Player Matchup

Odin
Odin
 
Odin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
I ZuuZuu I
Xbalanque
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 76L
1,444 Elo+
Party 2
Bastet
Bastet
devil_fish23
Bastet
Level 125
God Stats
8W - 6L
1,512 SR
Queue Stats
528W - 539L
1,387 Elo+
Solo
Nike
Nike
treadwedge
Nike
Level 155
God Stats
7W - 3L
1,500 SR
Queue Stats
242W - 240L
1,461 Elo+
Party 2
Yu Huang
Yu Huang
xcvsmix
Yu Huang
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 78L
1,360 Elo+
Solo
Team Averages
Level 119
1,502 SR
1,430 Elo+

VS

Team Averages
Level 107
1,654 SR
1,450 Elo+
Jing Wei
Jing Wei
Arya-22
Jing Wei
Level 148
God Stats
1W - 2L
1,737 SR
Queue Stats
49W - 49L
1,425 Elo+
Party 1
Nut
Nut
DaniVonDoom
Nut
Level 98
God Stats
6W - 6L
1,693 SR
Queue Stats
396W - 395L
1,561 Elo+
Solo
Pele
Pele
GuraitoJokeru
Pele
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
220W - 234L
1,380 Elo+
Solo
Bacchus
Bacchus
Scissus
Bacchus
Level 48
God Stats
2W - 1L
1,832 SR
Queue Stats
39W - 42L
1,440 Elo+
Party 1
Zhong Kui
Zhong Kui
tarelfe
Zhong Kui
Level 140
God Stats
18W - 13L
1,509 SR
Queue Stats
1,123W - 1,202L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
2 / 3 / 10
8,443
768
6,911
10,637
13,145
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
I ZuuZuu I
Xbalanque
15
2 / 2 / 8
8,764
797
7,069
7,765
3,597
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
15
7 / 2 / 5
9,125
830
13,679
9,684
4,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

18
5 / 1 / 11
9,748
886
13,076
19,322
13,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
xcvsmix
Yu Huang
15
3 / 4 / 11
8,635
785
12,922
9,663
4,450
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Arya-22
Jing Wei
15
4 / 3 / 4
8,656
787
9,020
10,201
5,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 5 / 6
7,572
688
8,837
10,626
5,119
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 3 / 3
7,632
694
9,699
11,606
5,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Scissus
Bacchus
14
3 / 4 / 4
8,445
768
7,192
15,624
21,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
tarelfe
Zhong Kui
15
2 / 4 / 4
8,351
759
9,726
11,668
15,389
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
33
19
Kills
12
12
Deaths
19
45
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
3
10
2.33
L
Jing Wei
Arya-22
Jing Wei
4
3
4
2
L
1
5
6
0.8
L
2
3
3
1.17
W
Xbalanque
I ZuuZuu I
Xbalanque
2
2
8
3
L
Bacchus
Scissus
Bacchus
3
4
4
1.25
W
Bastet
7
2
5
4.75
L
Zhong Kui
tarelfe
Zhong Kui
2
4
4
1
W
5
1
11
10.5
W
Yu Huang
xcvsmix
Yu Huang
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,657
Damage
44,474
57,071
Taken
59,725
39,378
Mitigated
52,956
20,370
Healing
11,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,911
959
631
1,808
10,637
13,145
233
2,525
8,112
3,609
8,031
L
Jing Wei
Arya-22
Jing Wei
9,020
6,878
1,340
1,247
10,201
5,104
264
2,125
8,076
0
20,697
L
8,837
4,147
273
347
10,626
5,119
190
2,423
8,203
0
19,139
L
9,699
1,879
787
1,845
11,606
5,497
468
2,816
8,790
0
17,848
W
Xbalanque
I ZuuZuu I
Xbalanque
7,069
2,927
464
680
7,765
3,597
839
2,719
5,046
0
26,259
L
Bacchus
Scissus
Bacchus
7,192
800
408
3,083
15,624
21,847
0
5,349
10,275
11,134
953
W
Bastet
13,679
2,393
603
2,834
9,684
4,613
325
1,784
7,900
0
23,247
L
Zhong Kui
tarelfe
Zhong Kui
9,726
696
749
1,801
11,668
15,389
0
2,601
9,067
18,387
1,843
W
13,076
511
3,062
7,771
19,322
13,573
82
4,922
14,400
0
23,883
W
Yu Huang
xcvsmix
Yu Huang
12,922
2,154
893
1,624
9,663
4,450
337
2,938
6,725
19,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,715
Gold Earned
40,656
122
Minions Killed
120
0
Camps Cleared
0
1,070,654
Distance Traveled
942,744
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,443
768
13
1
0
224,198
0
L
Jing Wei
8,656
787
38
3
0
180,742
0
L
Nut
7,572
688
24
2
0
188,660
0
L
Pele
7,632
694
17
2
0
230,015
0
W
Xbalanque
8,764
797
45
4
0
168,067
0
L
Bacchus
8,445
768
9
1
0
158,944
0
W
Bastet
9,125
830
25
2
0
253,961
0
L
Zhong Kui
8,351
759
32
3
0
184,383
0
W
Nike
9,748
886
26
2
0
229,148
0
W
Yu Huang
8,635
785
13
1
0
195,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role