Player Matchup

Susano
Susano
 
Susano
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
DrKorupted
Vamana
Level 29
God Stats
9W - 1L
1,823 SR
Queue Stats
66W - 53L
1,675 Elo+
Party 1
Bake Kujira
Bake Kujira
Jakaipot
Bake Kujira
Level 124
God Stats
3W - 0L
1,761 SR
Queue Stats
8W - 5L
1,794 Elo+
Party 3
Jing Wei
Jing Wei
ScreamBean
Jing Wei
Level 50
God Stats
7W - 2L
1,631 SR
Queue Stats
87W - 76L
1,551 Elo+
Party 1
He Bo
He Bo
Sehpri
He Bo
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,794 Elo+
Party 3
Team Averages
Level 111
1,643 SR
1,663 Elo+

VS

Team Averages
Level 151
1,518 SR
1,529 Elo+
Yemoja
Yemoja
 
Yemoja
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Crunchy_Inferno
Eset
Level 145
God Stats
3W - 4L
1,528 SR
Queue Stats
95W - 89L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
DircKblaCk1
Gilgamesh
Level 146
God Stats
2W - 2L
1,600 SR
Queue Stats
159W - 111L
1,549 Elo+
Solo
Da Ji
Da Ji
EtherealValor
Da Ji
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 29L
1,559 Elo+
Party 2
Nut
Nut
NazDaKing
Nut
Level 213
God Stats
0W - 2L
1,460 SR
Queue Stats
64W - 58L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
7 / 4 / 7
8,830
552
11,466
13,694
5,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
DrKorupted
Vamana
15
2 / 1 / 1
9,297
581
6,712
16,526
17,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bake Kujira
Jakaipot
Bake Kujira
13
1 / 3 / 8
8,200
513
9,820
14,679
12,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jing Wei
ScreamBean
Jing Wei
16
3 / 0 / 0
9,242
578
4,357
9,383
3,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

He Bo
Sehpri
He Bo
14
4 / 2 / 7
9,041
565
12,076
7,861
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
1 / 3 / 4
7,383
461
4,022
15,848
11,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 7 / 1
7,027
439
5,852
12,022
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
DircKblaCk1
Gilgamesh
16
2 / 0 / 0
9,564
598
10,019
14,225
14,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 5 / 2
7,698
481
6,654
16,158
6,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 2 / 3
7,584
474
9,029
10,414
4,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
17
Kills
9
10
Deaths
17
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
7
4
7
2.63
L
Yemoja
 
Yemoja
1
3
4
1
L
0
7
1
0.07
L
Gilgamesh
DircKblaCk1
Gilgamesh
2
0
0
2
W
Vamana
DrKorupted
Vamana
2
1
1
2.5
L
3
5
2
0.8
W
Bake Kujira
Jakaipot
Bake Kujira
1
3
8
1.67
L
3
2
3
2.25
W
Jing Wei
ScreamBean
Jing Wei
3
0
0
3
W
He Bo
Sehpri
He Bo
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,431
Damage
35,576
62,143
Taken
68,667
41,467
Mitigated
40,828
13,707
Healing
15,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
11,466
2,642
0
4,433
13,694
5,355
478
2,054
11,640
0
52,964
L
Yemoja
 
Yemoja
4,022
1,392
3,080
2,772
15,848
11,301
25
8,083
7,721
23,171
0
L
5,852
585
336
2,531
12,022
3,980
0
5,425
6,549
51,835
0
L
Gilgamesh
DircKblaCk1
Gilgamesh
10,019
3,433
0
2,825
14,225
14,547
0
1,099
12,232
0
83,861
W
Vamana
DrKorupted
Vamana
6,712
2,529
0
4,158
16,526
17,003
186
335
16,191
0
76,014
L
6,654
2,046
0
3,024
16,158
6,778
0
3,379
12,737
0
65,113
W
Bake Kujira
Jakaipot
Bake Kujira
9,820
6,728
123
1,953
14,679
12,363
848
3,118
11,561
31,274
1,753
L
9,029
5,419
0
660
10,414
4,222
54
3,245
7,169
0
68,774
W
Jing Wei
ScreamBean
Jing Wei
4,357
2,640
0
2,720
9,383
3,819
1,585
1,132
8,251
0
74,082
W
He Bo
Sehpri
He Bo
12,076
411
0
320
7,861
2,927
524
3,653
4,208
57,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,610
Gold Earned
39,256
483
Minions Killed
461
0
Camps Cleared
0
1,633,864
Distance Traveled
1,487,920
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,830
552
72
5
0
350,414
1
L
Yemoja
7,383
461
38
2
0
311,696
0
L
Eset
7,027
439
91
6
0
283,062
0
L
Gilgamesh
9,564
598
146
9
0
322,754
4
W
Vamana
9,297
581
139
9
0
328,829
2
L
Da Ji
7,698
481
87
5
0
309,572
1
W
Bake Kujira
8,200
513
36
2
0
302,083
0
L
Nut
7,584
474
99
6
0
260,836
2
W
Jing Wei
9,242
578
136
9
0
333,679
2
W
He Bo
9,041
565
100
6
0
318,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role