Player Matchup

Ullr
Ullr
Gold V
Thegoldenflame
Ullr
Gold V
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
336W - 363L
1,252 MMR
Party 1
Ares
Ares
Bronze III
ThiccMixedMommy
Ares
Bronze III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,442 MMR
Party 1
Achilles
Achilles
Platinum V
charlesgambit
Achilles
Platinum V
Level 82
God Stats
15W - 12L
1,638 SR
Queue Stats
317W - 332L
1,595 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,546 SR
1,429 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,578 SR
1,408 MMR
Arachne
Arachne
Silver V
Barnabas7343
Arachne
Silver V
Level 125
God Stats
5W - 5L
1,544 SR
Queue Stats
35W - 46L
1,366 MMR
Solo
Discordia
Discordia
Bronze III
DancingMushroom
Discordia
Bronze III
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 74L
1,434 MMR
Solo
Ne Zha
Ne Zha
Gold I
fullmerca
Ne Zha
Gold I
Level 159
God Stats
7W - 7L
1,689 SR
Queue Stats
382W - 458L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
7,579
758
3,038
7,026
3,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 1 / 5
7,063
706
3,175
7,145
6,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Achilles
charlesgambit
Achilles
13
3 / 0 / 2
7,848
785
11,400
11,358
9,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Bans
ThothBacchusBake KujiraAtlasXbalanque

VS

Bans
Morgan Le FayYmirJanusAthenaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Barnabas7343
Arachne
12
1 / 2 / 0
6,844
684
3,118
7,355
5,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
DancingMushroom
Discordia
12
0 / 2 / 1
6,939
694
9,178
5,733
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
fullmerca
Ne Zha
11
0 / 1 / 0
6,598
660
7,134
9,083
5,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
5
Kills
1
1
Deaths
5
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
Barnabas7343
Arachne
1
2
0
0.5
L
Discordia
DancingMushroom
Discordia
0
2
1
0.25
W
2
0
2
3
W
0
1
5
2.5
W
Achilles
charlesgambit
Achilles
3
0
2
4
L
Ne Zha
fullmerca
Ne Zha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,613
Damage
19,430
25,529
Taken
22,171
19,997
Mitigated
12,322
8,389
Healing
4,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Barnabas7343
Arachne
3,118
1,785
0
1,765
7,355
5,306
0
1,725
5,288
0
13,271
L
Discordia
DancingMushroom
Discordia
9,178
412
0
1,172
5,733
1,903
0
331
5,041
33,962
0
W
3,038
1,318
0
2,709
7,026
3,463
0
2,764
4,262
0
40,121
W
3,175
123
0
1,159
7,145
6,976
0
2,416
4,729
9,423
897
W
Achilles
charlesgambit
Achilles
11,400
1,909
0
4,521
11,358
9,558
0
4,046
7,312
0
29,356
L
Ne Zha
fullmerca
Ne Zha
7,134
731
0
2,022
9,083
5,113
0
919
7,704
0
26,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,490
Gold Earned
20,381
152
Minions Killed
118
0
Camps Cleared
0
612,271
Distance Traveled
592,445
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,844
684
21
2
0
199,738
0
L
Discordia
6,939
694
65
7
0
173,158
0
W
Ullr
7,579
758
74
7
0
198,105
0
W
Ares
7,063
706
16
2
0
196,945
3
W
Achilles
7,848
785
62
6
0
217,221
0
L
Ne Zha
6,598
660
32
3
0
219,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role