Player Matchup

Baron Samedi
Baron Samedi
TheRealJeil
Baron Samedi
Level 30
God Stats
16W - 20L
954 SR
Queue Stats
44W - 79L
1,051 Elo+
Party 1
Xbalanque
Xbalanque
adenieoz
Xbalanque
Level 35
God Stats
37W - 33L
1,571 SR
Queue Stats
40W - 39L
1,493 Elo+
Solo
Ymir
Ymir
battata420
Ymir
Level 29
God Stats
12W - 19L
1,500 SR
Queue Stats
23W - 50L
1,084 Elo+
Party 1
Team Averages
Level 31
1,341 SR
1,209 Elo+

VS

Team Averages
Level 47
1,564 SR
1,419 Elo+
Thor
Thor
 
Thor
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
CashUpNoTick
Agni
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,434 Elo+
Solo
Yemoja
Yemoja
LovBug3ttv
Yemoja
Level 44
God Stats
34W - 45L
1,693 SR
Queue Stats
308W - 318L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TheRealJeil
Baron Samedi
12
3 / 1 / 4
7,356
817
6,075
7,164
3,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
adenieoz
Xbalanque
13
5 / 1 / 6
7,837
871
10,831
9,206
3,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 0 / 7
7,566
841
5,693
7,193
5,913
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
1 / 4 / 1
6,206
690
5,287
8,777
5,218
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
1 / 3 / 0
5,581
620
4,003
3,930
1,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
LovBug3ttv
Yemoja
9
0 / 5 / 1
5,589
621
3,798
14,073
7,327
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
12
Kills
2
2
Deaths
12
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
4
1
0.38
L
1
3
0
0.33
L
Yemoja
LovBug3ttv
Yemoja
0
5
1
0.1
W
Baron Samedi
TheRealJeil
Baron Samedi
3
1
4
5
W
Xbalanque
adenieoz
Xbalanque
5
1
6
8
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,599
Damage
13,088
23,563
Taken
26,780
12,779
Mitigated
13,886
7,067
Healing
2,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,287
1,550
0
462
8,777
5,218
0
2,988
5,775
0
13,931
L
4,003
327
0
90
3,930
1,341
0
1,548
2,368
13,221
0
L
Yemoja
LovBug3ttv
Yemoja
3,798
776
444
1,342
14,073
7,327
0
6,865
7,172
10,948
0
W
Baron Samedi
TheRealJeil
Baron Samedi
6,075
663
806
2,518
7,164
3,185
426
2,328
4,836
21,284
386
W
Xbalanque
adenieoz
Xbalanque
10,831
6,748
0
3,743
9,206
3,681
1,471
2,749
6,457
0
38,445
W
5,693
1,029
0
0
7,193
5,913
409
2,764
4,429
10,283
1,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,759
Gold Earned
17,376
100
Minions Killed
37
0
Camps Cleared
0
469,060
Distance Traveled
355,955
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,206
690
13
1
0
125,978
0
L
Agni
5,581
620
13
1
0
104,383
0
L
Yemoja
5,589
621
11
1
0
125,594
0
W
Baron Samedi
7,356
817
32
4
0
167,878
1
W
Xbalanque
7,837
871
51
6
0
138,452
0
W
Ymir
7,566
841
17
2
0
162,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role