Player Matchup

Bellona
Bellona
DGN Vertuan
Bellona
Level 15
God Stats
4W - 4L
1,517 SR
Queue Stats
7W - 20L
1,194 Elo+
Party 1
Jormungandr
Jormungandr
JeromesBBC
Jormungandr
Level 53
God Stats
84W - 57L
1,624 SR
Queue Stats
257W - 241L
1,504 Elo+
Party 3
Anubis
Anubis
Kats ay AoA
Anubis
Level 37
God Stats
5W - 5L
1,452 SR
Queue Stats
64W - 86L
1,353 Elo+
Party 1
Hachiman
Hachiman
KlanKillingKlub
Hachiman
Level 28
God Stats
30W - 24L
1,643 SR
Queue Stats
133W - 114L
1,559 Elo+
Party 3
Nu Wa
Nu Wa
Mambaa12
Nu Wa
Level 35
God Stats
4W - 4L
1,284 SR
Queue Stats
44W - 43L
1,447 Elo+
Solo
Team Averages
Level 34
1,504 SR
1,411 Elo+

VS

Team Averages
Level 55
1,431 SR
1,408 Elo+
Bastet
Bastet
Mighty Thor031
Bastet
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
214W - 246L
1,333 Elo+
Solo
Hachiman
Hachiman
RodriguezFamilyJ
Hachiman
Level 49
God Stats
4W - 6L
1,334 SR
Queue Stats
165W - 151L
1,494 Elo+
Solo
Nu Wa
Nu Wa
iKurouh
Nu Wa
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,373 Elo+
Party 2
Gilgamesh
Gilgamesh
kzyo
Gilgamesh
Level 78
God Stats
3W - 1L
1,437 SR
Queue Stats
21W - 18L
1,426 Elo+
Party 2
Bacchus
Bacchus
zoolondek
Bacchus
Level 25
God Stats
12W - 10L
1,383 SR
Queue Stats
15W - 12L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DGN Vertuan
Bellona
8
0 / 1 / 1
4,517
502
1,988
5,660
3,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
JeromesBBC
Jormungandr
10
3 / 0 / 0
5,971
663
2,144
4,745
3,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
9
1 / 1 / 0
4,906
545
3,419
4,865
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
10
0 / 1 / 2
5,325
592
2,533
2,440
896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
Mambaa12
Nu Wa
9
0 / 1 / 2
4,942
549
2,986
4,683
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
4,597
511
2,319
7,360
2,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

3
0 / 1 / 1
3,608
401
1,250
2,359
593
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
iKurouh
Nu Wa
9
1 / 1 / 0
5,340
593
2,287
3,804
860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
kzyo
Gilgamesh
9
1 / 0 / 1
4,976
553
4,158
7,439
5,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
zoolondek
Bacchus
8
1 / 1 / 0
4,741
527
1,318
5,181
4,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
4
Kills
4
4
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
DGN Vertuan
Bellona
0
1
1
0.5
W
Jormungandr
JeromesBBC
Jormungandr
3
0
0
3
W
Anubis
1
1
0
1
W
Hachiman
0
1
2
1
W
Nu Wa
Mambaa12
Nu Wa
0
1
2
1
L
1
1
1
1.5
L
0
1
1
0.5
L
Nu Wa
iKurouh
Nu Wa
1
1
0
1
L
Gilgamesh
kzyo
Gilgamesh
1
0
1
1.5
L
Bacchus
zoolondek
Bacchus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,070
Damage
11,332
22,393
Taken
26,143
11,465
Mitigated
13,148
6,497
Healing
8,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DGN Vertuan
Bellona
1,988
707
0
1,188
5,660
3,162
0
386
4,850
0
20,509
W
Jormungandr
JeromesBBC
Jormungandr
2,144
809
0
1,544
4,745
3,497
193
583
4,162
30,225
1,624
W
Anubis
3,419
398
0
2,499
4,865
2,497
0
697
4,088
32,926
0
W
Hachiman
2,533
1,500
0
766
2,440
896
480
810
1,630
0
36,907
W
Nu Wa
Mambaa12
Nu Wa
2,986
828
0
500
4,683
1,413
0
1,129
3,554
32,872
2,435
L
2,319
655
0
3,406
7,360
2,240
0
2,454
4,906
0
25,433
L
1,250
799
0
1,185
2,359
593
0
734
1,625
0
7,699
L
Nu Wa
iKurouh
Nu Wa
2,287
469
0
390
3,804
860
0
2,356
1,448
37,085
0
L
Gilgamesh
kzyo
Gilgamesh
4,158
1,058
0
1,834
7,439
5,168
0
1,876
5,563
0
29,218
L
Bacchus
zoolondek
Bacchus
1,318
231
0
1,596
5,181
4,287
0
1,063
4,118
14,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,661
Gold Earned
23,262
243
Minions Killed
198
0
Camps Cleared
0
833,497
Distance Traveled
769,216
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,517
502
32
4
0
168,231
0
W
Jormungandr
5,971
663
41
5
0
180,167
0
W
Anubis
4,906
545
56
6
0
171,067
0
W
Hachiman
5,325
592
73
8
0
149,789
0
W
Nu Wa
4,942
549
41
5
0
164,243
0
L
Bastet
4,597
511
44
5
0
203,820
0
L
Hachiman
3,608
401
16
2
0
46,570
0
L
Nu Wa
5,340
593
71
8
0
166,783
1
L
Gilgamesh
4,976
553
48
5
0
187,614
0
L
Bacchus
4,741
527
19
2
0
164,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role