Player Matchup

Vamana
Vamana
Doohan1
Vamana
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
demonlec
Hun Batz
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,574 Elo+
Party 1
Ix Chel
Ix Chel
lilboi085
Ix Chel
Level 124
God Stats
3W - 4L
1,479 SR
Queue Stats
76W - 73L
1,422 Elo+
Solo
Team Averages
Level 76
1,493 SR
1,499 Elo+

VS

Team Averages
Level 100
1,394 SR
1,431 Elo+
Bacchus
Bacchus
Cefalon_Zub
Bacchus
Level 137
God Stats
3W - 0L
1,720 SR
Queue Stats
110W - 114L
1,454 Elo+
Party 2
Surtr
Surtr
El_Guasoon17
Surtr
Level 18
God Stats
2W - 2L
1,272 SR
Queue Stats
21W - 20L
1,242 Elo+
Party 2
Scylla
Scylla
reddish_unicorn2
Scylla
Level 145
God Stats
2W - 2L
1,189 SR
Queue Stats
45W - 40L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Doohan1
Vamana
12
0 / 5 / 0
7,840
560
2,647
10,978
10,393
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
demonlec
Hun Batz
11
1 / 7 / 0
8,534
610
5,929
15,091
7,130
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
lilboi085
Ix Chel
14
0 / 3 / 1
9,420
673
9,196
11,885
5,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cefalon_Zub
Bacchus
15
5 / 1 / 9
10,029
716
10,832
12,269
11,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

16
4 / 0 / 9
10,064
719
8,435
8,258
4,000
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

16
6 / 0 / 9
10,528
752
11,944
5,457
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
15
15
Deaths
1
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Cefalon_Zub
Bacchus
5
1
9
9.5
L
Vamana
Doohan1
Vamana
0
5
0
0
W
4
0
9
8.5
L
Hun Batz
demonlec
Hun Batz
1
7
0
0.14
L
Ix Chel
lilboi085
Ix Chel
0
3
1
0.17
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,772
Damage
31,211
37,954
Taken
25,984
22,797
Mitigated
17,058
3,794
Healing
6,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Cefalon_Zub
Bacchus
10,832
861
0
2,957
12,269
11,301
282
3,431
8,838
19,482
3,470
L
Vamana
Doohan1
Vamana
2,647
1,116
0
411
10,978
10,393
0
6,227
3,814
0
11,139
W
8,435
3,033
0
2,058
8,258
4,000
1,082
3,144
5,114
393
27,030
L
Hun Batz
demonlec
Hun Batz
5,929
1,060
0
1,107
15,091
7,130
0
7,081
7,273
0
33,525
L
Ix Chel
lilboi085
Ix Chel
9,196
522
1,024
1,252
11,885
5,274
0
6,954
4,211
43,446
0
W
11,944
270
0
1,621
5,457
1,757
472
2,645
2,812
37,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,794
Gold Earned
30,621
142
Minions Killed
139
0
Camps Cleared
0
714,408
Distance Traveled
782,316
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,029
716
27
2
0
249,654
0
L
Vamana
7,840
560
15
1
0
224,680
0
W
Surtr
10,064
719
54
4
0
263,256
0
L
Hun Batz
8,534
610
55
4
0
234,774
0
L
Ix Chel
9,420
673
72
5
0
254,954
0
W
Scylla
10,528
752
58
4
0
269,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role