Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thoth
Thoth
Arcent3000
Thoth
Level 63
God Stats
4W - 1L
1,743 SR
Queue Stats
12W - 11L
1,486 Elo+
Party 2
Serqet
Serqet
NecroGGG
Serqet
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,435 Elo+
Party 2
Izanami
Izanami
TR_Dieguito
Izanami
Level 103
God Stats
3W - 1L
1,502 SR
Queue Stats
55W - 39L
1,396 Elo+
Party 4
Nike
Nike
markitosi
Nike
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,420 Elo+
Party 2
Team Averages
Level 74
1,549 SR
1,447 Elo+

VS

Team Averages
Level 114
1,556 SR
1,546 Elo+
Ah Muzen Cab
Ah Muzen Cab
BastionMain3176
Ah Muzen Cab
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,509 Elo+
Party 1
Bake Kujira
Bake Kujira
BigCam0203
Bake Kujira
Level 122
God Stats
2W - 2L
1,322 SR
Queue Stats
17W - 15L
1,488 Elo+
Party 1
Zhong Kui
Zhong Kui
Catman_Mo
Zhong Kui
Level 248
God Stats
17W - 9L
1,835 SR
Queue Stats
272W - 255L
1,442 Elo+
Solo
Jing Wei
Jing Wei
WATER1595
Jing Wei
Level 63
God Stats
5W - 3L
1,335 SR
Queue Stats
64W - 43L
1,644 Elo+
Party 3
Charon
Charon
Wetnoodle256
Charon
Level 119
God Stats
25W - 18L
1,787 SR
Queue Stats
101W - 86L
1,647 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 0 / 3
7,402
529
3,294
11,716
9,959
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
11
2 / 6 / 2
6,172
441
5,147
8,857
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
NecroGGG
Serqet
12
1 / 5 / 3
6,543
467
3,148
13,867
6,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
TR_Dieguito
Izanami
11
0 / 0 / 5
6,934
495
5,864
7,037
2,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Nike
12
1 / 3 / 3
6,906
493
9,186
14,069
8,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BastionMain3176
Ah Muzen Cab
15
9 / 0 / 3
8,924
637
11,394
8,375
3,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Bake Kujira
BigCam0203
Bake Kujira
13
0 / 2 / 4
7,592
542
8,251
13,311
14,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Zhong Kui
Catman_Mo
Zhong Kui
14
5 / 1 / 1
7,778
556
8,217
8,918
6,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jing Wei
WATER1595
Jing Wei
11
0 / 2 / 1
5,897
421
4,944
7,756
2,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
11
0 / 1 / 1
6,594
471
4,420
7,945
6,833
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
6
Kills
14
14
Deaths
6
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
0
3
3.5
L
Thoth
2
6
2
0.5
W
Ah Muzen Cab
BastionMain3176
Ah Muzen Cab
9
0
3
10.5
W
Bake Kujira
BigCam0203
Bake Kujira
0
2
4
1
W
Zhong Kui
Catman_Mo
Zhong Kui
5
1
1
5.5
L
Serqet
NecroGGG
Serqet
1
5
3
0.5
L
Izanami
TR_Dieguito
Izanami
0
0
5
2.5
W
Jing Wei
WATER1595
Jing Wei
0
2
1
0.25
W
Charon
0
1
1
0.5
L
Nike
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,639
Damage
37,226
55,546
Taken
46,305
29,652
Mitigated
33,642
13,883
Healing
11,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,294
726
0
1,460
11,716
9,959
11
3,992
7,724
0
22,807
L
Thoth
5,147
355
0
300
8,857
2,742
0
1,331
7,526
28,095
0
W
Ah Muzen Cab
BastionMain3176
Ah Muzen Cab
11,394
4,920
0
1,238
8,375
3,514
2,071
2,231
6,097
0
77,379
W
Bake Kujira
BigCam0203
Bake Kujira
8,251
3,644
0
3,672
13,311
14,115
0
466
11,685
52,526
3,616
W
Zhong Kui
Catman_Mo
Zhong Kui
8,217
1,983
0
3,880
8,918
6,590
0
1,277
7,245
55,096
16,791
L
Serqet
NecroGGG
Serqet
3,148
842
0
4,524
13,867
6,003
0
4,177
9,551
0
51,203
L
Izanami
TR_Dieguito
Izanami
5,864
3,564
0
2,139
7,037
2,828
59
3,455
3,582
0
59,382
W
Jing Wei
WATER1595
Jing Wei
4,944
2,945
0
1,629
7,756
2,590
232
645
7,111
0
37,855
W
Charon
4,420
954
0
1,234
7,945
6,833
297
528
7,372
28,183
0
L
Nike
9,186
1,419
0
5,460
14,069
8,120
0
5,859
7,454
0
51,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,957
Gold Earned
36,785
376
Minions Killed
392
0
Camps Cleared
0
1,358,204
Distance Traveled
1,326,569
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,402
529
41
3
0
304,484
4
L
Thoth
6,172
441
55
4
0
264,098
0
W
Ah Muzen Cab
8,924
637
110
8
0
275,580
1
W
Bake Kujira
7,592
542
86
6
0
259,101
2
W
Zhong Kui
7,778
556
108
8
0
281,754
1
L
Serqet
6,543
467
92
7
0
272,068
1
L
Izanami
6,934
495
96
7
0
262,700
1
W
Jing Wei
5,897
421
50
4
0
259,390
0
W
Charon
6,594
471
38
3
0
250,744
0
L
Nike
6,906
493
92
7
0
254,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role