Player Matchup

Anhur
Anhur
 
Anhur
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
MorganLeFaded
Ne Zha
Level 15
God Stats
1W - 2L
1,738 SR
Queue Stats
16W - 5L
1,813 Elo+
Party 1
Ares
Ares
ThebesNuts
Ares
Level 47
God Stats
1W - 1L
1,755 SR
Queue Stats
56W - 30L
1,688 Elo+
Party 1
Set
Set
little_pyro967
Set
Level 101
God Stats
1W - 2L
1,766 SR
Queue Stats
239W - 221L
1,525 Elo+
Solo
Team Averages
Level 73
1,652 SR
1,605 Elo+

VS

Team Averages
Level 134
1,625 SR
1,515 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
GhettoSlurpeee
Charybdis
Level 103
God Stats
7W - 6L
1,375 SR
Queue Stats
53W - 58L
1,402 Elo+
Party 2
Fenrir
Fenrir
HellaWorthy
Fenrir
Level 146
God Stats
1W - 1L
1,721 SR
Queue Stats
50W - 53L
1,445 Elo+
Party 2
Chaac
Chaac
MERTMURT
Chaac
Level 142
God Stats
3W - 2L
1,590 SR
Queue Stats
120W - 108L
1,615 Elo+
Solo
Chang'e
Chang'e
Orizn
Chang'e
Level 132
God Stats
4W - 1L
1,937 SR
Queue Stats
257W - 233L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
0 / 0 / 1
3,050
610
1,266
2,012
571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
 
Agni
1
0 / 0 / 0
990
198
0
0
0
8
2 / 0 / 0
4,128
826
2,656
3,779
1,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 2
3,662
732
1,726
4,393
2,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 1 / 0
3,503
701
181
3,016
1,252
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
5
0 / 1 / 0
3,511
702
1,481
4,437
2,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
GhettoSlurpeee
Charybdis
5
0 / 1 / 0
3,303
661
2,247
2,712
686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fenrir
7
0 / 0 / 0
3,499
700
99
3,266
1,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
MERTMURT
Chaac
7
1 / 0 / 0
4,156
831
971
2,400
1,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
Orizn
Chang'e
7
0 / 0 / 0
3,902
780
516
2,080
486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
2
Kills
1
1
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
0
1
0.5
L
Agni
 
Agni
0
0
0
0
W
Jormungandr
 
Jormungandr
0
1
0
0
W
Charybdis
GhettoSlurpeee
Charybdis
0
1
0
0
W
Fenrir
0
0
0
0
W
Chaac
MERTMURT
Chaac
1
0
0
1
L
2
0
0
2
W
Chang'e
Orizn
Chang'e
0
0
0
0
L
0
0
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,829
Damage
5,314
13,200
Taken
14,895
5,347
Mitigated
6,092
5,220
Healing
5,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,266
387
0
522
2,012
571
0
527
1,485
0
14,290
L
Agni
 
Agni
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
 
Jormungandr
1,481
570
0
997
4,437
2,182
0
1,316
3,121
10,794
0
W
Charybdis
GhettoSlurpeee
Charybdis
2,247
1,180
0
1,300
2,712
686
0
410
2,302
0
23,189
W
Fenrir
99
0
0
730
3,266
1,344
0
0
3,266
0
19,351
W
Chaac
MERTMURT
Chaac
971
43
0
596
2,400
1,394
0
0
2,400
806
20,990
L
2,656
752
0
1,950
3,779
1,249
0
676
3,057
0
25,679
W
Chang'e
Orizn
Chang'e
516
121
171
1,442
2,080
486
0
0
2,080
20,952
1,050
L
1,726
250
0
1,674
4,393
2,275
0
748
3,645
12,235
0
L
181
46
0
1,074
3,016
1,252
0
0
3,016
0
18,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,333
Gold Earned
18,371
140
Minions Killed
197
0
Camps Cleared
0
449,206
Distance Traveled
505,295
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,050
610
37
7
0
101,636
0
L
Agni
990
198
0
0
0
0
0
W
Jormungandr
3,511
702
18
4
0
103,674
3
W
Charybdis
3,303
661
34
7
0
91,816
0
W
Fenrir
3,499
700
41
8
0
113,587
0
W
Chaac
4,156
831
49
10
0
108,544
0
L
Ne Zha
4,128
826
51
10
0
127,233
0
W
Chang'e
3,902
780
55
11
0
87,674
0
L
Ares
3,662
732
14
3
0
118,295
1
L
Set
3,503
701
38
8
0
102,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role