Player Matchup

Merlin
Merlin
CalamityCaller
Merlin
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,556 Elo+
Party 4
Terra
Terra
DaRkNoVIC3
Terra
Level 154
God Stats
0W - 5L
1,256 SR
Queue Stats
93W - 95L
1,540 Elo+
Party 2
The Morrigan
The Morrigan
KBRON_LICAN
The Morrigan
Level 113
God Stats
2W - 2L
1,715 SR
Queue Stats
96W - 97L
1,540 Elo+
Party 2
Cthulhu
Cthulhu
NotAtHome
Cthulhu
Level 92
God Stats
0W - 2L
1,680 SR
Queue Stats
22W - 14L
1,760 Elo+
Party 4
Jing Wei
Jing Wei
Ruinous_Reaper93
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,556 Elo+
Party 4
Team Averages
Level 105
1,530 SR
1,590 Elo+

VS

Team Averages
Level 127
1,559 SR
1,524 Elo+
Bake Kujira
Bake Kujira
ImInTheBoxx
Bake Kujira
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 51L
1,613 Elo+
Party 1
Chaac
Chaac
RemRose
Chaac
Level 142
God Stats
2W - 0L
1,857 SR
Queue Stats
150W - 136L
1,574 Elo+
Party 1
Persephone
Persephone
Rogueblades
Persephone
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,450 Elo+
Party 3
Sylvanus
Sylvanus
willofdukes
Sylvanus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,461 Elo+
Party 3
Vulcan
Vulcan
xQueenXena
Vulcan
Level 147
God Stats
3W - 2L
1,437 SR
Queue Stats
223W - 224L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 4
10,134
633
19,055
15,193
9,543
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
16
1 / 4 / 6
9,906
619
8,307
26,361
29,927
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

The Morrigan
KBRON_LICAN
The Morrigan
16
3 / 9 / 4
9,911
619
11,360
17,640
9,671
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
NotAtHome
Cthulhu
17
0 / 4 / 7
9,198
575
20,326
26,144
38,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
2 / 6 / 4
9,826
614
7,703
16,767
9,112
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
ImInTheBoxx
Bake Kujira
19
6 / 3 / 13
12,360
773
17,680
21,649
32,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
RemRose
Chaac
20
8 / 2 / 12
12,381
774
17,191
24,277
31,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Rogueblades
Persephone
20
5 / 2 / 17
12,393
775
25,398
14,222
8,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
willofdukes
Sylvanus
16
3 / 2 / 11
10,566
660
9,680
23,930
18,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Vulcan
xQueenXena
Vulcan
20
5 / 2 / 12
13,022
814
28,416
12,989
8,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
92
9
Kills
27
27
Deaths
11
25
Assists
65
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
L
Terra
1
4
6
1
W
Bake Kujira
ImInTheBoxx
Bake Kujira
6
3
13
4.17
L
The Morrigan
KBRON_LICAN
The Morrigan
3
9
4
0.56
L
Cthulhu
NotAtHome
Cthulhu
0
4
7
0.88
W
Chaac
RemRose
Chaac
8
2
12
7
W
Persephone
Rogueblades
Persephone
5
2
17
6.75
L
2
6
4
0.67
W
Sylvanus
willofdukes
Sylvanus
3
2
11
4.25
W
Vulcan
xQueenXena
Vulcan
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,751
Damage
98,365
102,105
Taken
97,067
96,392
Mitigated
99,731
45,457
Healing
60,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,055
1,261
2,675
4,225
15,193
9,543
0
10,947
3,816
48,158
0
L
Terra
8,307
73
12,802
8,399
26,361
29,927
0
20,042
5,551
15,722
0
W
Bake Kujira
ImInTheBoxx
Bake Kujira
17,680
6,447
3,294
5,878
21,649
32,552
1,671
12,287
9,362
27,404
4,978
L
The Morrigan
KBRON_LICAN
The Morrigan
11,360
615
1,569
3,537
17,640
9,671
0
14,255
2,790
28,623
0
L
Cthulhu
NotAtHome
Cthulhu
20,326
179
3,526
7,655
26,144
38,139
0
19,818
5,364
35,847
880
W
Chaac
RemRose
Chaac
17,191
2,659
443
7,807
24,277
31,651
1,225
9,492
14,785
947
28,431
W
Persephone
Rogueblades
Persephone
25,398
1,057
884
1,987
14,222
8,999
943
9,142
5,060
52,404
0
L
7,703
4,717
35
1,034
16,767
9,112
0
11,952
4,143
0
30,340
W
Sylvanus
willofdukes
Sylvanus
9,680
1,779
20,963
15,014
23,930
18,158
836
16,031
7,899
13,927
454
W
Vulcan
xQueenXena
Vulcan
28,416
16,569
2,577
1,155
12,989
8,371
1,716
11,443
1,546
66,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,975
Gold Earned
60,722
199
Minions Killed
215
0
Camps Cleared
0
1,318,025
Distance Traveled
1,653,593
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,134
633
79
5
0
252,474
0
L
Terra
9,906
619
10
1
0
256,601
0
W
Bake Kujira
12,360
773
40
3
0
351,597
0
L
The Morrigan
9,911
619
38
2
0
238,864
0
L
Cthulhu
9,198
575
31
2
0
306,610
0
W
Chaac
12,381
774
43
3
0
323,761
0
W
Persephone
12,393
775
38
2
0
307,418
0
L
Jing Wei
9,826
614
41
3
0
263,476
0
W
Sylvanus
10,566
660
13
1
0
335,894
0
W
Vulcan
13,022
814
81
5
0
334,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role