Player Matchup

Zhong Kui
Zhong Kui
Fairy_F3ke
Zhong Kui
Level 36
God Stats
2W - 2L
1,779 SR
Queue Stats
15W - 14L
1,526 Elo+
Party 1
Cupid
Cupid
Fairy_Uncle-Bens
Cupid
Level 63
God Stats
4W - 5L
1,655 SR
Queue Stats
29W - 21L
1,536 Elo+
Party 1
Rama
Rama
RaniaIstBlöd
Rama
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
83W - 94L
1,507 Elo+
Solo
Janus
Janus
dxShaadow
Janus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,693 Elo+
Solo
Arachne
Arachne
nolan_henry05
Arachne
Level 61
God Stats
5W - 1L
1,975 SR
Queue Stats
17W - 20L
1,435 Elo+
Party 1
Team Averages
Level 75
1,682 SR
1,540 Elo+

VS

Team Averages
Level 96
1,445 SR
1,510 Elo+
Neith
Neith
Madfox088
Neith
Level 45
God Stats
19W - 20L
1,452 SR
Queue Stats
38W - 34L
1,488 Elo+
Party 2
Athena
Athena
TEA_in_VALHALLA_
Athena
Level 139
God Stats
8W - 3L
1,501 SR
Queue Stats
260W - 265L
1,469 Elo+
Solo
Olorun
Olorun
Villain_117
Olorun
Level 65
God Stats
7W - 2L
1,500 SR
Queue Stats
52W - 36L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
foxy1021
Gilgamesh
Level 101
God Stats
9W - 8L
1,273 SR
Queue Stats
95W - 103L
1,532 Elo+
Party 2
Loki
Loki
trivagofurro69
Loki
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
129W - 146L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Fairy_F3ke
Zhong Kui
14
0 / 1 / 0
7,077
442
7,327
12,343
10,165
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 4 / 1
7,726
483
9,032
12,364
4,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 5 / 2
6,169
386
6,095
9,871
3,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
dxShaadow
Janus
15
0 / 2 / 2
8,011
501
7,358
9,684
3,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
13
1 / 4 / 2
6,950
434
8,010
15,001
6,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Madfox088
Neith
13
3 / 4 / 6
7,944
497
8,859
11,838
4,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 2 / 8
8,834
552
4,881
15,650
15,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
16
0 / 0 / 4
9,799
612
8,833
10,238
4,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
foxy1021
Gilgamesh
15
7 / 1 / 1
8,812
551
6,997
13,791
7,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 0 / 0
9,400
588
7,394
9,417
3,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
6
Kills
16
16
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Fairy_F3ke
Zhong Kui
0
1
0
0
L
5
4
1
1.38
W
Neith
Madfox088
Neith
3
4
6
1.5
L
0
5
2
0.2
W
4
2
8
4
W
Olorun
0
0
4
2
L
Janus
dxShaadow
Janus
0
2
2
0.5
W
Gilgamesh
foxy1021
Gilgamesh
7
1
1
7.5
L
Arachne
1
4
2
0.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,822
Damage
36,964
59,263
Taken
60,934
28,452
Mitigated
35,182
19,311
Healing
14,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Fairy_F3ke
Zhong Kui
7,327
1,060
0
8,914
12,343
10,165
0
1,161
11,182
58,991
0
L
9,032
5,932
200
3,908
12,364
4,757
0
2,631
9,733
0
48,767
W
Neith
Madfox088
Neith
8,859
3,911
112
3,497
11,838
4,068
260
1,067
10,762
0
41,709
L
6,095
5,275
0
1,205
9,871
3,458
0
2,362
7,509
0
31,852
W
4,881
890
0
3,109
15,650
15,312
0
744
14,888
25,527
1,195
W
Olorun
8,833
3,770
180
5,282
10,238
4,331
3,323
4,687
5,359
84,130
1,105
L
Janus
dxShaadow
Janus
7,358
545
0
500
9,684
3,826
0
4,347
5,337
82,192
1,077
W
Gilgamesh
foxy1021
Gilgamesh
6,997
2,653
0
872
13,791
7,882
0
2,414
11,354
0
65,200
L
Arachne
8,010
5,501
0
4,584
15,001
6,246
0
2,771
12,230
0
51,710
W
7,394
1,359
0
1,343
9,417
3,589
509
5,380
3,971
0
64,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,933
Gold Earned
44,789
456
Minions Killed
474
0
Camps Cleared
0
1,391,351
Distance Traveled
1,623,907
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,077
442
100
6
0
251,839
0
L
Cupid
7,726
483
75
5
0
247,803
0
W
Neith
7,944
497
54
3
0
279,200
0
L
Rama
6,169
386
62
4
0
277,575
2
W
Athena
8,834
552
38
2
0
357,717
5
W
Olorun
9,799
612
169
11
0
285,801
6
L
Janus
8,011
501
154
10
0
313,786
2
W
Gilgamesh
8,812
551
93
6
0
364,001
0
L
Arachne
6,950
434
65
4
0
300,348
0
W
Loki
9,400
588
120
8
0
337,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role