Player Matchup

Bacchus
Bacchus
Baytuix
Bacchus
Level 104
God Stats
2W - 6L
1,500 SR
Queue Stats
239W - 210L
1,540 Elo+
Solo
Thor
Thor
Surviving
Thor
Level 128
God Stats
2W - 0L
1,734 SR
Queue Stats
55W - 48L
1,537 Elo+
Solo
Chernobog
Chernobog
ganjabiaatch
Chernobog
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 91L
1,501 Elo+
Solo
Nut
Nut
xXRarePepeXx
Nut
Level 135
God Stats
16W - 11L
1,701 SR
Queue Stats
87W - 75L
1,589 Elo+
Solo
Zeus
Zeus
Šeppuku
Zeus
Level 122
God Stats
22W - 15L
1,682 SR
Queue Stats
81W - 67L
1,552 Elo+
Solo
Team Averages
Level 123
1,623 SR
1,544 Elo+

VS

Team Averages
Level 104
1,582 SR
1,530 Elo+
Anhur
Anhur
SUPERFLUFF11
Anhur
Level 147
God Stats
4W - 4L
1,602 SR
Queue Stats
221W - 220L
1,585 Elo+
Party 1
Vulcan
Vulcan
Sergi_SLR
Vulcan
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
Smaskarn273
Neith
Level 57
God Stats
38W - 35L
1,544 SR
Queue Stats
113W - 122L
1,519 Elo+
Party 1
Odin
Odin
in_dubio_pro_cek
Odin
Level 54
God Stats
2W - 3L
1,464 SR
Queue Stats
5W - 11L
1,482 Elo+
Solo
Nox
Nox
pascalminion
Nox
Level 148
God Stats
8W - 3L
1,799 SR
Queue Stats
202W - 204L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Baytuix
Bacchus
10
0 / 0 / 4
6,209
564
2,836
6,869
6,463
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
13
5 / 2 / 3
6,868
624
5,593
8,703
3,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
ganjabiaatch
Chernobog
12
2 / 0 / 1
7,256
660
2,088
3,292
1,277
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 1 / 2
7,340
667
4,512
5,245
1,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zeus
10
1 / 3 / 5
6,116
556
6,696
6,793
1,707
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
6,051
550
4,555
8,698
3,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
Sergi_SLR
Vulcan
7
0 / 2 / 1
4,827
439
1,958
5,201
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
0 / 2 / 0
5,627
512
2,224
4,448
1,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 0
5,348
486
1,317
6,719
4,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 2 / 3
6,438
585
2,877
8,189
5,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
9
Kills
6
6
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Baytuix
Bacchus
0
0
4
2
L
3
2
2
2
L
Vulcan
Sergi_SLR
Vulcan
0
2
1
0.25
L
0
2
0
0
W
Thor
5
2
3
3.25
W
Chernobog
ganjabiaatch
Chernobog
2
0
1
2.5
L
1
1
0
1
L
2
2
3
1.75
W
1
1
2
2
W
Zeus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,725
Damage
12,931
30,902
Taken
33,255
15,075
Mitigated
16,906
7,387
Healing
10,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Baytuix
Bacchus
2,836
30
0
1,798
6,869
6,463
90
1,588
5,281
18,280
747
L
4,555
1,282
0
4,513
8,698
3,044
0
1,533
7,165
0
44,060
L
Vulcan
Sergi_SLR
Vulcan
1,958
799
0
1,158
5,201
1,798
0
3,203
1,998
20,945
0
L
2,224
652
0
1,333
4,448
1,564
0
716
3,732
0
43,219
W
Thor
5,593
1,304
0
709
8,703
3,961
0
655
8,048
0
51,388
W
Chernobog
ganjabiaatch
Chernobog
2,088
1,207
0
1,847
3,292
1,277
908
622
2,670
0
60,048
L
1,317
139
0
1,000
6,719
4,785
0
1,063
5,656
0
30,888
L
2,877
287
0
2,593
8,189
5,715
0
2,908
5,281
23,388
504
W
4,512
2,649
0
1,416
5,245
1,667
392
75
5,170
0
58,422
W
Zeus
6,696
1,857
0
1,617
6,793
1,707
99
1,724
5,069
37,951
1,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,789
Gold Earned
28,291
393
Minions Killed
294
0
Camps Cleared
0
1,115,521
Distance Traveled
1,006,733
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,209
564
32
3
0
250,986
3
L
Anhur
6,051
550
74
7
0
211,740
0
L
Vulcan
4,827
439
37
3
0
154,731
0
L
Neith
5,627
512
96
9
0
203,193
0
W
Thor
6,868
624
70
6
0
251,017
0
W
Chernobog
7,256
660
118
11
0
221,449
2
L
Odin
5,348
486
49
4
0
222,531
0
L
Nox
6,438
585
38
3
0
214,538
2
W
Nut
7,340
667
102
9
0
203,417
0
W
Zeus
6,116
556
71
6
0
188,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role