Player Matchup

Neith
Neith
Jawsofsaws
Neith
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 17L
1,175 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KingDestLock
Kumbhakarna
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 105L
1,357 Elo+
Party 1
Nu Wa
Nu Wa
WinterHawkings
Nu Wa
Level 17
God Stats
4W - 6L
1,245 SR
Queue Stats
14W - 13L
1,292 Elo+
Party 1
Team Averages
Level 30
1,415 SR
1,274 Elo+

VS

Team Averages
Level 30
1,481 SR
1,398 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
MOVI_te_kcha
Cernunnos
Level 41
God Stats
6W - 4L
1,510 SR
Queue Stats
51W - 47L
1,344 Elo+
Party 2
Set
Set
raulmatinn
Set
Level 29
God Stats
5W - 6L
1,434 SR
Queue Stats
43W - 44L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
1 / 3 / 1
8,393
646
6,705
8,496
3,540
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
KingDestLock
Kumbhakarna
11
0 / 2 / 2
7,607
585
8,226
12,919
12,056
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 6 / 0
8,208
631
6,445
8,988
2,960
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
1 / 1 / 8
9,368
721
8,140
12,632
12,967
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
MOVI_te_kcha
Cernunnos
16
3 / 1 / 7
10,405
800
8,336
8,432
3,870
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 0 / 4
11,054
850
9,211
8,072
4,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
11
11
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
8
5
L
Neith
1
3
1
0.5
L
Kumbhakarna
KingDestLock
Kumbhakarna
0
2
2
0.5
W
Cernunnos
MOVI_te_kcha
Cernunnos
3
1
7
6.5
L
1
6
0
0.17
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,376
Damage
25,687
30,403
Taken
29,136
18,556
Mitigated
21,757
725
Healing
8,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,140
391
375
2,241
12,632
12,967
0
6,213
6,385
26,723
1,103
L
Neith
6,705
4,086
0
225
8,496
3,540
264
2,142
6,354
0
29,696
L
Kumbhakarna
KingDestLock
Kumbhakarna
8,226
1,028
0
500
12,919
12,056
0
2,931
9,988
18,393
0
W
Cernunnos
MOVI_te_kcha
Cernunnos
8,336
3,154
0
2,833
8,432
3,870
1,066
5,604
2,828
0
69,396
L
6,445
2,577
0
0
8,988
2,960
117
1,980
7,008
23,631
952
W
9,211
3,475
0
2,854
8,072
4,920
1,115
2,874
5,198
0
60,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,208
Gold Earned
30,827
116
Minions Killed
223
0
Camps Cleared
0
518,084
Distance Traveled
754,893
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,368
721
36
3
0
243,053
0
L
Neith
8,393
646
52
4
0
187,617
0
L
Kumbhakarna
7,607
585
14
1
0
199,296
3
W
Cernunnos
10,405
800
108
8
0
230,996
0
L
Nu Wa
8,208
631
50
4
0
131,171
0
W
Set
11,054
850
79
6
0
280,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role