Player Matchup

Jing Wei
Jing Wei
Bonars
Jing Wei
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Anubis
Anubis
CarrotCakee
Anubis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Neith
Neith
Mustanq22
Neith
Level 42
God Stats
17W - 25L
1,449 SR
Queue Stats
17W - 25L
1,351 Elo+
Solo
Chernobog
Chernobog
Providaa
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Bacchus
Bacchus
SoulAcse-971
Bacchus
Level 85
God Stats
5W - 8L
1,242 SR
Queue Stats
112W - 110L
1,481 Elo+
Solo
Team Averages
Level 44
1,438 SR
1,466 Elo+

VS

Team Averages
Level 77
1,412 SR
1,234 Elo+
Hades
Hades
CorbeauAudacieux
Hades
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
92W - 86L
1,111 Elo+
Party 1
Horus
Horus
Kadoran
Horus
Level 108
God Stats
4W - 2L
1,500 SR
Queue Stats
16W - 19L
1,132 Elo+
Party 1
Rama
Rama
Mochi-bun-bun
Rama
Level 74
God Stats
2W - 0L
1,414 SR
Queue Stats
104W - 81L
1,522 Elo+
Party 2
Sol
Sol
NewStick
Sol
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 17L
1,111 Elo+
Party 1
Arachne
Arachne
SaruStrayeurs
Arachne
Level 16
God Stats
2W - 2L
1,147 SR
Queue Stats
373W - 400L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bonars
Jing Wei
8
1 / 2 / 2
5,170
470
2,982
9,740
2,950
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
10
2 / 4 / 1
5,550
505
5,878
7,540
3,814
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
Mustanq22
Neith
8
3 / 5 / 0
5,155
469
4,918
8,566
2,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Providaa
Chernobog
8
0 / 5 / 2
4,502
409
3,122
6,469
1,565
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
SoulAcse-971
Bacchus
9
0 / 1 / 0
4,719
429
1,980
9,196
11,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 0
7,597
691
5,968
6,377
4,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
Kadoran
Horus
9
1 / 2 / 8
6,544
595
4,505
10,307
7,298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

12
8 / 1 / 3
7,138
649
7,685
7,380
2,816
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 0
7,536
685
6,118
8,128
2,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Arachne
9
3 / 2 / 3
5,787
526
5,046
6,734
2,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
16
17
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bonars
Jing Wei
1
2
2
1
L
Anubis
2
4
1
0.63
W
1
0
0
1
W
Horus
Kadoran
Horus
1
2
8
2.5
W
8
1
3
9.5
L
Neith
Mustanq22
Neith
3
5
0
0.6
W
3
1
0
3
L
Chernobog
Providaa
Chernobog
0
5
2
0.2
W
Arachne
3
2
3
2.25
L
Bacchus
SoulAcse-971
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,880
Damage
29,322
41,511
Taken
38,926
22,020
Mitigated
18,647
7,078
Healing
15,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bonars
Jing Wei
2,982
2,345
0
1,244
9,740
2,950
208
1,867
7,873
0
25,963
L
Anubis
5,878
435
0
2,212
7,540
3,814
84
4,157
3,383
32,503
0
W
5,968
1,417
60
4,660
6,377
4,064
144
1,868
4,509
56,966
1,762
W
Horus
Kadoran
Horus
4,505
1,662
480
3,939
10,307
7,298
92
0
10,307
0
18,753
W
7,685
6,361
0
3,369
7,380
2,816
1,869
0
7,380
0
52,609
L
Neith
Mustanq22
Neith
4,918
1,213
0
1,149
8,566
2,557
0
0
8,566
0
28,685
W
6,118
3,823
0
2,746
8,128
2,209
2,793
4,090
4,038
53,175
6,693
L
Chernobog
Providaa
Chernobog
3,122
2,104
0
1,029
6,469
1,565
0
0
6,469
0
15,776
W
Arachne
5,046
4,017
0
593
6,734
2,260
0
1,900
4,834
0
25,197
L
Bacchus
SoulAcse-971
Bacchus
1,980
199
0
1,444
9,196
11,134
0
5,774
3,422
24,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,096
Gold Earned
34,602
174
Minions Killed
351
0
Camps Cleared
0
970,645
Distance Traveled
1,067,267
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,170
470
39
4
0
200,237
0
L
Anubis
5,550
505
50
5
0
187,317
0
W
Hades
7,597
691
114
10
0
191,221
0
W
Horus
6,544
595
18
2
0
197,754
1
W
Rama
7,138
649
90
8
0
188,574
0
L
Neith
5,155
469
25
2
0
179,154
0
W
Sol
7,536
685
96
9
0
208,669
0
L
Chernobog
4,502
409
27
2
0
180,448
0
W
Arachne
5,787
526
33
3
0
281,049
0
L
Bacchus
4,719
429
33
3
0
223,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role