Player Matchup

Sun Wukong
Sun Wukong
Silver IV
IGLESIAX
Sun Wukong
Silver IV
Level 83
God Stats
1W - 1L
1,597 SR
Queue Stats
28W - 38L
1,500 MMR
Solo
Ares
Ares
Bronze III
Stae
Ares
Bronze III
Level 88
God Stats
3W - 11L
1,500 SR
Queue Stats
58W - 62L
1,500 MMR
Solo
Anhur
Anhur
Silver II
feuerhand1997
Anhur
Silver II
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
116W - 99L
1,431 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
likizbajke
Kukulkan
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Pele
Pele
Gold IV
vCalxmity
Pele
Gold IV
Level 181
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 170L
1,589 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,519 SR
1,504 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,663 SR
1,504 MMR
Scylla
Scylla
Platinum IV
EVRLONG
Scylla
Platinum IV
Level 104
God Stats
5W - 1L
1,680 SR
Queue Stats
116W - 100L
1,657 MMR
Party 2
Erlang Shen
Erlang Shen
Gold I
Jaimø
Erlang Shen
Gold I
Level 69
God Stats
8W - 2L
1,493 SR
Queue Stats
199W - 209L
1,485 MMR
Solo
King Arthur
King Arthur
Silver II
Koizumii
King Arthur
Silver II
Level 157
God Stats
3W - 6L
1,500 SR
Queue Stats
344W - 339L
1,472 MMR
Solo
Athena
Athena
Gold III
Pililuk
Athena
Gold III
Level 159
God Stats
5W - 3L
1,713 SR
Queue Stats
99W - 93L
1,413 MMR
Party 2
Medusa
Medusa
Gold IV
ºDokusoº
Medusa
Gold IV
Level 127
God Stats
6W - 0L
1,930 SR
Queue Stats
303W - 292L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IGLESIAX
Sun Wukong
7
0 / 0 / 0
3,219
644
513
3,353
1,965
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Stae
Ares
5
0 / 0 / 0
3,020
604
1,533
3,471
1,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 3 / 0
3,045
609
1,769
3,982
1,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
likizbajke
Kukulkan
1
0 / 0 / 0
2,433
487
0
0
0
Pele
7
1 / 0 / 0
3,637
727
1,346
3,173
1,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
FreyaAo KuangThorNikeVulcan

VS

Bans
KuzenboSusanoMaman BrigitteArachneBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EVRLONG
Scylla
7
0 / 0 / 0
3,805
761
0
871
206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Erlang Shen
Jaimø
Erlang Shen
8
1 / 0 / 1
3,976
795
1,055
3,239
1,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
Koizumii
King Arthur
7
0 / 0 / 0
3,908
782
1,665
3,986
1,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
Pililuk
Athena
5
0 / 0 / 3
3,531
706
1,850
3,219
1,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
ºDokusoº
Medusa
5
2 / 1 / 1
3,604
721
2,526
2,710
758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
3
3
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
EVRLONG
Scylla
0
0
0
0
L
Sun Wukong
IGLESIAX
Sun Wukong
0
0
0
0
W
Erlang Shen
Jaimø
Erlang Shen
1
0
1
1.5
W
King Arthur
Koizumii
King Arthur
0
0
0
0
W
Athena
Pililuk
Athena
0
0
3
1.5
L
Ares
Stae
Ares
0
0
0
0
L
0
3
0
0
L
Kukulkan
likizbajke
Kukulkan
0
0
0
0
L
Pele
1
0
0
1
W
Medusa
ºDokusoº
Medusa
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,161
Damage
7,096
13,979
Taken
14,025
6,206
Mitigated
5,442
3,427
Healing
6,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
EVRLONG
Scylla
0
0
0
618
871
206
0
0
871
22,413
428
L
Sun Wukong
IGLESIAX
Sun Wukong
513
0
0
1,190
3,353
1,965
0
0
3,353
0
14,840
W
Erlang Shen
Jaimø
Erlang Shen
1,055
660
0
2,012
3,239
1,248
0
170
3,069
0
25,941
W
King Arthur
Koizumii
King Arthur
1,665
271
0
750
3,986
1,502
0
0
3,986
0
23,967
W
Athena
Pililuk
Athena
1,850
643
0
1,759
3,219
1,728
0
432
2,787
8,305
347
L
Ares
Stae
Ares
1,533
149
0
979
3,471
1,982
0
744
2,727
7,543
0
L
1,769
1,126
0
675
3,982
1,147
0
976
3,006
0
17,088
L
Kukulkan
likizbajke
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Pele
1,346
580
0
583
3,173
1,112
0
103
3,070
0
21,638
W
Medusa
ºDokusoº
Medusa
2,526
1,287
0
1,100
2,710
758
0
931
1,779
0
16,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,354
Gold Earned
18,824
102
Minions Killed
177
0
Camps Cleared
0
449,632
Distance Traveled
528,158
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
3,805
761
44
9
0
98,803
1
L
Sun Wukong
3,219
644
28
6
0
116,084
0
W
Erlang Shen
3,976
795
53
11
0
121,159
0
W
King Arthur
3,908
782
42
8
0
101,429
0
W
Athena
3,531
706
8
2
0
105,884
1
L
Ares
3,020
604
8
2
0
111,667
1
L
Anhur
3,045
609
27
5
0
91,983
0
L
Kukulkan
2,433
487
0
0
0
381
0
L
Pele
3,637
727
39
8
0
129,517
0
W
Medusa
3,604
721
30
6
0
100,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role