Player Matchup

Sobek
Sobek
 
Sobek
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Da92viD
Hera
Level 145
God Stats
5W - 5L
1,747 SR
Queue Stats
184W - 194L
1,523 Elo+
Solo
Artio
Artio
Zombiesphynx495
Artio
Level 106
God Stats
1W - 3L
1,204 SR
Queue Stats
258W - 171L
1,593 Elo+
Solo
Poseidon
Poseidon
parsapurjo
Poseidon
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
295W - 310L
1,539 Elo+
Party 1
Merlin
Merlin
skyf22
Merlin
Level 142
God Stats
2W - 1L
1,271 SR
Queue Stats
34W - 30L
1,494 Elo+
Party 1
Team Averages
Level 126
1,444 SR
1,530 Elo+

VS

Team Averages
Level 88
1,549 SR
1,609 Elo+
Merlin
Merlin
 
Merlin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Gins36
Poseidon
Level 62
God Stats
0W - 1L
1,731 SR
Queue Stats
21W - 19L
1,546 Elo+
Party 2
Artio
Artio
Mikvarce
Artio
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
157W - 171L
1,551 Elo+
Solo
Zhong Kui
Zhong Kui
Svitosha12
Zhong Kui
Level 84
God Stats
0W - 2L
1,293 SR
Queue Stats
27W - 22L
1,559 Elo+
Party 2
Jing Wei
Jing Wei
VipBingo
Jing Wei
Level 47
God Stats
0W - 1L
1,723 SR
Queue Stats
7W - 8L
1,888 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
1 / 2 / 12
10,856
724
8,669
17,663
26,491
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hera
Da92viD
Hera
19
8 / 1 / 8
11,659
777
17,029
9,095
4,928
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 2 / 12
10,948
730
7,844
19,056
23,638
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
parsapurjo
Poseidon
18
4 / 1 / 9
10,609
707
13,101
7,022
3,668
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
skyf22
Merlin
16
3 / 0 / 11
10,145
676
11,331
8,175
4,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 1 / 2
8,227
548
9,479
6,362
2,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Poseidon
Gins36
Poseidon
16
1 / 4 / 0
9,407
627
9,250
10,212
4,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Mikvarce
Artio
16
1 / 2 / 2
9,119
608
5,202
16,278
24,773
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Svitosha12
Zhong Kui
15
0 / 5 / 2
8,588
573
6,666
14,704
16,428
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
VipBingo
Jing Wei
15
1 / 6 / 2
8,535
569
11,592
14,712
6,476
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
11
18
Kills
3
6
Deaths
18
52
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
2
12
3.5
L
Merlin
 
Merlin
0
1
2
1
W
Hera
Da92viD
Hera
8
1
8
12
L
Poseidon
Gins36
Poseidon
1
4
0
0.25
L
Artio
Mikvarce
Artio
1
2
2
1
L
Zhong Kui
Svitosha12
Zhong Kui
0
5
2
0.2
L
Jing Wei
VipBingo
Jing Wei
1
6
2
0.33
W
2
2
12
4
W
Poseidon
parsapurjo
Poseidon
4
1
9
8.5
W
Merlin
skyf22
Merlin
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,974
Damage
42,189
61,011
Taken
62,268
63,014
Mitigated
55,305
28,655
Healing
21,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,669
181
1,231
6,744
17,663
26,491
747
8,525
9,138
13,075
958
L
Merlin
 
Merlin
9,479
90
3,131
2,003
6,362
2,703
0
5,331
1,031
25,483
0
W
Hera
Da92viD
Hera
17,029
1,811
0
1,050
9,095
4,928
853
4,556
4,539
35,742
1,690
L
Poseidon
Gins36
Poseidon
9,250
668
872
666
10,212
4,925
0
9,495
717
31,263
0
L
Artio
Mikvarce
Artio
5,202
154
4,363
3,971
16,278
24,773
0
14,015
2,263
8,779
173
L
Zhong Kui
Svitosha12
Zhong Kui
6,666
326
785
3,159
14,704
16,428
0
13,196
1,508
19,139
0
L
Jing Wei
VipBingo
Jing Wei
11,592
6,441
1,188
1,688
14,712
6,476
0
13,798
914
0
27,983
W
7,844
456
3,188
6,782
19,056
23,638
469
7,972
11,084
16,010
1,671
W
Poseidon
parsapurjo
Poseidon
13,101
1,053
2,898
1,739
7,022
3,668
1,510
4,230
2,792
35,687
0
W
Merlin
skyf22
Merlin
11,331
350
2,615
2,408
8,175
4,289
598
5,235
2,940
28,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,217
Gold Earned
43,876
180
Minions Killed
144
0
Camps Cleared
0
1,491,960
Distance Traveled
1,330,783
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,856
724
23
2
0
300,816
0
L
Merlin
8,227
548
23
2
0
282,107
0
W
Hera
11,659
777
38
3
0
295,991
0
L
Poseidon
9,407
627
43
3
0
264,025
0
L
Artio
9,119
608
6
0
0
286,316
0
L
Zhong Kui
8,588
573
39
3
0
249,918
0
L
Jing Wei
8,535
569
33
2
0
248,417
0
W
Artio
10,948
730
33
2
0
300,276
0
W
Poseidon
10,609
707
61
4
0
272,973
0
W
Merlin
10,145
676
25
2
0
321,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role