Player Matchup

Chernobog
Chernobog
AvereMotierre
Chernobog
Level 93
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 11L
1,293 Elo+
Party 1
Chaac
Chaac
KaijuShrimp
Chaac
Level 67
God Stats
5W - 3L
1,517 SR
Queue Stats
24W - 26L
1,498 Elo+
Party 1
Charon
Charon
Lak Vadam
Charon
Level 117
God Stats
2W - 3L
1,518 SR
Queue Stats
2W - 4L
1,360 Elo+
Party 1
Kukulkan
Kukulkan
PotatoBestThe
Kukulkan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,442 Elo+
Party 1
Lancelot
Lancelot
Strokelahoma
Lancelot
Level 108
God Stats
23W - 10L
1,733 SR
Queue Stats
103W - 102L
1,448 Elo+
Party 1
Team Averages
Level 98
1,554 SR
1,408 Elo+

VS

Team Averages
Level 151
1,625 SR
1,501 Elo+
Ravana
Ravana
 
Ravana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
BabyRocko
Charon
Level 149
God Stats
2W - 5L
1,819 SR
Queue Stats
191W - 183L
1,521 Elo+
Solo
Ishtar
Ishtar
IvaniaSlc
Ishtar
Level 234
God Stats
2W - 1L
1,500 SR
Queue Stats
429W - 436L
1,390 Elo+
Party 2
Nut
Nut
Mateusd21813
Nut
Level 156
God Stats
1W - 1L
1,699 SR
Queue Stats
15W - 17L
1,504 Elo+
Party 2
Discordia
Discordia
YiPi_Ki-YaY-MFer
Discordia
Level 87
God Stats
7W - 8L
1,609 SR
Queue Stats
187W - 158L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AvereMotierre
Chernobog
15
1 / 1 / 3
8,492
500
7,165
9,491
4,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 6
8,600
506
8,703
19,289
18,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charon
Lak Vadam
Charon
14
4 / 1 / 7
9,486
558
6,981
11,588
11,815
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
PotatoBestThe
Kukulkan
17
6 / 1 / 0
10,146
597
8,439
6,258
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
Strokelahoma
Lancelot
17
6 / 2 / 7
9,797
576
12,941
15,570
8,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
2 / 4 / 2
7,922
466
6,322
12,686
5,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charon
BabyRocko
Charon
10
0 / 3 / 3
7,207
424
5,594
12,774
10,347
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
IvaniaSlc
Ishtar
13
0 / 2 / 2
7,632
449
3,589
9,103
3,595
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 4 / 1
9,556
562
10,841
15,184
6,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Discordia
16
2 / 5 / 0
9,251
544
9,815
9,841
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
18
Kills
6
6
Deaths
18
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
4
2
0.75
W
Chernobog
AvereMotierre
Chernobog
1
1
3
2.5
L
Charon
BabyRocko
Charon
0
3
3
0.5
L
Ishtar
IvaniaSlc
Ishtar
0
2
2
0.5
W
1
1
6
4
W
Charon
Lak Vadam
Charon
4
1
7
7.5
L
2
4
1
0.63
W
Kukulkan
PotatoBestThe
Kukulkan
6
1
0
6
W
Lancelot
Strokelahoma
Lancelot
6
2
7
4.75
L
Discordia
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,229
Damage
36,161
62,196
Taken
59,588
45,842
Mitigated
30,209
17,443
Healing
11,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
6,322
1,634
0
1,041
12,686
5,982
0
2,097
10,589
0
59,799
W
Chernobog
AvereMotierre
Chernobog
7,165
4,605
0
4,266
9,491
4,178
2,451
3,209
6,282
0
68,580
L
Charon
BabyRocko
Charon
5,594
1,047
0
2,425
12,774
10,347
0
4,402
8,372
21,953
2,165
L
Ishtar
IvaniaSlc
Ishtar
3,589
1,650
0
2,205
9,103
3,595
0
1,704
7,399
0
54,610
W
8,703
1,402
0
4,872
19,289
18,615
150
1,800
17,489
46
64,641
W
Charon
Lak Vadam
Charon
6,981
681
593
2,289
11,588
11,815
477
2,605
8,983
27,750
993
L
10,841
6,739
0
5,336
15,184
6,638
872
2,583
12,601
0
86,002
W
Kukulkan
PotatoBestThe
Kukulkan
8,439
877
0
0
6,258
2,605
531
5,025
1,233
76,982
401
W
Lancelot
Strokelahoma
Lancelot
12,941
2,863
0
5,423
15,570
8,629
0
2,227
13,343
0
91,920
L
Discordia
9,815
457
0
795
9,841
3,647
330
4,631
5,210
75,304
165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,521
Gold Earned
41,568
520
Minions Killed
489
0
Camps Cleared
0
1,716,331
Distance Traveled
1,513,758
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,922
466
85
5
0
362,198
2
W
Chernobog
8,492
500
116
7
0
320,321
6
L
Charon
7,207
424
27
2
0
303,069
0
L
Ishtar
7,632
449
93
5
0
298,301
1
W
Chaac
8,600
506
86
5
0
326,672
0
W
Charon
9,486
558
40
2
0
323,164
4
L
Nut
9,556
562
146
9
0
245,901
0
W
Kukulkan
10,146
597
143
8
0
326,261
3
W
Lancelot
9,797
576
135
8
0
419,913
1
L
Discordia
9,251
544
138
8
0
304,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role