Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
HaltoBR
Scylla
Level 121
God Stats
7W - 8L
1,816 SR
Queue Stats
59W - 59L
1,663 Elo+
Solo
Kuzenbo
Kuzenbo
NVMOR
Kuzenbo
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,431 Elo+
Party 2
Hercules
Hercules
beitusxd
Hercules
Level 158
God Stats
36W - 40L
1,615 SR
Queue Stats
298W - 281L
1,589 Elo+
Solo
Neith
Neith
kNEKikUN
Neith
Level 47
God Stats
3W - 1L
1,526 SR
Queue Stats
17W - 20L
1,432 Elo+
Party 2
Team Averages
Level 119
1,591 SR
1,523 Elo+

VS

Team Averages
Level 117
1,480 SR
1,485 Elo+
Arachne
Arachne
Firecat1240
Arachne
Level 132
God Stats
1W - 2L
1,227 SR
Queue Stats
38W - 42L
1,459 Elo+
Party 1
Sol
Sol
IIMEGAKILL
Sol
Level 138
God Stats
18W - 17L
1,623 SR
Queue Stats
136W - 125L
1,515 Elo+
Solo
Anhur
Anhur
Ignacioenri
Anhur
Level 125
God Stats
1W - 4L
1,638 SR
Queue Stats
170W - 177L
1,528 Elo+
Party 1
Bake Kujira
Bake Kujira
boredxtoxdeath
Bake Kujira
Level 40
God Stats
12W - 21L
1,416 SR
Queue Stats
62W - 76L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
lemillion73
Cthulhu
Level 148
God Stats
44W - 28L
1,497 SR
Queue Stats
256W - 246L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
5 / 0 / 4
7,882
563
11,333
11,030
5,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
HaltoBR
Scylla
14
3 / 0 / 3
8,381
599
9,786
7,440
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Kuzenbo
NVMOR
Kuzenbo
12
1 / 0 / 0
6,650
475
3,937
10,687
7,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hercules
beitusxd
Hercules
12
5 / 0 / 5
7,883
563
8,308
11,351
9,895
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
kNEKikUN
Neith
13
1 / 2 / 6
7,486
535
6,659
10,422
3,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Firecat1240
Arachne
12
1 / 4 / 0
6,402
457
4,762
17,428
6,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 3 / 0
6,407
458
6,280
12,754
3,548
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 7 / 1
6,509
465
7,470
13,974
5,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bake Kujira
boredxtoxdeath
Bake Kujira
10
0 / 1 / 2
6,200
443
3,565
11,118
7,752
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
lemillion73
Cthulhu
14
0 / 1 / 0
7,878
563
8,544
10,221
7,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
15
Kills
2
2
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
0
4
7
L
Arachne
Firecat1240
Arachne
1
4
0
0.25
W
Scylla
HaltoBR
Scylla
3
0
3
4.5
L
0
3
0
0
L
1
7
1
0.21
W
Kuzenbo
NVMOR
Kuzenbo
1
0
0
1
W
Hercules
beitusxd
Hercules
5
0
5
7.5
L
Bake Kujira
boredxtoxdeath
Bake Kujira
0
1
2
1
W
Neith
kNEKikUN
Neith
1
2
6
2
L
Cthulhu
lemillion73
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,023
Damage
30,621
50,930
Taken
65,495
29,181
Mitigated
30,527
14,492
Healing
23,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
11,333
4,761
0
2,075
11,030
5,284
0
2,183
8,822
0
76,219
L
Arachne
Firecat1240
Arachne
4,762
2,672
0
8,561
17,428
6,454
0
1,792
15,636
0
38,862
W
Scylla
HaltoBR
Scylla
9,786
1,312
0
1,679
7,440
3,151
261
4,355
3,085
72,722
2,781
L
6,280
1,292
0
5,656
12,754
3,548
0
4,090
8,664
47,690
0
L
7,470
2,555
0
2,500
13,974
5,475
0
153
13,821
0
44,591
W
Kuzenbo
NVMOR
Kuzenbo
3,937
1,658
92
1,109
10,687
7,557
0
5,649
3,845
30,226
904
W
Hercules
beitusxd
Hercules
8,308
2,026
0
6,095
11,351
9,895
0
4,460
6,712
0
25,628
L
Bake Kujira
boredxtoxdeath
Bake Kujira
3,565
2,149
0
2,590
11,118
7,752
0
3,704
7,414
20,138
0
W
Neith
kNEKikUN
Neith
6,659
3,642
0
3,442
10,422
3,294
0
156
10,266
0
58,134
L
Cthulhu
lemillion73
Cthulhu
8,544
77
90
3,965
10,221
7,298
0
2,975
6,691
61,157
5,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,282
Gold Earned
33,396
396
Minions Killed
360
0
Camps Cleared
0
1,505,190
Distance Traveled
1,452,007
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,882
563
114
8
0
360,719
0
L
Arachne
6,402
457
69
5
0
321,200
5
W
Scylla
8,381
599
104
7
0
279,603
0
L
Sol
6,407
458
79
6
0
277,583
4
L
Anhur
6,509
465
72
5
0
262,304
0
W
Kuzenbo
6,650
475
54
4
0
263,949
0
W
Hercules
7,883
563
33
2
0
343,956
6
L
Bake Kujira
6,200
443
25
2
0
305,751
2
W
Neith
7,486
535
91
7
0
256,963
0
L
Cthulhu
7,878
563
115
8
0
285,169
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role