Player Matchup

Ne Zha
Ne Zha
DillW33D_666
Ne Zha
Level 149
God Stats
2W - 3L
1,273 SR
Queue Stats
189W - 193L
1,420 Elo+
Solo
Cupid
Cupid
KeBo410
Cupid
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 128L
1,355 Elo+
Solo
Camazotz
Camazotz
KxSor_GN
Camazotz
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 23L
1,439 Elo+
Solo
Cthulhu
Cthulhu
Tiny lune
Cthulhu
Level 103
God Stats
0W - 2L
1,283 SR
Queue Stats
60W - 58L
1,500 Elo+
Solo
Nut
Nut
giorcito23
Nut
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,516 Elo+
Solo
Team Averages
Level 91
1,411 SR
1,446 Elo+

VS

Team Averages
Level 105
1,508 SR
1,450 Elo+
Rama
Rama
 
Rama
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Ghostj666
Ganesha
Level 66
God Stats
1W - 1L
1,271 SR
Queue Stats
173W - 212L
1,357 Elo+
Solo
Artio
Artio
NachumTheBeggar
Artio
Level 128
God Stats
2W - 1L
1,476 SR
Queue Stats
213W - 209L
1,433 Elo+
Solo
Ullr
Ullr
Snapzalford23
Ullr
Level 118
God Stats
6W - 2L
1,793 SR
Queue Stats
249W - 235L
1,492 Elo+
Party 1
Sol
Sol
samuraiOGzeus
Sol
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
1 / 1 / 4
6,334
633
7,442
4,168
1,891
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Cupid
KeBo410
Cupid
16
6 / 4 / 3
8,659
866
9,750
11,846
6,323
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Camazotz
KxSor_GN
Camazotz
5
0 / 0 / 0
5,504
550
0
0
0
Cthulhu
Tiny lune
Cthulhu
16
6 / 5 / 6
9,131
913
10,244
15,345
17,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 4 / 6
7,159
716
7,750
10,352
5,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
5 / 2 / 7
9,946
995
10,311
9,833
4,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
Ghostj666
Ganesha
13
0 / 5 / 8
8,283
828
5,198
11,892
10,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 2 / 10
9,405
941
5,299
14,876
14,953
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
5 / 2 / 4
9,372
937
10,325
11,147
5,117
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 3 / 6
8,932
893
7,228
8,012
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
49
14
Kills
14
14
Deaths
14
19
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
2
7
4.25
L
Ne Zha
1
1
4
3
W
Ganesha
Ghostj666
Ganesha
0
5
8
0.8
L
Cupid
KeBo410
Cupid
6
4
3
1.88
L
Camazotz
KxSor_GN
Camazotz
0
0
0
0
W
1
2
10
3
W
5
2
4
3.5
L
Cthulhu
Tiny lune
Cthulhu
6
5
6
1.8
L
1
4
6
1
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,186
Damage
38,361
41,711
Taken
55,760
30,977
Mitigated
38,608
11,842
Healing
19,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
10,311
7,987
297
2,855
9,833
4,670
2,679
2,570
7,263
0
20,086
L
Ne Zha
7,442
1,270
919
872
4,168
1,891
0
2,357
1,811
0
9,798
W
Ganesha
Ghostj666
Ganesha
5,198
678
205
1,046
11,892
10,524
383
1,504
10,388
12,786
0
L
Cupid
KeBo410
Cupid
9,750
4,692
1,702
3,564
11,846
6,323
0
4,547
7,299
0
19,959
L
Camazotz
KxSor_GN
Camazotz
0
0
0
0
0
0
0
0
0
0
0
W
5,299
541
3,684
4,477
14,876
14,953
487
1,788
13,088
10,326
2,478
W
10,325
4,900
1,423
4,316
11,147
5,117
2,422
2,526
8,621
0
25,801
L
Cthulhu
Tiny lune
Cthulhu
10,244
423
489
2,322
15,345
17,244
0
5,550
9,795
21,430
194
L
7,750
4,220
281
1,693
10,352
5,519
0
3,331
7,021
0
12,918
W
7,228
1,633
188
1,191
8,012
3,344
1,963
1,662
6,350
18,684
1,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,787
Gold Earned
45,938
68
Minions Killed
113
0
Camps Cleared
0
638,013
Distance Traveled
892,871
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,946
995
18
2
0
177,534
0
L
Ne Zha
6,334
633
7
1
0
122,014
0
W
Ganesha
8,283
828
0
0
0
154,261
0
L
Cupid
8,659
866
22
2
0
167,604
0
L
Camazotz
5,504
550
0
0
0
0
0
W
Artio
9,405
941
11
1
0
209,226
0
W
Ullr
9,372
937
44
4
0
183,228
0
L
Cthulhu
9,131
913
30
3
0
194,670
0
L
Nut
7,159
716
9
1
0
153,725
0
W
Sol
8,932
893
40
4
0
168,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role