Player Matchup

Hercules
Hercules
Elpepe33
Hercules
Level 99
God Stats
1W - 1L
1,297 SR
Queue Stats
22W - 22L
1,517 Elo+
Party 1
Sylvanus
Sylvanus
SirKolek
Sylvanus
Level 84
God Stats
2W - 0L
1,728 SR
Queue Stats
11W - 10L
1,512 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Thalvash
Morgan Le Fay
Level 77
God Stats
1W - 0L
1,302 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Team Averages
Level 87
1,442 SR
1,510 Elo+

VS

Team Averages
Level 133
1,543 SR
1,519 Elo+
Fenrir
Fenrir
 
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Cesar96RP
Hel
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,562 Elo+
Solo
Gilgamesh
Gilgamesh
Penny5
Gilgamesh
Level 153
God Stats
2W - 2L
1,630 SR
Queue Stats
4W - 5L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Elpepe33
Hercules
14
8 / 1 / 5
8,724
872
8,158
8,199
8,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
SirKolek
Sylvanus
12
0 / 1 / 8
7,298
730
4,732
6,318
5,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Morgan Le Fay
Thalvash
Morgan Le Fay
14
6 / 0 / 8
8,622
862
11,044
3,929
1,780
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 6 / 1
6,111
611
3,889
10,325
4,362
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
0 / 4 / 2
6,308
631
3,448
7,353
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Penny5
Gilgamesh
11
1 / 4 / 1
6,583
658
4,647
11,113
8,550
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
14
Kills
2
2
Deaths
14
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
6
1
0.25
L
0
4
2
0.25
W
Hercules
Elpepe33
Hercules
8
1
5
10.5
L
Gilgamesh
Penny5
Gilgamesh
1
4
1
0.38
W
Sylvanus
SirKolek
Sylvanus
0
1
8
4
W
Morgan Le Fay
Thalvash
Morgan Le Fay
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,934
Damage
11,984
18,446
Taken
28,791
16,106
Mitigated
16,213
6,595
Healing
3,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,889
1,175
0
703
10,325
4,362
0
6,357
3,578
0
9,759
L
3,448
228
816
1,527
7,353
3,301
0
3,690
3,432
21,760
438
W
Hercules
Elpepe33
Hercules
8,158
2,250
0
2,789
8,199
8,637
325
1,258
6,797
175
24,271
L
Gilgamesh
Penny5
Gilgamesh
4,647
1,091
0
112
11,113
8,550
0
4,877
5,867
0
19,990
W
Sylvanus
SirKolek
Sylvanus
4,732
1,448
1,571
1,556
6,318
5,689
372
1,633
4,564
18,520
2,071
W
Morgan Le Fay
Thalvash
Morgan Le Fay
11,044
1,411
0
679
3,929
1,780
607
490
3,363
36,421
565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,644
Gold Earned
19,002
138
Minions Killed
93
0
Camps Cleared
0
484,932
Distance Traveled
481,815
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,111
611
13
1
0
156,528
0
L
Hel
6,308
631
44
4
0
165,798
0
W
Hercules
8,724
872
33
3
0
187,526
0
L
Gilgamesh
6,583
658
36
4
0
159,489
0
W
Sylvanus
7,298
730
38
4
0
128,478
0
W
Morgan Le Fay
8,622
862
67
7
0
168,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role