Player Matchup

Ganesha
Ganesha
BravoTheGetter
Ganesha
Level 101
God Stats
47W - 48L
1,667 SR
Queue Stats
93W - 107L
1,571 Elo+
Party 2
Baron Samedi
Baron Samedi
DopamineKiss150
Baron Samedi
Level 29
God Stats
52W - 39L
1,544 SR
Queue Stats
487W - 545L
1,468 Elo+
Party 2
Mercury
Mercury
ElCompaSam
Mercury
Level 89
God Stats
14W - 10L
1,572 SR
Queue Stats
469W - 510L
1,496 Elo+
Party 2
Team Averages
Level 73
1,594 SR
1,512 Elo+

VS

Team Averages
Level 75
1,555 SR
1,493 Elo+
Neith
Neith
Barclay96
Neith
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 42L
1,424 Elo+
Party 1
Vulcan
Vulcan
Dyllybar5518
Vulcan
Level 86
God Stats
1W - 1L
1,461 SR
Queue Stats
15W - 12L
1,546 Elo+
Party 1
Hercules
Hercules
RushHourGaming
Hercules
Level 30
God Stats
3W - 1L
1,703 SR
Queue Stats
3W - 2L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 6
9,100
607
4,233
14,181
12,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
DopamineKiss150
Baron Samedi
16
3 / 2 / 5
10,530
702
9,547
11,790
7,101
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mercury
ElCompaSam
Mercury
17
9 / 5 / 2
11,721
781
14,386
18,261
8,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Barclay96
Neith
18
3 / 3 / 6
11,914
794
13,003
12,503
5,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Vulcan
15
1 / 6 / 6
10,481
699
11,652
12,223
5,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
17
5 / 3 / 4
11,906
794
9,969
14,116
8,895
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
12
Kills
9
9
Deaths
12
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
Barclay96
Neith
3
3
6
2
L
0
2
6
1.5
L
Baron Samedi
DopamineKiss150
Baron Samedi
3
2
5
2.75
W
Vulcan
1
6
6
0.67
L
Mercury
ElCompaSam
Mercury
9
5
2
2
W
Hercules
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,166
Damage
34,624
44,232
Taken
38,842
28,593
Mitigated
19,463
9,814
Healing
8,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Barclay96
Neith
13,003
4,522
64
3,514
12,503
5,175
1,229
2,955
9,301
0
52,862
L
4,233
534
122
901
14,181
12,857
0
4,357
9,824
17,322
0
L
Baron Samedi
DopamineKiss150
Baron Samedi
9,547
689
1,027
3,964
11,790
7,101
0
3,220
8,570
38,898
0
W
Vulcan
11,652
4,986
219
1,380
12,223
5,393
24
3,344
8,581
44,332
0
L
Mercury
ElCompaSam
Mercury
14,386
5,487
0
3,800
18,261
8,635
0
4,137
14,124
0
50,846
W
Hercules
9,969
4,025
0
3,213
14,116
8,895
880
6,619
7,154
0
26,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,351
Gold Earned
34,301
153
Minions Killed
161
0
Camps Cleared
0
744,250
Distance Traveled
772,922
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,914
794
68
5
0
257,122
1
L
Ganesha
9,100
607
4
0
0
229,126
0
L
Baron Samedi
10,530
702
74
5
0
236,917
0
W
Vulcan
10,481
699
47
3
0
239,576
0
L
Mercury
11,721
781
75
5
0
278,207
0
W
Hercules
11,906
794
46
3
0
276,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role