Player Matchup

Cernunnos
Cernunnos
H0M1C1D4LWR41TH
Cernunnos
Level 128
God Stats
4W - 5L
1,235 SR
Queue Stats
86W - 87L
1,282 Elo+
Party 1
Zeus
Zeus
PuRe Hell Hound
Zeus
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 148L
1,607 Elo+
Party 1
King Arthur
King Arthur
Rat-_-Bandit
King Arthur
Level 106
God Stats
12W - 15L
1,445 SR
Queue Stats
265W - 240L
1,519 Elo+
Solo
Athena
Athena
VitreousSign154
Athena
Level 115
God Stats
2W - 8L
1,550 SR
Queue Stats
8W - 16L
1,282 Elo+
Party 1
Arachne
Arachne
cynder14
Arachne
Level 129
God Stats
1W - 6L
1,500 SR
Queue Stats
6W - 20L
1,282 Elo+
Party 1
Team Averages
Level 121
1,446 SR
1,395 Elo+

VS

Team Averages
Level 111
1,505 SR
1,427 Elo+
Nut
Nut
Chuspex98
Nut
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 53L
1,432 Elo+
Solo
Maman Brigitte
Maman Brigitte
Drexys Koree
Maman Brigitte
Level 97
God Stats
17W - 17L
1,525 SR
Queue Stats
255W - 234L
1,588 Elo+
Solo
Artemis
Artemis
SeverelyDamage
Artemis
Level 67
God Stats
1W - 5L
1,500 SR
Queue Stats
72W - 78L
1,196 Elo+
Solo
Achilles
Achilles
ShiningNutts
Achilles
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,180 Elo+
Solo
Aphrodite
Aphrodite
Vellidana
Aphrodite
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 23L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
H0M1C1D4LWR41TH
Cernunnos
16
3 / 2 / 7
9,802
577
13,493
16,616
8,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

15
1 / 2 / 3
9,594
564
8,325
10,075
4,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
Rat-_-Bandit
King Arthur
16
3 / 2 / 1
10,334
608
11,058
14,826
15,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 3 / 7
8,246
485
3,495
15,902
16,816
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
cynder14
Arachne
15
6 / 3 / 3
9,639
567
10,208
15,107
6,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
8,849
521
9,856
15,846
7,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maman Brigitte
Drexys Koree
Maman Brigitte
17
5 / 3 / 1
9,550
562
10,789
18,316
9,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 3 / 1
8,643
508
10,540
12,236
6,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
ShiningNutts
Achilles
13
2 / 5 / 1
7,829
461
6,785
13,630
10,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Vellidana
Aphrodite
12
0 / 3 / 7
8,339
491
5,879
14,342
13,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
16
Kills
12
12
Deaths
17
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
Maman Brigitte
Drexys Koree
Maman Brigitte
5
3
1
1.83
W
Cernunnos
H0M1C1D4LWR41TH
Cernunnos
3
2
7
3.25
W
1
2
3
1.25
W
King Arthur
Rat-_-Bandit
King Arthur
3
2
1
1.75
L
3
3
1
1.17
L
Achilles
ShiningNutts
Achilles
2
5
1
0.5
L
Aphrodite
Vellidana
Aphrodite
0
3
7
1.17
W
3
3
7
2.17
W
Arachne
cynder14
Arachne
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,579
Damage
43,849
72,526
Taken
74,370
51,406
Mitigated
46,581
19,219
Healing
30,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,856
5,310
0
4,174
15,846
7,757
572
6,004
9,842
0
57,205
L
Maman Brigitte
Drexys Koree
Maman Brigitte
10,789
473
0
10,319
18,316
9,073
0
2,117
16,199
94,441
1,176
W
Cernunnos
H0M1C1D4LWR41TH
Cernunnos
13,493
8,468
0
8,263
16,616
8,264
2,377
4,534
12,082
0
92,397
W
8,325
1,136
0
1,500
10,075
4,011
1,164
1,758
8,317
75,734
2,017
W
King Arthur
Rat-_-Bandit
King Arthur
11,058
947
0
1,100
14,826
15,554
46
2,207
11,584
831
83,454
L
10,540
5,356
0
2,932
12,236
6,110
754
1,334
10,902
0
63,623
L
Achilles
ShiningNutts
Achilles
6,785
1,763
0
2,163
13,630
10,222
0
238
13,392
0
44,116
L
Aphrodite
Vellidana
Aphrodite
5,879
1,400
3,683
6,853
14,342
13,419
10
3,394
10,948
26,288
1,568
W
3,495
1,148
0
0
15,902
16,816
351
4,481
11,421
16,797
0
W
Arachne
cynder14
Arachne
10,208
6,559
0
8,356
15,107
6,761
160
3,431
11,644
0
71,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,615
Gold Earned
43,210
509
Minions Killed
439
0
Camps Cleared
0
1,735,321
Distance Traveled
1,658,261
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,849
521
85
5
0
305,078
5
L
Maman Brigitte
9,550
562
153
9
0
392,599
0
W
Cernunnos
9,802
577
144
8
0
315,973
0
W
Zeus
9,594
564
138
8
0
313,229
0
W
King Arthur
10,334
608
119
7
0
333,225
0
L
Artemis
8,643
508
93
5
0
302,085
1
L
Achilles
7,829
461
67
4
0
331,046
0
L
Aphrodite
8,339
491
41
2
0
327,453
3
W
Athena
8,246
485
21
1
0
396,370
2
W
Arachne
9,639
567
87
5
0
376,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role