Player Matchup

Tyr
Tyr
CenturyColor
Tyr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,566 Elo+
Solo
Tiamat
Tiamat
JamaJamaica
Tiamat
Level 68
God Stats
6W - 6L
1,622 SR
Queue Stats
43W - 50L
1,560 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MRblack305810
Ah Muzen Cab
Level 150
God Stats
17W - 22L
1,514 SR
Queue Stats
117W - 140L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Spirit42wraith
Jormungandr
Level 145
God Stats
6W - 18L
1,308 SR
Queue Stats
173W - 184L
1,439 Elo+
Solo
Arachne
Arachne
grandeur8590
Arachne
Level 174
God Stats
42W - 39L
1,562 SR
Queue Stats
318W - 349L
1,515 Elo+
Solo
Team Averages
Level 131
1,501 SR
1,516 Elo+

VS

Team Averages
Level 132
1,591 SR
1,531 Elo+
Rama
Rama
AerialFatality
Rama
Level 121
God Stats
1W - 1L
1,508 SR
Queue Stats
133W - 123L
1,520 Elo+
Solo
Ymir
Ymir
C4VEM4N318
Ymir
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 156L
1,508 Elo+
Solo
Serqet
Serqet
CancerianMess
Serqet
Level 98
God Stats
42W - 31L
1,695 SR
Queue Stats
153W - 151L
1,490 Elo+
Solo
Horus
Horus
JonhMisterio117
Horus
Level 134
God Stats
3W - 0L
1,541 SR
Queue Stats
87W - 81L
1,571 Elo+
Solo
Hades
Hades
Lobo-331
Hades
Level 154
God Stats
8W - 6L
1,708 SR
Queue Stats
79W - 75L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,940
1,188
3,945
9,941
7,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
11
0 / 1 / 1
5,998
1,200
8,144
2,213
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
MRblack305810
Ah Muzen Cab
11
0 / 0 / 1
5,947
1,189
8,090
2,168
807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jormungandr
Spirit42wraith
Jormungandr
9
0 / 0 / 0
3,773
755
0
0
0
Arachne
grandeur8590
Arachne
10
0 / 4 / 1
5,707
1,141
3,456
7,963
4,128
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

347

VS

Team 2 Tickets

397

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 4
6,029
1,206
3,406
4,688
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 0 / 6
7,088
1,418
2,854
5,566
5,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 0 / 4
6,595
1,319
4,222
4,304
2,534
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 0 / 7
6,369
1,274
3,597
6,968
6,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hades
Lobo-331
Hades
11
3 / 0 / 4
6,741
1,348
5,815
4,157
2,367
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
1
Kills
8
8
Deaths
1
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
W
1
0
6
4
W
3
0
4
5
L
1
3
0
0.33
L
Tiamat
0
1
1
0.5
W
1
0
7
4.5
W
Hades
Lobo-331
Hades
3
0
4
5
L
Ah Muzen Cab
MRblack305810
Ah Muzen Cab
0
0
1
0.5
L
Jormungandr
Spirit42wraith
Jormungandr
0
0
0
0
L
Arachne
grandeur8590
Arachne
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,635
Damage
19,894
22,285
Taken
25,683
13,609
Mitigated
19,066
1,170
Healing
7,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,406
2,181
0
1,416
4,688
2,115
0
753
3,935
0
27,190
W
2,854
359
0
935
5,566
5,340
0
1,938
3,628
6,687
1,647
W
4,222
996
0
1,155
4,304
2,534
0
1,730
2,574
0
8,275
L
3,945
229
0
247
9,941
7,622
0
4,105
5,287
0
9,172
L
Tiamat
8,144
319
0
301
2,213
1,052
0
842
1,340
20,525
0
W
3,597
1,448
298
1,706
6,968
6,710
0
2,597
4,371
269
7,769
W
Hades
Lobo-331
Hades
5,815
711
745
1,028
4,157
2,367
0
1,126
3,031
13,733
1,480
L
Ah Muzen Cab
MRblack305810
Ah Muzen Cab
8,090
1,711
0
0
2,168
807
0
612
1,364
0
22,442
L
Jormungandr
Spirit42wraith
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
grandeur8590
Arachne
3,456
2,801
0
622
7,963
4,128
0
2,509
4,971
0
8,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,365
Gold Earned
32,822
87
Minions Killed
127
4
Camps Cleared
4
467,966
Distance Traveled
516,904
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,029
1,206
52
10
3
91,344
0
W
Ymir
7,088
1,418
12
2
0
101,116
0
W
Serqet
6,595
1,319
15
3
1
113,438
0
L
Tyr
5,940
1,188
18
4
1
117,240
0
L
Tiamat
5,998
1,200
36
7
1
122,303
0
W
Horus
6,369
1,274
14
3
0
111,672
0
W
Hades
6,741
1,348
34
7
0
99,334
0
L
Ah Muzen Cab
5,947
1,189
23
5
2
115,728
0
L
Jormungandr
3,773
755
0
0
0
0
0
L
Arachne
5,707
1,141
10
2
0
112,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role