Player Matchup

Anhur
Anhur
Gold II
 
Anhur
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Gold II
cheeman
Mulan
Gold II
Level 142
God Stats
2W - 2L
1,496 SR
Queue Stats
29W - 26L
1,672 MMR
Party 1
Ah Puch
Ah Puch
Gold II
narutue
Ah Puch
Gold II
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,672 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 148
1,499 SR
1,614 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 125
1,559 SR
1,391 MMR
Ix Chel
Ix Chel
Bronze IV
MummyJuicy
Ix Chel
Bronze IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,391 MMR
Party 2
Jormungandr
Jormungandr
Bronze IV
daddyNORMAN
Jormungandr
Bronze IV
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,391 MMR
Party 2
Medusa
Medusa
Bronze IV
turkeydino
Medusa
Bronze IV
Level 126
God Stats
0W - 2L
1,678 SR
Queue Stats
0W - 3L
1,391 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
3 / 1 / 4
9,532
733
6,503
11,106
4,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
cheeman
Mulan
15
3 / 0 / 3
9,318
717
6,870
12,780
13,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
narutue
Ah Puch
16
2 / 0 / 6
10,166
782
10,582
5,991
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
KuzenboBake KujiraThothMorgan Le FayAchilles

VS

Bans
Hou YiUllrAgniTsukuyomiRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
MummyJuicy
Ix Chel
13
0 / 1 / 1
7,889
607
6,016
6,090
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
daddyNORMAN
Jormungandr
14
1 / 3 / 0
8,219
632
9,070
9,963
9,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
turkeydino
Medusa
13
0 / 4 / 1
7,896
607
7,402
10,364
5,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
1
1
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
1
4
5
L
Ix Chel
MummyJuicy
Ix Chel
0
1
1
0.5
W
Mulan
cheeman
Mulan
3
0
3
4.5
L
Jormungandr
daddyNORMAN
Jormungandr
1
3
0
0.33
W
Ah Puch
narutue
Ah Puch
2
0
6
5
L
Medusa
turkeydino
Medusa
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,955
Damage
22,488
29,877
Taken
26,417
21,006
Mitigated
17,613
11,524
Healing
3,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,503
4,401
0
5,985
11,106
4,789
2,133
5,277
5,803
0
49,788
L
Ix Chel
MummyJuicy
Ix Chel
6,016
608
932
1,171
6,090
2,997
0
3,545
2,403
29,146
0
W
Mulan
cheeman
Mulan
6,870
726
0
3,838
12,780
13,492
282
6,357
6,410
0
24,879
L
Jormungandr
daddyNORMAN
Jormungandr
9,070
3,294
0
400
9,963
9,527
0
2,794
6,899
22,000
0
W
Ah Puch
narutue
Ah Puch
10,582
462
0
1,701
5,991
2,725
560
3,805
2,186
46,332
950
L
Medusa
turkeydino
Medusa
7,402
2,969
0
950
10,364
5,089
0
4,115
5,991
0
35,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,016
Gold Earned
24,004
195
Minions Killed
175
0
Camps Cleared
0
734,606
Distance Traveled
632,915
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,532
733
70
5
0
235,341
3
L
Ix Chel
7,889
607
66
5
0
184,295
0
W
Mulan
9,318
717
30
2
0
267,125
0
L
Jormungandr
8,219
632
52
4
0
220,102
0
W
Ah Puch
10,166
782
95
7
0
232,140
0
L
Medusa
7,896
607
57
4
0
228,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role