 / 2 / 2
7,203
720
3,973
11,559
10,064
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
15
2 / 1 / 2
7,790
779
10,753
6,949
3,677
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
SoupcanxSam
Izanami
14
1 / 2 / 2
7,643
764
10,301
8,234
3,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
elgoldentaco
Gilgamesh
8
0 / 6 / 2
6,077
608
5,858
11,624
8,972
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
0 / 0 / 3
8,017
802
8,978
2,677
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
3 / 0 / 6
8,756
876
5,329
11,156
7,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Raijin
 
Raijin
13
2 / 2 / 6
7,673
767
9,131
9,002
4,025
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 7
7,513
751
4,169
10,280
8,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Michilada
Cernunnos
14
6 / 2 / 5
8,254
825
13,100
8,875
5,344
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
marinacc
Tiamat
16
0 / 0 / 10
8,252
825
6,214
8,047
5,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
4
Kills
11
11
Deaths
5
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
2
2
1
W
Horus
 
Horus
3
0
6
6
W
Raijin
 
Raijin
2
2
6
2.5
W
0
1
7
3.5
L
Thor
2
1
2
3
W
Cernunnos
Michilada
Cernunnos
6
2
5
4.25
L
Izanami
SoupcanxSam
Izanami
1
2
2
1
L
Gilgamesh
elgoldentaco
Gilgamesh
0
6
2
0.17
W
Tiamat
marinacc
Tiamat
0
0
10
5
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,863
Damage
37,943
41,043
Taken
47,360
28,102
Mitigated
30,036
12,945
Healing
30,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,973
378
3,646
4,256
11,559
10,064
0
5,874
5,685
0
4,837
W
Horus
 
Horus
5,329
1,637
8,408
8,185
11,156
7,540
0
2,927
8,229
0
9,723
W
Raijin
 
Raijin
9,131
638
1,081
846
9,002
4,025
357
968
8,034
18,768
0
W
4,169
230
3,275
3,172
10,280
8,035
0
1,800
8,480
9,539
0
L
Thor
10,753
177
1,270
995
6,949
3,677
0
2,822
4,127
0
22,568
W
Cernunnos
Michilada
Cernunnos
13,100
6,133
265
2,922
8,875
5,344
167
1,205
7,670
0
21,488
L
Izanami
SoupcanxSam
Izanami
10,301
7,174
384
2,037
8,234
3,979
0
4,104
4,130
0
25,608
L
Gilgamesh
elgoldentaco
Gilgamesh
5,858
525
0
8
11,624
8,972
0
4,857
6,767
0
7,010
W
Tiamat
marinacc
Tiamat
6,214
598
503
1,713
8,047
5,092
64
2,078
5,969
27,237
545
L
8,978
543
0
349
2,677
1,410
0
1,665
1,012
26,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,730
Gold Earned
40,448
114
Minions Killed
124
0
Camps Cleared
0
992,733
Distance Traveled
1,105,553
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,203
720
2
0
0
209,236
0
W
Horus
8,756
876
14
1
0
218,158
0
W
Raijin
7,673
767
20
2
0
199,517
0
W
Geb
7,513
751
8
1
0
249,170
0
L
Thor
7,790
779
25
3
0
215,369
0
W
Cernunnos
8,254
825
31
3
0
194,185
0
L
Izanami
7,643
764
47
5
0
185,908
0
L
Gilgamesh
6,077
608
1
0
0
179,228
0
W
Tiamat
8,252
825
51
5
0
244,523
0
L
Merlin
8,017
802
39
4
0
202,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role