Player Matchup

Odin
Odin
Gold III
Cоdy
Odin
Gold III
Level 181
God Stats
16W - 8L
1,651 SR
Queue Stats
355W - 289L
1,550 MMR
Party 1
Scylla
Scylla
Silver I
SmiteJouster
Scylla
Silver I
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 11L
1,615 MMR
Party 1
Ne Zha
Ne Zha
Platinum IV
aColdMillerLite
Ne Zha
Platinum IV
Level 157
God Stats
22W - 13L
1,837 SR
Queue Stats
110W - 115L
1,852 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,663 SR
1,672 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 169
1,749 SR
1,517 MMR
Hun Batz
Hun Batz
Bronze III
Glaivus
Hun Batz
Bronze III
Level 237
God Stats
1W - 0L
1,648 SR
Queue Stats
4W - 2L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Bronze III
Korravaie
Aphrodite
Bronze III
Level 145
God Stats
3W - 2L
1,855 SR
Queue Stats
4W - 2L
1,500 MMR
Party 2
Shiva
Shiva
Gold V
LastBattlefield
Shiva
Gold V
Level 125
God Stats
1W - 0L
1,744 SR
Queue Stats
3W - 2L
1,551 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Cоdy
Odin
15
4 / 4 / 3
9,907
708
6,159
15,560
19,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
16
3 / 4 / 3
10,292
735
12,008
10,999
3,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 6 / 1
8,857
633
5,487
15,011
10,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
Morgan Le FayAthenaBacchusAchillesThoth

VS

Bans
KuzenboPersephoneBake KujiraBaron SamediCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Glaivus
Hun Batz
18
12 / 2 / 2
12,635
903
22,081
13,709
6,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Aphrodite
Korravaie
Aphrodite
16
1 / 3 / 12
10,389
742
8,131
9,717
5,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
1 / 3 / 12
10,299
736
9,537
16,527
16,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
8
Kills
14
14
Deaths
8
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Odin
Cоdy
Odin
4
4
3
1.38
W
Hun Batz
Glaivus
Hun Batz
12
2
2
6.5
W
Aphrodite
Korravaie
Aphrodite
1
3
12
2.33
W
1
3
12
2.33
L
Scylla
3
4
3
1.13
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,654
Damage
39,749
41,570
Taken
39,953
32,939
Mitigated
28,757
6,196
Healing
17,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Cоdy
Odin
6,159
711
0
3,530
15,560
19,254
0
3,517
11,608
2,249
16,769
W
Hun Batz
Glaivus
Hun Batz
22,081
6,838
0
3,838
13,709
6,997
2,539
3,776
9,933
0
78,189
W
Aphrodite
Korravaie
Aphrodite
8,131
869
5,578
4,784
9,717
5,143
875
4,138
5,572
34,783
1,703
W
9,537
2,178
299
2,813
16,527
16,617
452
5,664
10,856
0
28,854
L
Scylla
12,008
673
0
500
10,999
3,681
0
2,354
8,221
49,311
0
L
5,487
495
0
2,166
15,011
10,004
0
2,229
12,372
0
33,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,056
Gold Earned
33,323
166
Minions Killed
199
0
Camps Cleared
0
734,122
Distance Traveled
809,612
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,907
708
27
2
0
237,439
4
W
Hun Batz
12,635
903
84
6
0
279,826
0
W
Aphrodite
10,389
742
78
6
0
244,387
0
W
Shiva
10,299
736
37
3
0
285,399
0
L
Scylla
10,292
735
96
7
0
250,147
0
L
Ne Zha
8,857
633
43
3
0
246,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role